Claims Analysis
Total Claims: 26
Claim 1
Independent Claim
94 words
A method for minefield simulation comprising the steps of: determining by a player detection device a position of a player in a simulated battlefield; determining by a central computer whether the player is with a particular activation radius of a simulated mine in the minefield simulation of the simulated battlefield; recording by the central computer an identity of an expended mine in a minefield bit map, if the player is within the particular activation radius of the mine; and determining by the player detection device the effects of the expended mine upon the player.
Claim 2
Independent Claim
94 words
A method for minefield simulation comprising the steps of: determining by a player detection device a position of a player in a simulated battlefield; determining by a central computer whether the player is with a particular activation radius of a simulated mine in the minefield simulation of the simulated battlefield; recording by the central computer an identity of an expended mine in a minefield bit map, if the player is within the particular activation radius of the mine; and determining by the player detection device the effects of the expended mine upon the player.
Claim 3
Dependent Claim
31 words
A method for minefield simulation as claimed in claim 1, wherein there is further included the step of entering into the player detection device a particular mine dispersion in the minefield.
Claim 4
Dependent Claim
29 words
A method for minefield simulation as claimed in claim 2, wherein there is further included the step of initializing the minefield bit map according to an entered mine dispersion.
Claim 5
Dependent Claim
27 words
A method for minefield simulation as claimed in claim 1, wherein there is further included the step of determining whether the player is within the minefield boundaries.
Claim 6
Dependent Claim
36 words
A method for minefield simulation as claimed in claim 4, wherein there is further included the step of retrieving by the player detection device the minefield bit map, if the player is within the minefield boundary.
Claim 7
Dependent Claim
33 words
A method for minefield simulation as claimed in claim 5, wherein said step of recording includes the step of transmitting a message indicating the expended mine to a plurality of player detection devices.
Claim 8
Dependent Claim
39 words
A method for minefield simulation as claimed in claim 6, wherein there is further included the steps of: assessing damages inflicted upon the players including dismounted troops and vehicles; and determining the damage to the dismounted troops and vehicles.
Claim 9
Dependent Claim
55 words
A method for minefield simulation as claimed in claim 7, wherein said step of determining by the player detection device the effects of the expended mine includes the steps of: disabling the weapon and mobility of the player, if a catastrophic kill was determined; and triggering by the player detection device audio and visual queues.
Claim 10
Dependent Claim
53 words
A method for minefield simulation as claimed in claim 7, wherein the step of determining by the player detection device the effects of the expended mine includes the steps of: disabling the player's weapon, if a fire power kill has been determined; and triggering by the player detection device audio and visual queues.
Claim 11
Dependent Claim
54 words
A method for minefield simulation as claimed in claim 7, wherein the step of determining by the player detection device the effects of the expended mine includes the steps of: disabling the mobility of the player, if a mobility kill has been determined; and triggering by the player detection device audio and visual queues.
Claim 12
Dependent Claim
80 words
A method for minefield simulation as claimed in claim 1, wherein there is further included the step of repeating the steps of determining by a player detection device a position of a player, determining by the player detection device whether the player is within the activation radius of a mine, recording by the central computer and determining by the player detection device the effects of the expended mine for each of a plurality of players including dismounted troops and vehicles.
Claim 13
Dependent Claim
90 words
A method for minefield simulation as claimed in claim 1, wherein said step of recording includes the steps of: setting by the player detection device to a first logic value locations in the minefield bit map corresponding to active mines; setting by the player detection device to a second logic value all locations in the minefield bit map, except those locations with active mines; and updating by the player detection device locations in the minefield bit map from the first logic value to the second logic value for expended mines.
Claim 14
Independent Claim
92 words
A method for minefield simulation comprising the steps of: determining by a central computer a position of a player in a simulated battlefield; determining by the central computer whether the player is within a particular activation radius of a simulated mine in the minefield simulation of the simulated battlefield; recording by the central computer an identity of an expended mine in a minefield bit map, if the player is within the particular activation radius of the mine; and determining by the central computer the effects of the expended mine upon the player.
Claim 15
Independent Claim
92 words
A method for minefield simulation comprising the steps of: determining by a central computer a position of a player in a simulated battlefield; determining by the central computer whether the player is within a particular activation radius of a simulated mine in the minefield simulation of the simulated battlefield; recording by the central computer an identity of an expended mine in a minefield bit map, if the player is within the particular activation radius of the mine; and determining by the central computer the effects of the expended mine upon the player.
Claim 16
Dependent Claim
30 words
A method for minefield simulation as claimed in claim 13, wherein there is further included the step of entering into the central computer a particular mine dispersion in the minefield.
Claim 17
Dependent Claim
29 words
A method for minefield simulation as claimed in claim 14, wherein there is further included the step of initializing the minefield bit map according to an entered mine dispersion.
Claim 18
Dependent Claim
39 words
A method for minefield simulation as claimed in claim 13, wherein the step of determining by central computer a position of a player includes the step of transmitting the determined position of the player to a player detection device.
Claim 19
Dependent Claim
27 words
A method for minefield simulation as claimed in claim 16, wherein there is further included the step of determining whether the player is within the minefield boundaries.
Claim 20
Dependent Claim
35 words
A method for minefield simulation as claimed in claim 17, wherein there is further included the step of retrieving by the central computer the minefield bit map, if the player is within the minefield boundary.
Claim 21
Dependent Claim
39 words
A method for minefield simulation as claimed in claim 18, wherein there is further included the steps of: assessing damages inflicted upon the players including dismounted troops and vehicles; and determining the damage to the dismounted troops and vehicles.
Claim 22
Dependent Claim
57 words
A method for minefield simulation as claimed in claim 19, wherein said step of determining by the central computer the effects of the expended mine includes the steps of: disabling by the central computer the weapon and mobility of the player, if a catastrophic kill was determined; and triggering by the central computer audio and visual queues.
Claim 23
Dependent Claim
55 words
A method for minefield simulation as claimed in claim 19, wherein the step of determining by the central computer the effects of the expended mine includes the steps of: disabling by the central computer the player's weapon, if a fire power kill has been determined; and triggering by the central computer audio and visual queues.
Claim 24
Dependent Claim
56 words
A method for minefield simulation as claimed in claim 19, wherein the step of determining by the central computer the effects of the expended mine includes the steps of: disabling by the central computer the mobility of the player, if a mobility kill has been determined; and triggering by the central computer audio and visual queues.
Claim 25
Dependent Claim
78 words
A method for minefield simulation as claimed in claim 13, wherein there is further included the step of repeating the steps of determining by a player detection device a position of a player, determining by a central computer whether the player is within the activation radius of a mine, recording by the central computer and determining by the central computer the effects of the expended mine for each of a plurality of players including dismounted troops and vehicles.
Claim 26
Dependent Claim
87 words
A method for minefield simulation as claimed in claim 13, wherein said step of recording includes the steps of: setting by the central computer to a first logic value locations in the minefield bit map corresponding to active mines; setting by the central computer to a second logic value all locations in the minefield bit map except those locations with active mines; and updating by the central computer locations in the minefield bit map from the first logic value to the second logic value for expended mines.