Claims Analysis
Total Claims: 24
Claim 1
Independent Claim
58 words
In an aircraft display system having a processor for processing data for displaying terrain, a method for reducing the required computational load on the processor comprising: obtaining terrain data from a data source, and using the terrain data to construct a polygon terrain mesh, the polygon terrain mesh having error bounds that increase non-linearly from a viewing location.
Claim 2
Dependent Claim
58 words
In an aircraft display system having a processor for processing data for displaying terrain, a method for reducing the required computational load on the processor comprising: obtaining terrain data from a data source, and using the terrain data to construct a polygon terrain mesh, the polygon terrain mesh having error bounds that increase non-linearly from a viewing location.
Claim 3
Dependent Claim
24 words
A method as set forth in claim 1 wherein the terrain data comprises a terrain data patch having terrain location and terrain elevation data.
Claim 4
Dependent Claim
26 words
A method as set forth in claim 2 wherein the terrain data patch is used to compute a color texture map using absolute terrain elevation data.
Claim 5
Dependent Claim
41 words
A method as set forth in claim 3 wherein the terrain data patch is used to construct an error bound array for a triangle binary tree based terrain patch, and the polygon terrain mesh is constructed using the error bound array.
Claim 6
Dependent Claim
29 words
A method as set forth in claim 4 wherein the color texture map is loaded onto the polygon terrain mesh to produce a color polygon terrain representation for display.
Claim 7
Dependent Claim
95 words
In an aircraft display system having a processor for processing data for displaying terrain, a method for reducing the required computational load on the processor comprising: obtaining terrain data from a data source, using the terrain data to construct a polygon terrain mesh, the polygon terrain mesh having error bounds that increase non-linearly from a viewing location providing higher resolution nearer the viewing location, computing geo-morphing parameters based on the error bound, and using the parameters to control geo-morphing range and duration to ensure visually smooth transitions from lower resolution displays to higher resolution displays.
Claim 8
Dependent Claim
95 words
In an aircraft display system having a processor for processing data for displaying terrain, a method for reducing the required computational load on the processor comprising: obtaining terrain data from a data source, using the terrain data to construct a polygon terrain mesh, the polygon terrain mesh having error bounds that increase non-linearly from a viewing location providing higher resolution nearer the viewing location, computing geo-morphing parameters based on the error bound, and using the parameters to control geo-morphing range and duration to ensure visually smooth transitions from lower resolution displays to higher resolution displays.
Claim 9
Dependent Claim
24 words
A method as set forth in claim 6 wherein the terrain data comprises a terrain data patch having terrain location and terrain elevation data.
Claim 10
Dependent Claim
26 words
A method as set forth in claim 7 wherein the terrain data patch is used to compute a color texture map using absolute terrain elevation data.
Claim 11
Dependent Claim
41 words
A method as set forth in claim 8 wherein the terrain data patch is used to construct an error bound array for a triangle binary tree based terrain patch, and the polygon terrain mesh is constructed using the error bound array.
Claim 12
Dependent Claim
29 words
A method as set forth in claim 9 wherein the color texture map is loaded onto the polygon terrain mesh to produce a color polygon terrain representation for display.
Claim 13
Dependent Claim
68 words
In an aircraft display system having a processor for processing data for displaying terrain, a method for reducing the required computational load on the processor comprising: obtaining terrain data from a data source, using the terrain data to construct a polygon terrain mesh, the polygon terrain mesh having error bounds that increase non-linearly from a viewing location, and using the terrain mesh, dynamically generating terrain-tracing perspective projection lines.
Claim 14
Dependent Claim
68 words
In an aircraft display system having a processor for processing data for displaying terrain, a method for reducing the required computational load on the processor comprising: obtaining terrain data from a data source, using the terrain data to construct a polygon terrain mesh, the polygon terrain mesh having error bounds that increase non-linearly from a viewing location, and using the terrain mesh, dynamically generating terrain-tracing perspective projection lines.
Claim 15
Dependent Claim
24 words
A method as set forth in claim 11 wherein the terrain data comprises a terrain data patch having terrain location and terrain elevation data.
Claim 16
Dependent Claim
26 words
A method as set forth in claim 12 wherein the terrain data patch is used to compute a color texture map using absolute terrain elevation data.
Claim 17
Dependent Claim
41 words
A method as set forth in claim 13 wherein the terrain data patch is used to construct an error bound array for a triangle binary tree based terrain patch, and the polygon terrain mesh is constructed using the error bound array.
Claim 18
Dependent Claim
29 words
A method as set forth in claim 14 wherein the color texture map is loaded onto the polygon terrain mesh to produce a color polygon terrain representation for display.
Claim 19
Dependent Claim
106 words
In an aircraft display system having a processor for processing data for displaying terrain, a method for reducing the required computational load on the processor comprising: obtaining terrain data from a data source, using the terrain data to construct a polygon terrain mesh, the polygon terrain mesh having error bounds that increase non-linearly from a viewing location providing higher resolution nearer the viewing location, computing geo-morphing parameters based on the error bound, using the parameters to control geo-morphing range and duration to ensure visually smooth transitions from lower resolution displays to higher resolution displays, and dynamically generating terrain-tracing range rings using the geo-morphed polygon terrain mesh.
Claim 20
Dependent Claim
106 words
In an aircraft display system having a processor for processing data for displaying terrain, a method for reducing the required computational load on the processor comprising: obtaining terrain data from a data source, using the terrain data to construct a polygon terrain mesh, the polygon terrain mesh having error bounds that increase non-linearly from a viewing location providing higher resolution nearer the viewing location, computing geo-morphing parameters based on the error bound, using the parameters to control geo-morphing range and duration to ensure visually smooth transitions from lower resolution displays to higher resolution displays, and dynamically generating terrain-tracing range rings using the geo-morphed polygon terrain mesh.
Claim 21
Dependent Claim
24 words
A method as set forth in claim 16 wherein the terrain data comprises a terrain data patch having terrain location and terrain elevation data.
Claim 22
Dependent Claim
26 words
A method as set forth in claim 17 wherein the terrain data patch is used to compute a color texture map using absolute terrain elevation data.
Claim 23
Dependent Claim
41 words
A method as set forth in claim 18 wherein the terrain data patch is used to construct an error bound array for a triangle binary tree based terrain patch, and the polygon terrain mesh is constructed using the error bound array.
Claim 24
Dependent Claim
29 words
A method as set forth in claim 19 wherein the color texture map is loaded onto the polygon terrain mesh to produce a color polygon terrain representation for display.