Claims Analysis
Total Claims: 22
Claim 1
Independent Claim
92 words
A toy paddle that can be manipulated to strike an object, comprising: a paddle; a first pressure sensor that senses when the object strikes said paddle; a second pressure sensor that senses when the object strikes said paddle; a game circuit that is coupled to said first and second pressure sensors, and which compares a pattern of the object striking said paddle with a sequence and provides an output signal when said pattern does not match said sequence; and, an indicator that is activated by said output signal of said game circuit.
Claim 2
Dependent Claim
92 words
A toy paddle that can be manipulated to strike an object, comprising: a paddle; a first pressure sensor that senses when the object strikes said paddle; a second pressure sensor that senses when the object strikes said paddle; a game circuit that is coupled to said first and second pressure sensors, and which compares a pattern of the object striking said paddle with a sequence and provides an output signal when said pattern does not match said sequence; and, an indicator that is activated by said output signal of said game circuit.
Claim 3
Dependent Claim
17 words
The toy paddle as recited in claim 1, wherein said sequence is generated by said game circuit.
Claim 4
Dependent Claim
26 words
The toy paddle as recited in claim 1, wherein said sequence is generated by a predetermined pattern of the object striking said paddle by a player.
Claim 5
Dependent Claim
36 words
The toy paddle as recited in claim 1, wherein said first pressure sensor is located on a first side of said paddle and said second pressure sensor is located on a second side of said paddle.
Claim 6
Dependent Claim
37 words
The toy paddle as recited in claim 4, wherein said indicator includes a speaker which emits a first sound when the object strikes said first side and a second sound when the object strikes said second side.
Claim 7
Dependent Claim
41 words
The toy paddle as recited in claim 4, wherein said indicator includes a first light source which emits light when the object strikes said first side and a second light source which emits light when the object strikes said second side.
Claim 8
Dependent Claim
38 words
The toy paddle as recited in claim 4, wherein said first and second pressure sensors each include an inner printed circuit board that is electrically connected to an outer printed circuit board when the object strikes said paddle.
Claim 9
Dependent Claim
27 words
The toy paddle as recited in claim 1, further comprising a plurality of function buttons that are attached to said paddle and connected to said game circuit.
Claim 10
Dependent Claim
188 words
A toy paddle that can be manipulated to strike an object, comprising: a paddle which has a first side and an opposite second side; a first pressure sensor which senses when the object strikes said first side of said paddle; a second pressure sensor which senses when the object strikes said second side of said paddle; a game circuit that is coupled to said first and second pressure sensors and which compares a pattern of the object striking said paddle with a sequence and provides an output signal when said pattern does not match said sequence, wherein said sequence is either generated by said game circuit or a predetermined pattern; a speaker that emits a first sound when the object strikes said first side, a second sound when the object strikes said second side, and a third sound when said game circuit generates said output signal; a first function button that is attached to said paddle and which enables said generation of said sequence by said game circuit; and, a second function button that is attached to said paddle and which enable said sequence as said predetermined pattern.
Claim 11
Dependent Claim
188 words
A toy paddle that can be manipulated to strike an object, comprising: a paddle which has a first side and an opposite second side; a first pressure sensor which senses when the object strikes said first side of said paddle; a second pressure sensor which senses when the object strikes said second side of said paddle; a game circuit that is coupled to said first and second pressure sensors and which compares a pattern of the object striking said paddle with a sequence and provides an output signal when said pattern does not match said sequence, wherein said sequence is either generated by said game circuit or a predetermined pattern; a speaker that emits a first sound when the object strikes said first side, a second sound when the object strikes said second side, and a third sound when said game circuit generates said output signal; a first function button that is attached to said paddle and which enables said generation of said sequence by said game circuit; and, a second function button that is attached to said paddle and which enable said sequence as said predetermined pattern.
Claim 12
Dependent Claim
39 words
The toy paddle as recited in claim 9, further comprising a first light source which emits light when the object strikes said first side and a second light source which emits light when the object strikes said second side.
Claim 13
Dependent Claim
38 words
The toy paddle as recited in claim 10, wherein said first and second pressure sensors each include an inner printed circuit board that is electrically connected to an outer printed circuit board when the object strikes said paddle.
Claim 14
Dependent Claim
90 words
A toy paddle that can be manipulated to strike an object, comprising: a paddle; a first pressure sensor that senses when the object strikes said paddle; a second pressure sensor that senses when the object strikes said paddle; a game circuit that is coupled to said first and second pressure sensors, and which compares a pattern of the object striking said paddle with a sequence and provides an output signal when said pattern matches said sequence; and, an indicator that is activated by said output signal of said game circuit.
Claim 15
Dependent Claim
90 words
A toy paddle that can be manipulated to strike an object, comprising: a paddle; a first pressure sensor that senses when the object strikes said paddle; a second pressure sensor that senses when the object strikes said paddle; a game circuit that is coupled to said first and second pressure sensors, and which compares a pattern of the object striking said paddle with a sequence and provides an output signal when said pattern matches said sequence; and, an indicator that is activated by said output signal of said game circuit.
Claim 16
Dependent Claim
17 words
The toy paddle as recited in claim 12, wherein said sequence is generated by said game circuit.
Claim 17
Dependent Claim
26 words
The toy paddle as recited in claim 12, wherein said sequence is generated by a predetermined pattern of the object striking said paddle by a player.
Claim 18
Dependent Claim
36 words
The toy paddle as recited in claim 12, wherein said first pressure sensor is located on a first side of said paddle and said second pressure sensor is located on a second side of said paddle.
Claim 19
Dependent Claim
37 words
The toy paddle as recited in claim 15, wherein said indicator includes a speaker which emits a first sound when the object strikes said first side and a second sound when the object strikes said second side.
Claim 20
Dependent Claim
41 words
The toy paddle as recited in claim 15, wherein said indicator includes a first light source which emits light when the object strikes said first side and a second light source which emits light when the object strikes said second side.
Claim 21
Dependent Claim
38 words
The toy paddle as recited in claim 15, wherein said first and second pressure sensors each include an inner printed circuit board that is electrically connected to an outer printed circuit board when the object strikes said paddle.
Claim 22
Dependent Claim
27 words
The toy paddle as recited in claim 12, further comprising a plurality of function buttons that are attached to said paddle and connected to said game circuit.