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US6183365B1 Expired / Lapsed US ⏱️ 0.0 years remaining

Movement measuring device, electronic game machine including movement measuring device, and method of playing game machine

Assignee: Casio Computer Co Ltd
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Filing: 1997-05-23
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Granted: 2001-02-06
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Expires: 2017-05-23
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Abstract

Abstract A movement measuring device determines the speed of the body's specific movement on the basis of the maximum value of the acceleration sensed by an acceleration sensing unit attached to the body, when the body has made a specific movement. For example, when the player wears the device on his arm and makes a punching motion, the punching speed is found from the maximum acceleration resulting from the punching action. Furthermore, a game device obtains data indicating the magnitude of a specific movement of the body, on the basis of the acceleration sensed by an acceleration sensing unit, and then decides the outcome of the game on the basis of the strength and weakness of the punch. This enables the user to easily play a fighting sport game involving the player's actual punching motions anywhere.

Inventors

  • 👤 Keisuke Tonomura
  • 👤 Masakatsu Yamagishi

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-11-09 14:25
CPC Classifications
A; A63; A63F; A63F9/00; A63F9/14; A63F13/00; A63F13/20; A63F13/21; A63F13/212; A63B; A63B69/00; A63B69/20; A63B69/32; A63F13/211; A63F13/213; A63F13/50; A63F13/54; A63F13/55; A63F13/58; A63F13/80; A63F13/833; G; G01; G01P; G01P15/00; G01P15/02; G01P15/04; G01P15/08; G01P15/09; G01P15/0922; G01P7/00; G06; G06F; G06F3/00; G06F3/01; G06F3/011; A63B2220/00; A63B2220/40; A63B2243/00; A63B2243/0025; A63B69/0028; A63F2300/00; A63F2300/10; A63F2300/1012; A63F2300/105; A63F2300/1087; A63F2300/60; A63F2300/6063; A63F2300/6081; A63F2300/65; A63F2300/80; A63F2300/8029

