US4373719A
Expired / Lapsed
US
⏱️ 0.0 years remaining
Electronic bridge game system
Assignee: Fidelity Electronics Ltd
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Filing: 1980-01-04
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Granted: 1983-02-15
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Expires: 2000-01-04
Abstract
Abstract An electronic game is provided for replacing and substituting for from one to four human players in the car game of bridge. The game receives the value and suit of cards for each hand or position it plays for receives bids from human players and calculates and responds with a responding bid for each hand that it plays on behalf of. It also receives values and suits of cards played by other players in each trick and responds with a responding card value and suit for each hand it plays on behalf of.
Inventors
- 👤 Ronald C. Nelson
- 👤 Richard L. Merrick, Jr.
Bibliographic Details
Application Number
—
Jurisdiction
US
Data Source
google_patents
Last Synchronized
2026-10-26 13:15
CPC Classifications
A; A63; A63F; A63F1/00; A63F1/06; A63F1/18; A63F9/00; A63F9/24; A63F2009/2401; A63F2009/2411; A63F2009/2419; A63F2009/242
Claims Analysis
Total Claims: 14
Claim 1
Independent Claim
343 words
An electronic game playing system for performing in the place of at least one of the plurality of human players which normally play bridge card games selected functions normally performed by one or more of the players comprising: memory means for storing data required for the play of the game including data representative of the identity of cards to be played by the system, data representative of cards played by the players and the system, data representative of each bid in a sequence of a plurality of bids made by the player and the system, and including data received by system data input means; system data input means including card input means for receiving selected card identity data and bid input means for receiving bid data representative of each of a sequence of bids by the players; means for producing positional identity data representative of the relative position of each of the card hands; bid response means for selecting a sequence of one or more bid values for each of the card hands being played by the system in response to the card identity data for each such hand and in response to each prior bid in the sequence of said bid data stored in said memory means in accordance with preselected criteria stored in memory; contract value memory means responsive to a selected sequence of bids for storing data representative of the last bid prior to said selected sequence and for storing the positional identity data representative of the card hand making said last bid; card playing means for selecting data representative of a card from the cards in each of the card hand being played by the system in response to the identity of cards played by the human players, the identity of cards in the hand being played by the system and the value stored in said contract value memory means in accordance with preselected playing criteria; and display means for displaying the bid values selected by the system and the identity of the each card selected by the system.
Claim 2
Dependent Claim
343 words
An electronic game playing system for performing in the place of at least one of the plurality of human players which normally play bridge card games selected functions normally performed by one or more of the players comprising: memory means for storing data required for the play of the game including data representative of the identity of cards to be played by the system, data representative of cards played by the players and the system, data representative of each bid in a sequence of a plurality of bids made by the player and the system, and including data received by system data input means; system data input means including card input means for receiving selected card identity data and bid input means for receiving bid data representative of each of a sequence of bids by the players; means for producing positional identity data representative of the relative position of each of the card hands; bid response means for selecting a sequence of one or more bid values for each of the card hands being played by the system in response to the card identity data for each such hand and in response to each prior bid in the sequence of said bid data stored in said memory means in accordance with preselected criteria stored in memory; contract value memory means responsive to a selected sequence of bids for storing data representative of the last bid prior to said selected sequence and for storing the positional identity data representative of the card hand making said last bid; card playing means for selecting data representative of a card from the cards in each of the card hand being played by the system in response to the identity of cards played by the human players, the identity of cards in the hand being played by the system and the value stored in said contract value memory means in accordance with preselected playing criteria; and display means for displaying the bid values selected by the system and the identity of the each card selected by the system.
Claim 3
Dependent Claim
27 words
The electronic game system of claim 1 wherein: said card input means includes a scanning means for sensing coded data on each card indicative of its identity.
Claim 4
Dependent Claim
27 words
The electronic game system of claim 2 wherein: said scanning means comprises a bar code reader and said coded data on each card is a bar code.
Claim 5
Dependent Claim
44 words
The electronic game system of claims 1 or 2 wherein: said display means selectively displays additional information including the identity of each of the cards played by each player and the positional identity of the hand from which the card identity is being displayed.
Claim 6
Dependent Claim
39 words
The electronic game system of claims 1 or 2 wherein: said display means selectively displays additional information including the data received by said bid input means and the positional identity of the hand whose bid data is being displayed.
Claim 7
Dependent Claim
37 words
The electronic game system of claim 4 wherein: said display means selectively displays additional information including the data received by said bid input means and the positional identity of the hand whose bid data is being displayed.
Claim 8
Dependent Claim
27 words
The electronic game device of claim 1 wherein said system data input means includes: convention input means for receiving bid convention option data chosen by the players.
Claim 9
Dependent Claim
51 words
The electronic game system of claim 7 including: play review means selectively operable for sequentially effecting a display by said display means of the identity of each card played by a player and by said system during a current sequence of cards played at any time during play of that sequence.
Claim 10
Dependent Claim
64 words
The electronic game device of claim 1 including: scoring means responsive to the results of cards played and the bid data value stored in said contract value memory means for calculating a point score, for comparing the results of the cards played with the bid data value, and for storing said point score in said memory means after all the cards have been played.
Claim 11
Dependent Claim
44 words
The electronic game system of claim 1 including: bid review means selectively operable for sequentially effecting a display by said display means of each bid of said sequence of bids made by the players and the system at any time during the bidding sequence.
Claim 12
Dependent Claim
63 words
The electronic game system of claim 1 including means responsive to the input of card identity data for each card in a hand being played by the system for assigning a distinct placement value to each card in each said hand played by the system to facilitate identification of each such card by said placement value without revealing its identity to the players.
Claim 13
Dependent Claim
29 words
The electronic game system of claim 1 including: replay means selectively operable for allowing input of new bid data and card data for the same card hands previously played.
Claim 14
Dependent Claim
39 words
The electronic game device of claim 1 including status switch means for changing status of a hand after the bidding is complete but before the hands are to be played, in response to actuation of a switch input key.
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USPTO Annuity & Maintenance Windows
| Annuity Stage | Window Opens | Payment Deadline | Surcharge Period Until | Estimated Fee | Status |
|---|---|---|---|---|---|
| 3.5 Years (Year 4) | 1986-02-14 | 1986-08-16 | 1987-02-15 | $2000.00 | Window Closed / Lapsed |
| 7.5 Years (Year 8) | 1990-02-14 | 1990-08-16 | 1991-02-15 | $3760.00 | Window Closed / Lapsed |
| 11.5 Years (Year 12) | 1994-02-14 | 1994-08-16 | 1995-02-15 | $7700.00 | Window Closed / Lapsed |