Claims Analysis
Total Claims: 8
Claim 1
Independent Claim
158 words
A game simulation mechanism, utilizing prerecorded video games and systems wherein the video games are activated by button closures and utilizing an action sensor mat wherein the action sensor mat senses actual game motions, the game simulation mechanism having an interface comprising: (a) a first connection means connected to the action sensor mat and to a translation and transmission means for receiving data through said first connection means from the action sensor mat representative of actual game motions; (b) a translation and transmission means for translating the data from the action sensor mat into data representative of button closures acceptable to the video game systems and for transmitting the button closure data to the video game system; and (c) a second connection means connected to the translation and transmission means and to the video game systems for transferring the button closure data to the video game systems so that game motion data is translated into button closure data.
Claim 2
Dependent Claim
158 words
A game simulation mechanism, utilizing prerecorded video games and systems wherein the video games are activated by button closures and utilizing an action sensor mat wherein the action sensor mat senses actual game motions, the game simulation mechanism having an interface comprising: (a) a first connection means connected to the action sensor mat and to a translation and transmission means for receiving data through said first connection means from the action sensor mat representative of actual game motions; (b) a translation and transmission means for translating the data from the action sensor mat into data representative of button closures acceptable to the video game systems and for transmitting the button closure data to the video game system; and (c) a second connection means connected to the translation and transmission means and to the video game systems for transferring the button closure data to the video game systems so that game motion data is translated into button closure data.
Claim 3
Dependent Claim
23 words
The mechanism of claim 1 wherein said prerecorded video game is selected from a group of games including golf, baseball, bowling and croquet.
Claim 4
Dependent Claim
38 words
The mechanism of claim 1 wherein said translation and transmission means receives data from a group of data including a sports implement's speed, angle at impact, path before impact, position of a ball at impact, and carry distance.
Claim 5
Dependent Claim
159 words
A game simulation method, utilizing prerecorded video games and systems wherein the video games are activated by button closures and utilizing an action sensor mat wherein the action sensor mat senses actual game motions, the game simulation method comprising the steps of: (a) connecting a first connection means to the action sensor mat and to a translation and transmission means for receiving data through said first connection means from the action sensor mat representative of actual game motions; (b) providing a translation and transmission means for translating the data from the action sensor mat into data representative of button closures acceptable to the video game systems and for transmitting the button closure data to the video game systems; and (c) connecting a second connection means to the translation and transmission means and to the video game systems for transferring the button closure data to the video game systems so that game motion data is translated into button closure data.
Claim 6
Dependent Claim
159 words
A game simulation method, utilizing prerecorded video games and systems wherein the video games are activated by button closures and utilizing an action sensor mat wherein the action sensor mat senses actual game motions, the game simulation method comprising the steps of: (a) connecting a first connection means to the action sensor mat and to a translation and transmission means for receiving data through said first connection means from the action sensor mat representative of actual game motions; (b) providing a translation and transmission means for translating the data from the action sensor mat into data representative of button closures acceptable to the video game systems and for transmitting the button closure data to the video game systems; and (c) connecting a second connection means to the translation and transmission means and to the video game systems for transferring the button closure data to the video game systems so that game motion data is translated into button closure data.
Claim 7
Dependent Claim
23 words
The method of claim 4 wherein said prerecorded video game is selected from a group of games including golf, baseball, bowling, and croquet.
Claim 8
Dependent Claim
44 words
The method of claim 4 wherein providing said translation and transmission means further comprises the step of receiving data from a group of data including a sports implement's speed, angle at impact, path before impact, position of a ball at impact, and carry distance.