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US4517656A Expired / Lapsed US ⏱️ 0.0 years remaining

Programmable game with virtual CPU's sharing ALU and memory for simultaneous execution of independent game inputs

Assignee: Texas Instruments Inc
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Filing: 1981-05-11
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Granted: 1985-05-14
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Expires: 2001-05-11
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Abstract

Abstract A two player game apparatus includes the inputs for the first and second player, together with display for each player with a common display for providing the game status connected to a single electronic digital processor. The processor system further includes two central processing units where one central processing unit performs the game algorithm for one player and the second central processing unit performs the game algorithm for the second player. Each individual's central processing unit provides individual player status for its player input. Both central processing units provide data for the common display.

Inventors

  • 👤 Duane Solimeno
  • 👤 Peter L. Koeppen
  • 👤 Gerald Rogers
  • 👤 Sammy K. Brown

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-25 11:46
CPC Classifications
G; G06; G06F; G06F9/00; G06F9/06; G06F9/46; G06F9/461; G06F9/462; H; H04; H04M; H04M1/00; H04M1/64

Claims Analysis

Total Claims: 5
Claim 1
Independent Claim 316 words
A game apparatus comprising: input means for inputting of data; memory means for storing of the data; processing means for processing of data and having first and second set of terminals with the first set of terminals being connected to the input means and memory means; display means for displaying of the processed data, the display means being connected to the second set of terminals, and the processor means includes: a control and timing means for providing two sets of program sequences that define operation of the game apparatus; coupling means for receiving data from the memory means via the first set of terminals and includes an arithmetic means for performing operations in accordance with instructions of the two sets of program sequences on the received data; first output storage means for receiving data from the memory means through the arithmetic means for passing the data via a first member of the second set of terminals to the display means during the execution of a first set of program sequences of the two sets of program sequences; a second output storage means for receiving data from the input means through the arithmetic means and for passing the data to the second member of the second set of terminals during the execution of a second set of program sequences of the two sets of program sequences; a first register means for storing data from the memory means via the arithmetic means during the execution of the first set of program sequences and for addressing the memory means with the stored data during the execution of the second set of program sequences; and a second register means for storing data from the memory means via the arithmetic means during the execution of the second set of program sequences and for addressing the memory means with the stored data during the execution of the first set of program sequences.
Claim 2
Dependent Claim 316 words
A game apparatus comprising: input means for inputting of data; memory means for storing of the data; processing means for processing of data and having first and second set of terminals with the first set of terminals being connected to the input means and memory means; display means for displaying of the processed data, the display means being connected to the second set of terminals, and the processor means includes: a control and timing means for providing two sets of program sequences that define operation of the game apparatus; coupling means for receiving data from the memory means via the first set of terminals and includes an arithmetic means for performing operations in accordance with instructions of the two sets of program sequences on the received data; first output storage means for receiving data from the memory means through the arithmetic means for passing the data via a first member of the second set of terminals to the display means during the execution of a first set of program sequences of the two sets of program sequences; a second output storage means for receiving data from the input means through the arithmetic means and for passing the data to the second member of the second set of terminals during the execution of a second set of program sequences of the two sets of program sequences; a first register means for storing data from the memory means via the arithmetic means during the execution of the first set of program sequences and for addressing the memory means with the stored data during the execution of the second set of program sequences; and a second register means for storing data from the memory means via the arithmetic means during the execution of the second set of program sequences and for addressing the memory means with the stored data during the execution of the first set of program sequences.
Claim 3
Dependent Claim 19 words
The game apparatus according to claim 1 wherein the processor means is monolithically integrated on a single semiconductor chip.
Claim 4
Dependent Claim 21 words
The game apparatus according to claim 2, wherein the control and timing means includes a read-only memory containing a game algorithm.
Claim 5
Dependent Claim 28 words
The game apparatus according to claim 3, wherein the memory means also includes a random access memory for the storage of game inputs, game data and game outputs.

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1988-05-13 1988-11-12 1989-05-14 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 1992-05-13 1992-11-12 1993-05-14 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 1996-05-13 1996-11-12 1997-05-14 $7700.00 Window Closed / Lapsed

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