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US5618045A Expired / Lapsed US ⏱️ 0.0 years remaining

Interactive multiple player game system and method of playing a game between at least two players

Assignee: MULTIPLAYER NETWORK INNOVATIONS LLC
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Filing: 1995-02-08
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Granted: 1997-04-08
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Expires: 2015-02-08
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Abstract

Abstract An interactive multiple player game system including at least two playing devices communicating over an ad-hoc, wireless, all-to-all broadcast network. A playing device includes a processor for running a game scenario common to all of the playing devices within the network, a player controlled interface for enabling a player action within the game scenario, a transmitter for transmitting the player action over the network, a receiver for receiving player actions from other playing devices transmitting over the network, and a display for displaying at least a portion of the game scenario. The interactive multiple player game system can further include a play station device and an interface apparatus for. interfacing between the play station device and the playing devices.

Inventors

  • 👤 Michael Kagan
  • 👤 Ian Solomon

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-26 18:48
CPC Classifications
A; A63; A63F; A63F13/00; A63F13/30; A63F13/31; A63F13/32; A63F13/323; A63F13/34; A63F13/90; A63F13/92; A63F3/00; A63F3/08; A63F3/081; A63F2003/082; A63F2003/084; A63F2300/00; A63F2300/20; A63F2300/204; A63F2300/40; A63F2300/402; A63F2300/403; A63F2300/408

Claims Analysis

Total Claims: 13
Claim 1
Independent Claim 132 words
An interactive multiple player game system comprising at least two playing devices communicating over an ad-hoc, wireless, all-to-all broadcast network, a playing device including: (a) a processor for running a game scenario common to all of said at least two playing devices; (b) a player controlled interface for enabling a player action within said game scenario; (c) a transmitter connected to said player controlled interface, said transmitter transmitting said player action over said network; (d) a receiver connected to said processor, said receiver receiving player actions from said at least one other playing device transmitting over said network; (e) a display for displaying at least a portion of said game scenario; and (f) a clock, said clock of a second playing device being synchronized with said clock of a first playing device.
Claim 2
Dependent Claim 132 words
An interactive multiple player game system comprising at least two playing devices communicating over an ad-hoc, wireless, all-to-all broadcast network, a playing device including: (a) a processor for running a game scenario common to all of said at least two playing devices; (b) a player controlled interface for enabling a player action within said game scenario; (c) a transmitter connected to said player controlled interface, said transmitter transmitting said player action over said network; (d) a receiver connected to said processor, said receiver receiving player actions from said at least one other playing device transmitting over said network; (e) a display for displaying at least a portion of said game scenario; and (f) a clock, said clock of a second playing device being synchronized with said clock of a first playing device.
Claim 3
Dependent Claim 24 words
The system as in claim 1 wherein said transmitter transmits said player action at a pre-determined interval within a transmission cycle of the system.
Claim 4
Dependent Claim 26 words
The system as in claim 1 wherein said display of each of said at least two playing devices displays a different portion of said game scenario.
Claim 5
Dependent Claim 30 words
The system as in claim 1 further comprising a play station device and an interface apparatus for interfacing between said play station device and said at least two playing devices.
Claim 6
Dependent Claim 149 words
An interactive multiple player game system comprising: (a) a play station device including an interface apparatus and a play station clock; and (b) at least one playing device communicating with said interface apparatus over an ad-hoc, wireless, all-to-all broadcast network, a playing device including: (i) a processor for running a game scenario common to said at least one playing device and said play station device; (ii) a player controlled interface for enabling a player action within said game scenario; (iii) a transmitter connected to said player controlled interface, said transmitter transmitting said player action over said network; (iv) a receiver connected to said processor, said receiver receiving instructions from at least said play station device transmitting over said network; (v) a display for displaying at least a portion of said game scenario; and (vi) a playing device clock, said play station clock being synchronized with said playing device clock.
Claim 7
Dependent Claim 149 words
An interactive multiple player game system comprising: (a) a play station device including an interface apparatus and a play station clock; and (b) at least one playing device communicating with said interface apparatus over an ad-hoc, wireless, all-to-all broadcast network, a playing device including: (i) a processor for running a game scenario common to said at least one playing device and said play station device; (ii) a player controlled interface for enabling a player action within said game scenario; (iii) a transmitter connected to said player controlled interface, said transmitter transmitting said player action over said network; (iv) a receiver connected to said processor, said receiver receiving instructions from at least said play station device transmitting over said network; (v) a display for displaying at least a portion of said game scenario; and (vi) a playing device clock, said play station clock being synchronized with said playing device clock.
Claim 8
Dependent Claim 25 words
(Amended) The system as in claim 5 wherein said transmitter transmits said player action at a pre-determined interval within a transmission cycle of the system.
Claim 9
Dependent Claim 28 words
The system as in claim 5 wherein said display of said at least one playing device displays a portion of said game scenario associated with said playing device.
Claim 10
Independent Claim 102 words
A method for playing an interactive multiple player game between at least two players, comprising the steps of: (a) establishing an ad-hoc, wireless, all-to-all broadcast network between at least two playing devices; (b) providing a game scenario common to all of the at least two playing devices; (c) enabling a player action by each player within the game scenario; (d) transmitting player actions over the network; (e) receiving player actions transmitted over the network; (f) displaying at least a portion of the game scenario; and (g) synchronizing a clock of a second playing device to a clock of a first playing device.
Claim 11
Independent Claim 102 words
A method for playing an interactive multiple player game between at least two players, comprising the steps of: (a) establishing an ad-hoc, wireless, all-to-all broadcast network between at least two playing devices; (b) providing a game scenario common to all of the at least two playing devices; (c) enabling a player action by each player within the game scenario; (d) transmitting player actions over the network; (e) receiving player actions transmitted over the network; (f) displaying at least a portion of the game scenario; and (g) synchronizing a clock of a second playing device to a clock of a first playing device.
Claim 12
Dependent Claim 25 words
The method as in claim 8 wherein a playing device transmits the player action at a pre-determined interval within a transmission cycle of the system.
Claim 13
Dependent Claim 26 words
The method as in claim 8 wherein the display of each of the at least two playing devices displays a different portion of the game scenario.

References Cited (Backward Citations)

US4521014A Cited
US4924216A Cited
US5098110A Cited
US5048831A Cited
DE4237603A1 Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 2000-04-07 2000-10-07 2001-04-08 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 2004-04-07 2004-10-07 2005-04-08 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2008-04-07 2008-10-07 2009-04-08 $7700.00 Window Closed / Lapsed

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