Claims Analysis

Total Claims: 47
Claim 1
Independent Claim 94 words
A movement measuring device comprising: an acceleration sensor that is worn on a human body and senses an acceleration of a movement of the human body; maximum acceleration sensing means for sensing a maximum value of the acceleration sensed by said acceleration sensor during a specific movement of the human body; and input means for inputting a weight; and impact computing means for computing an impact power generated by the specific movement of the human body, based on the inputted weight and the maximum value of the acceleration sensed by said maximum acceleration means.
Claim 2
Dependent Claim 94 words
A movement measuring device comprising: an acceleration sensor that is worn on a human body and senses an acceleration of a movement of the human body; maximum acceleration sensing means for sensing a maximum value of the acceleration sensed by said acceleration sensor during a specific movement of the human body; and input means for inputting a weight; and impact computing means for computing an impact power generated by the specific movement of the human body, based on the inputted weight and the maximum value of the acceleration sensed by said maximum acceleration means.
Claim 3
Dependent Claim 38 words
A movement measuring device according to claim 1 , wherein said impact computing means computes the impact Power based on the inputted weight and a value obtained by multiplying the maximum value of the acceleration by a constant.
Claim 4
Dependent Claim 40 words
A movement measuring device according to claim 1 , wherein said impact computing means computes the impact power by multiplying a square of a speed corresponding to the maximum value of the acceleration by the inputted weight and a constant.
Claim 5
Dependent Claim 48 words
A movement measuring device according to claim 1 , further comprising speed computing means for computing a speed produced by the specific movement of the human body based on the maximum value of the acceleration, and a display for displaying the speed computed by said speed computing means.
Claim 6
Dependent Claim 24 words
A movement measuring device according to claim 1 , further comprising a display for displaying the impact power computed by said impact computing means.
Claim 7
Dependent Claim 34 words
A movement measuring device according to claim 1 , wherein the device is housed in a case having bands at both ends thereof that enable the device to be worn on the human body.
Claim 8
Dependent Claim 27 words
A movement measuring device according to claim 6 , wherein said acceleration sensor senses the acceleration in a direction perpendicular to a longitudinal direction of said bands.
Claim 9
Dependent Claim 33 words
A movement measuring device according to claim 1 , wherein the device is housed in a case having bands at both ends thereof that enable the device to be worn on an arm.
Claim 10
Dependent Claim 32 words
A movement measuring device according to claim 8 , wherein said acceleration sensor senses the acceleration in a direction from three o'clock to nine o'clock or vice versa on a watch face.
Claim 11
Dependent Claim 21 words
A movement measuring device according to claim 8 , further comprising a time display for displaying a time on said case.
Claim 12
Dependent Claim 73 words
An electronic game machine comprising: an acceleration sensor that is worn on a human body and senses an acceleration of a movement of the human body; computing means for producing data indicating a magnitude of movement based on the acceleration sensed by said acceleration sensor; and decision means for determining victory or defeat based on the data indicating the magnitude of the specific movement of the human body produced by said computing means.
Claim 13
Dependent Claim 73 words
An electronic game machine comprising: an acceleration sensor that is worn on a human body and senses an acceleration of a movement of the human body; computing means for producing data indicating a magnitude of movement based on the acceleration sensed by said acceleration sensor; and decision means for determining victory or defeat based on the data indicating the magnitude of the specific movement of the human body produced by said computing means.
Claim 14
Dependent Claim 81 words
An electronic game machine according to claim 11 , wherein: said computing means includes means for producing data based on a first acceleration sensed during a first period, and means for producing data based on a second acceleration sensed during a second period, and said decision means determines victory or defeat based both on the data produced based on the first acceleration sensed during said first period and the data produced based on the second acceleration sensed during said second period.
Claim 15
Dependent Claim 28 words
An electronic game machine according to claim 12 , further comprising sound generation means for producing different sounds respectively corresponding to said first period and said second period.
Claim 16
Dependent Claim 24 words
An electronic game machine according to claim 11 , further comprising a display for displaying the victory or defeat determined by said decision means.
Claim 17
Dependent Claim 34 words
An electronic game machine according to claim 11 , wherein the machine is housed in a case having bands at both ends thereof that enable the machine to be worn on the human body.
Claim 18
Dependent Claim 27 words
An electronic game machine according to claim 11 , wherein said acceleration sensor senses the acceleration in a direction perpendicular to a longitudinal direction of said bands.
Claim 19
Dependent Claim 33 words
An electronic game machine according to claim 11 , wherein the machine is housed in a case having bands at both ends thereof that enable the machine to be worn on an arm.
Claim 20
Dependent Claim 32 words
An electronic game machine according to claim 11 , wherein said acceleration sensor senses the acceleration in a direction from three o'clock to nine o'clock or vice versa on a watch face.
Claim 21
Dependent Claim 21 words
An electronic game machine according to claim 17 , further comprising a time display for displaying a time on said case.
Claim 22
Dependent Claim 47 words
An electronic game machine according to claim 11 , further comprising a receiver for receiving data transmitted from an external device, and wherein said decision means determines victory or defeat based both on the data produced by said computing means and the data received by said receiver.
Claim 23
Dependent Claim 22 words
An electronic game machine according to claim 20 , further comprising a transmitter for transmitting the data produced by said computing means.
Claim 24
Independent Claim 66 words
A method of measuring a magnitude of a specific movement of a human body, comprising: determining a maximum value of an acceleration of the specific movement based on an acceleration detected by an acceleration sensor worn on the human body; and computing an impact power generated by the specific movement of the human body based on an input weight and the maximum value of the acceleration.
Claim 25
Independent Claim 66 words
A method of measuring a magnitude of a specific movement of a human body, comprising: determining a maximum value of an acceleration of the specific movement based on an acceleration detected by an acceleration sensor worn on the human body; and computing an impact power generated by the specific movement of the human body based on an input weight and the maximum value of the acceleration.
Claim 26
Dependent Claim 33 words
A method according to claim 22 , wherein said impact power is computed based on the inputted weight and a value obtained by multiplying the maximum value of the acceleration by a constant.
