Claims Analysis
Total Claims: 22
Claim 1
Independent Claim
185 words
A gaming system network comprising: a master processing unit, the master processing unit operative to distribute game plays from a finite pool of game plays a memory device coupled to the master processing unit, the memory device operative to store at least one finite pool of game plays, each finite pool containing a predefined number of winning and loading play records wherein each game play record contains an indication of whether the particular play constitutes a winning or losing play and the amount won; a communication interface coupled to the master processing unit; a plurality of slave terminals, each slave terminal coupled to the communication interface to receive game play records in response to a game play request received from a player; a plurality of player-controlled selection devices, each player-controlled selection device coupled to a slave terminal and operative to transmit game play requests from the player to the master processing unit; and a plurality of output devices, each output device coupled to a slave terminal and operative to communicate to the player the receipt of a winning or losing play and the amount won.
Claim 2
Dependent Claim
185 words
A gaming system network comprising: a master processing unit, the master processing unit operative to distribute game plays from a finite pool of game plays a memory device coupled to the master processing unit, the memory device operative to store at least one finite pool of game plays, each finite pool containing a predefined number of winning and loading play records wherein each game play record contains an indication of whether the particular play constitutes a winning or losing play and the amount won; a communication interface coupled to the master processing unit; a plurality of slave terminals, each slave terminal coupled to the communication interface to receive game play records in response to a game play request received from a player; a plurality of player-controlled selection devices, each player-controlled selection device coupled to a slave terminal and operative to transmit game play requests from the player to the master processing unit; and a plurality of output devices, each output device coupled to a slave terminal and operative to communicate to the player the receipt of a winning or losing play and the amount won.
Claim 3
Dependent Claim
46 words
The game system network defined in claim 1, wherein a plurality of players can simultaneously operate the player-controlled selection devices provided on the plurality of slave terminals to request game play records from the entire fixed pool of game play records stored in the memory device.
Claim 4
Dependent Claim
17 words
The gaming system network defined in claim 1, wherein the communication interface comprises a local area network.
Claim 5
Dependent Claim
29 words
The gaming system network defined in claim 1, wherein each slave terminal further comprises a processing element, a display, a local area network interface, and a wager deposit device.
Claim 6
Dependent Claim
24 words
The gaming system network defined in claim 4, wherein the processing element is coupled to the player-controlled selection device and comprises a personal computer.
Claim 7
Dependent Claim
16 words
The gaming system network defined in claim 1, wherein the player-controlled selection device comprises a push-button.
Claim 8
Dependent Claim
17 words
The gaming system network defined in claim 1, wherein the master processing unit comprises a personal computer.
Claim 9
Dependent Claim
60 words
The gaming system network defined in claim 1, wherein the master processing unit comprises means for maintaining a record of the number of game play records selected at each slave terminal from each finite pool of game play records and the number of game play records remaining in each finite pool of game play records stored at the memory device.
Claim 10
Dependent Claim
64 words
The gaming system network defined in claim 1, further comprising a central game processor for generating the at least one finite pool of game plays, and a communication interface coupled between the master processing unit and central game processor and operative to supply for each finite pool of game plays the predefined number of winning and losing play records to the master processing unit.
Claim 11
Dependent Claim
44 words
The gaming system network defined in claim 9, wherein the central game processor comprises means for supplying a new finite pool of game plays to the master processing unit upon exhaustion of each finite pool of game play records stored at the memory device.
Claim 12
Dependent Claim
50 words
The gaming system network defined in claim 9, wherein the central game processor comprises means for maintaining a record of the number of game plays remaining in each finite pool of game plays and the number of winning and losing play records remaining in each finite pool of game plays.
Claim 13
Dependent Claim
15 words
The gaming system network defined in claim 9, wherein the communication interface comprises a modem.
Claim 14
Dependent Claim
18 words
The gaming system network defined in claim 9, wherein the central game processor further comprises a personal computer.
Claim 15
Dependent Claim
19 words
The gaming system network defined in claim 1, wherein each game play record comprises an electronically-simulated pull-tab lottery ticket.
Claim 16
Dependent Claim
168 words
A gaming system network comprising: master means for distributing game plays from a fixed pool of game plays; means for storing at least one fixed pool of game plays, coupled to the master means, each fixed pool having a predetermined number of winning and losing game play records wherein each game play record contains an indication of whether the particular play constitutes a winning or losing play and the amount won; interface means, coupled to the master means, for communicating game play records from the means for storing in response to game play requests; a plurality of slave means, coupled to the interface means, for receiving game play records from the master means in response to game play requests received from a player; player-controlled selection means, coupled to a slave means, for transmitting game play requests from the player to the master means; and output means, coupled to a slave means, for communicating to the player the receipt of a winning or losing play and the amount won.
