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US6674438B1 Expired / Lapsed US ⏱️ 0.0 years remaining

Method of and system for adding information and recording medium

Assignee: Sony Interactive Entertainment Inc
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Filing: 1999-10-06
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Granted: 2004-01-06
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Expires: 2019-10-06
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Abstract

Abstract An entertainment apparatus has a manual controller for entering control information, a main memory for loading therein a program and information for use by the program, a CPU for performing processing according to the program based on control information entered by the manual controller, a GTE and a GPU for generating at least image information based on the processing performed by the CPU, and a display monitor for displaying image information generated by the GTE and the GPU. A method of adding information for use by a program run on the entertainment apparatus has the step of adding additional information by loading the additional information via a memory card or a portable information terminal into the main memory of the entertainment apparatus. The method allows game characters, backgrounds, etc. that can be used by a game program, for example, to be increased in number or added to permit the user to enjoy a game that is rich in variety even if the game program is of existing nature.

Inventors

  • 👤 Tetsuji Yamamoto
  • 👤 Kenji Sawaguchi
  • 👤 Yuji Shinkai

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-11-09 21:27
CPC Classifications
A; A63; A63F; A63F13/00; A63F13/45; A63F13/48; A63F13/20; A63F13/23; A63F13/235; A63F13/25; A63F13/28; A63F13/30; A63F13/32; A63F13/323; A63F13/90; A63F13/95; G; G06; G06F; G06F15/00; G06F15/02; A63F13/80; A63F13/837; A63F2300/00; A63F2300/10; A63F2300/1025; A63F2300/1031; A63F2300/20; A63F2300/206; A63F2300/30; A63F2300/302; A63F2300/40; A63F2300/403; A63F2300/60; A63F2300/6063; A63F2300/63; A63F2300/636; A63F2300/66; A63F2300/80; A63F2300/8076

Claims Analysis

Total Claims: 5
Claim 1
Independent Claim 113 words
A method of adding additional information for use in a game program stored in a read only memory and executable by a video game having a rewritable nonvolatile storage and a main memory, said method comprising the steps of: transmitting said additional information from a recording medium on which said additional information is recorded to said nonvolatile storage; said recording medium being different than said read only memory containing said game program; reading said game program from said read only memory and executing said game program on said main memory; and loading said additional information from said nonvolatile storage into a certain area of said main memory during execution of said game program.
Claim 2
Independent Claim 113 words
A method of adding additional information for use in a game program stored in a read only memory and executable by a video game having a rewritable nonvolatile storage and a main memory, said method comprising the steps of: transmitting said additional information from a recording medium on which said additional information is recorded to said nonvolatile storage; said recording medium being different than said read only memory containing said game program; reading said game program from said read only memory and executing said game program on said main memory; and loading said additional information from said nonvolatile storage into a certain area of said main memory during execution of said game program.
Claim 3
Dependent Claim 44 words
The method according to claim 1 , further comprising the step of selecting said additional information stored in said recording medium other than said read only memory according to an instruction from a game player, for transmitting said additional information from said recording medium.
Claim 4
Dependent Claim 38 words
The method according to claim 1 , further comprising the step of selecting said additional information stored in said nonvolatile memory according to an instruction from a game player, for loading said additional information from said nonvolatile memory.
Claim 5
Dependent Claim 34 words
The method according to claim 1 , wherein said game program uses information stored in said read only memory when said additional information is not present in said certain area of said main memory.

References Cited (Backward Citations)

US5101410A Cited
US5553864A Cited
US5791994A Cited
US5793376A Cited
US5796411A Cited
US6166748A Cited
US6146277A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 2007-01-05 2007-07-07 2008-01-06 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 2011-01-05 2011-07-07 2012-01-06 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2015-01-05 2015-07-07 2016-01-06 $7700.00 Window Closed / Lapsed

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