Claim 27
Dependent Claim 33 words
A method according to claim 22 , wherein said impact power by multiplying a square of a speed corresponding to the maximum value of the acceleration by the inputted weight and a constant.
Claim 28
Dependent Claim 34 words
A method according to claim 22 , further comprising computing a speed produced by the specific movement of the human body based on the maximum value of the acceleration, and displaying the computed speed.
Claim 29
Dependent Claim 14 words
A method according to claim 22 , further comprising displaying the computed impact power.
Claim 30
Dependent Claim 57 words
An electronic game method comprising: sensing an acceleration produced by a specific movement of a human body using an acceleration sensor worn on the human body; producing data indicating a magnitude of the specific movement based on the sensed acceleration; and determining victory or defeat based on the produced data indicating the magnitude of the specific movement.
Claim 31
Dependent Claim 57 words
An electronic game method comprising: sensing an acceleration produced by a specific movement of a human body using an acceleration sensor worn on the human body; producing data indicating a magnitude of the specific movement based on the sensed acceleration; and determining victory or defeat based on the produced data indicating the magnitude of the specific movement.
Claim 32
Dependent Claim 71 words
An electronic game method according to claim 27 , wherein: data is produced based on a first acceleration sensed during a first period, and based on a second acceleration sensed during a second period, and said victory or defeat is determined based on both the data produced based on the first acceleration sensed during said first period and the data produced based on the second acceleration sensed during said second period.
Claim 33
Dependent Claim 39 words
An electronic game method according to claim 27 , wherein said victory or defeat is determined by: changing a player's points and an opponent's points based on the sensed acceleration; and comparing the player's points with the opponent's points.
Claim 34
Dependent Claim 16 words
An electronic game method according to claim 27 , further comprising displaying the victory or defeat.
Claim 35
Dependent Claim 43 words
An electronic game method according to claim 27 , further comprising receiving data transmitted from an external device, and wherein said victory or defeat is determined both based on the received data and the produced data indicating the magnitude of the specific movement.
Claim 36
Dependent Claim 22 words
An electronic game method according to claim 31 , further comprising transmitting the produced data indicating the magnitude of the specific movement.
Claim 37
Dependent Claim 82 words
A storage medium having a computer-readable program stored thereon, said computer-readable program comprising: code means for instructing a computer to determine a maximum value of an acceleration during a specific movement of a human body based on an acceleration detected by an acceleration sensor worn on the human body; and code means for instructing the computer to compute an impact sower generated by the specific movement of the human body based on an input weight and the maximum value of the acceleration.
Claim 38
Dependent Claim 82 words
A storage medium having a computer-readable program stored thereon, said computer-readable program comprising: code means for instructing a computer to determine a maximum value of an acceleration during a specific movement of a human body based on an acceleration detected by an acceleration sensor worn on the human body; and code means for instructing the computer to compute an impact sower generated by the specific movement of the human body based on an input weight and the maximum value of the acceleration.
Claim 39
Dependent Claim 53 words
A storage medium according to claim 33 , wherein the computer-readable program further comprises code means for instructing the computer to compute a speed produced by the specific movement of the human body based on the maximum value of the acceleration, and code means for instructing the computer to display the computed speed.
Claim 40
Dependent Claim 26 words
A storage medium according to claim 33 , wherein the computer-readable program further comprises code means for instructing the computer to display the computed impact power.
Claim 41
Dependent Claim 89 words
A storage medium having a computer-readable program stored thereon for executing a game in accordance with an acceleration sensed by an acceleration sensor worn on a human body, said computer-readable program comprising: program code means for, when the human body makes a specific movement, producing data indicating a magnitude of said specific movement based on the the acceleration sensed by said acceleration sensor worn on the human body; and program code means for determining victory or defeat based on the produced data indicating the magnitude of the specific movement.
Claim 42
Dependent Claim 89 words
A storage medium having a computer-readable program stored thereon for executing a game in accordance with an acceleration sensed by an acceleration sensor worn on a human body, said computer-readable program comprising: program code means for, when the human body makes a specific movement, producing data indicating a magnitude of said specific movement based on the the acceleration sensed by said acceleration sensor worn on the human body; and program code means for determining victory or defeat based on the produced data indicating the magnitude of the specific movement.
Claim 43
Dependent Claim 91 words
A storage medium according to claim 36 , wherein the computer-readable program further comprises: code means for producing data based on a first acceleration sensed by said acceleration sensor during a first period; code means for obtaining data based on a second acceleration sensed by said acceleration sensor during a second period; and code means for determining the victory or defeat based on both the data produced based on the first acceleration sensed during the first period and the data produced based on the second acceleration sensed during the second period.
Claim 44
Dependent Claim 54 words
A storage medium according to claim 36 , wherein the computer-readable program further comprises: code means for changing a player's points and an opponent's points based on the data indicating the magnitude of the specific movement; and code means for determining the victory or defeat by comparing the player's points with the opponent's points.
Claim 45
Dependent Claim 26 words
A storage medium according to claim 36 , wherein the computer-readable program further comprises code means for instructing the computer to display the victory or defeat.
Claim 46
Dependent Claim 50 words
A storage medium according to claim 36 , wherein the computer-readable program further comprises: code means for receiving data transmitted from an external device; and code means for determining the victory or defeat based on both the received data and the produced data indicating the magnitude of the specific movement.
Claim 47
Dependent Claim 29 words
A program storage medium according to claim 40 , wherein said computer-readable program further comprises code means for transmitting the produced data indicating the magnitude of the specific movement.

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 2004-02-06 2004-08-07 2005-02-06 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 2008-02-06 2008-08-07 2009-02-06 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2012-02-06 2012-08-07 2013-02-06 $7700.00 Window Closed / Lapsed

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