Claim 17
Dependent Claim
168 words
A gaming system network comprising: master means for distributing game plays from a fixed pool of game plays; means for storing at least one fixed pool of game plays, coupled to the master means, each fixed pool having a predetermined number of winning and losing game play records wherein each game play record contains an indication of whether the particular play constitutes a winning or losing play and the amount won; interface means, coupled to the master means, for communicating game play records from the means for storing in response to game play requests; a plurality of slave means, coupled to the interface means, for receiving game play records from the master means in response to game play requests received from a player; player-controlled selection means, coupled to a slave means, for transmitting game play requests from the player to the master means; and output means, coupled to a slave means, for communicating to the player the receipt of a winning or losing play and the amount won.
Claim 18
Dependent Claim
203 words
A gaming system network comprising: a master processing unit, the master processing unit operative to distribute game play records from a finite pool of game play records; a memory device coupled to the master processing unit, the memory device operative to store at least one finite pool of game play records, each finite pool of game play records containing a predefined number of winning and losing play records wherein each game play record contains an indication of whether the particular game play constitutes a winning or losing play and the amount won; a communication interface for coupling the slave terminals on line to the master processing unit; a plurality of slave terminals, each slave terminal coupled to the communication interface to receive game play records from the memory device in response to a game play request received from a player; a plurality of player-controlled selection devices, each player-controlled selection device coupled to a slave terminal and operative to transmit game play requests from the player to the master processing unit; and a plurality of output devices, each output device coupled to a slave terminal and operative to communicate to the player the receipt of a winning or losing play and the amount won.
Claim 19
Dependent Claim
203 words
A gaming system network comprising: a master processing unit, the master processing unit operative to distribute game play records from a finite pool of game play records; a memory device coupled to the master processing unit, the memory device operative to store at least one finite pool of game play records, each finite pool of game play records containing a predefined number of winning and losing play records wherein each game play record contains an indication of whether the particular game play constitutes a winning or losing play and the amount won; a communication interface for coupling the slave terminals on line to the master processing unit; a plurality of slave terminals, each slave terminal coupled to the communication interface to receive game play records from the memory device in response to a game play request received from a player; a plurality of player-controlled selection devices, each player-controlled selection device coupled to a slave terminal and operative to transmit game play requests from the player to the master processing unit; and a plurality of output devices, each output device coupled to a slave terminal and operative to communicate to the player the receipt of a winning or losing play and the amount won.
Claim 20
Dependent Claim
17 words
The gaming system network defined in claim 16, wherein the communication interface comprises a local area network.
Claim 21
Dependent Claim
256 words
A gaming system network comprising: a central game processor for generating a plurality of finite pools of game plays, each finite pool having a predetermined number of winning and losing game play records, each game play record comprising an indication of whether the particular play constitutes a winning play and the amount won; a plurality of master processing units, each master processing unit coupled to the central game processor through a first communication interface and operative to receive the game play records from the central game processor; a memory device coupled to each master processing unit, the memory device operative to store at least one finite pool of game play records, each finite pool of game play records containing a predefined number of winning and losing game play records wherein each game play record contains an indication of whether the particular play constitutes a winning play and the amount won; a second communication interface coupled to each master processing unit; a plurality of slave terminals, each slave terminal coupled to the second communication interface to receive game play records from the master processing unit in response to a game play request received from a player; a plurality of player-controlled selection devices, each player-controlled selection device coupled to a slave terminal and operative to transmit game play requests from the player to the master processing unit; and a plurality of output devices, each output device coupled to a slave terminal and operative to communicate to the player the receipt of a winning play and the amount won.
Claim 22
Dependent Claim
256 words
A gaming system network comprising: a central game processor for generating a plurality of finite pools of game plays, each finite pool having a predetermined number of winning and losing game play records, each game play record comprising an indication of whether the particular play constitutes a winning play and the amount won; a plurality of master processing units, each master processing unit coupled to the central game processor through a first communication interface and operative to receive the game play records from the central game processor; a memory device coupled to each master processing unit, the memory device operative to store at least one finite pool of game play records, each finite pool of game play records containing a predefined number of winning and losing game play records wherein each game play record contains an indication of whether the particular play constitutes a winning play and the amount won; a second communication interface coupled to each master processing unit; a plurality of slave terminals, each slave terminal coupled to the second communication interface to receive game play records from the master processing unit in response to a game play request received from a player; a plurality of player-controlled selection devices, each player-controlled selection device coupled to a slave terminal and operative to transmit game play requests from the player to the master processing unit; and a plurality of output devices, each output device coupled to a slave terminal and operative to communicate to the player the receipt of a winning play and the amount won.