Claims Analysis
Total Claims: 13
Claim 1
Independent Claim
132 words
An interactive multiple player game system comprising at least two playing devices communicating over an ad-hoc, wireless, all-to-all broadcast network, a playing device including: (a) a processor for running a game scenario common to all of said at least two playing devices; (b) a player controlled interface for enabling a player action within said game scenario; (c) a transmitter connected to said player controlled interface, said transmitter transmitting said player action over said network; (d) a receiver connected to said processor, said receiver receiving player actions from said at least one other playing device transmitting over said network; (e) a display for displaying at least a portion of said game scenario; and (f) a clock, said clock of a second playing device being synchronized with said clock of a first playing device.
Claim 2
Dependent Claim
132 words
An interactive multiple player game system comprising at least two playing devices communicating over an ad-hoc, wireless, all-to-all broadcast network, a playing device including: (a) a processor for running a game scenario common to all of said at least two playing devices; (b) a player controlled interface for enabling a player action within said game scenario; (c) a transmitter connected to said player controlled interface, said transmitter transmitting said player action over said network; (d) a receiver connected to said processor, said receiver receiving player actions from said at least one other playing device transmitting over said network; (e) a display for displaying at least a portion of said game scenario; and (f) a clock, said clock of a second playing device being synchronized with said clock of a first playing device.
Claim 3
Dependent Claim
24 words
The system as in claim 1 wherein said transmitter transmits said player action at a pre-determined interval within a transmission cycle of the system.
Claim 4
Dependent Claim
26 words
The system as in claim 1 wherein said display of each of said at least two playing devices displays a different portion of said game scenario.
Claim 5
Dependent Claim
30 words
The system as in claim 1 further comprising a play station device and an interface apparatus for interfacing between said play station device and said at least two playing devices.
Claim 6
Dependent Claim
149 words
An interactive multiple player game system comprising: (a) a play station device including an interface apparatus and a play station clock; and (b) at least one playing device communicating with said interface apparatus over an ad-hoc, wireless, all-to-all broadcast network, a playing device including: (i) a processor for running a game scenario common to said at least one playing device and said play station device; (ii) a player controlled interface for enabling a player action within said game scenario; (iii) a transmitter connected to said player controlled interface, said transmitter transmitting said player action over said network; (iv) a receiver connected to said processor, said receiver receiving instructions from at least said play station device transmitting over said network; (v) a display for displaying at least a portion of said game scenario; and (vi) a playing device clock, said play station clock being synchronized with said playing device clock.
Claim 7
Dependent Claim
149 words
An interactive multiple player game system comprising: (a) a play station device including an interface apparatus and a play station clock; and (b) at least one playing device communicating with said interface apparatus over an ad-hoc, wireless, all-to-all broadcast network, a playing device including: (i) a processor for running a game scenario common to said at least one playing device and said play station device; (ii) a player controlled interface for enabling a player action within said game scenario; (iii) a transmitter connected to said player controlled interface, said transmitter transmitting said player action over said network; (iv) a receiver connected to said processor, said receiver receiving instructions from at least said play station device transmitting over said network; (v) a display for displaying at least a portion of said game scenario; and (vi) a playing device clock, said play station clock being synchronized with said playing device clock.
Claim 8
Dependent Claim
25 words
(Amended) The system as in claim 5 wherein said transmitter transmits said player action at a pre-determined interval within a transmission cycle of the system.
Claim 9
Dependent Claim
28 words
The system as in claim 5 wherein said display of said at least one playing device displays a portion of said game scenario associated with said playing device.
Claim 10
Independent Claim
102 words
A method for playing an interactive multiple player game between at least two players, comprising the steps of: (a) establishing an ad-hoc, wireless, all-to-all broadcast network between at least two playing devices; (b) providing a game scenario common to all of the at least two playing devices; (c) enabling a player action by each player within the game scenario; (d) transmitting player actions over the network; (e) receiving player actions transmitted over the network; (f) displaying at least a portion of the game scenario; and (g) synchronizing a clock of a second playing device to a clock of a first playing device.
Claim 11
Independent Claim
102 words
A method for playing an interactive multiple player game between at least two players, comprising the steps of: (a) establishing an ad-hoc, wireless, all-to-all broadcast network between at least two playing devices; (b) providing a game scenario common to all of the at least two playing devices; (c) enabling a player action by each player within the game scenario; (d) transmitting player actions over the network; (e) receiving player actions transmitted over the network; (f) displaying at least a portion of the game scenario; and (g) synchronizing a clock of a second playing device to a clock of a first playing device.
Claim 12
Dependent Claim
25 words
The method as in claim 8 wherein a playing device transmits the player action at a pre-determined interval within a transmission cycle of the system.
Claim 13
Dependent Claim
26 words
The method as in claim 8 wherein the display of each of the at least two playing devices displays a different portion of the game scenario.