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US5267734A Expired / Lapsed US ⏱️ 0.0 years remaining

Video game having calendar dependent functionality

Assignee: Microsoft Technology Licensing LLC
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Filing: 1992-04-29
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Granted: 1993-12-07
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Expires: 2012-04-29
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Abstract

Abstract A video game method and apparatus of the type which includes a calendar function which in part controls the play of the game. The apparatus includes game cartridges which have a power source, memory means, clock/calendar circuitry which interacts with the play of the game, so that game sequences are scheduled for active phases of game play at one or more predetermined time periods, during which time the player must play the game successfully. The player may be permitted to practice play of the game during steady state phases of game play prior to the active phases of game play.

Inventors

  • 👤 Timothy D. J. Stamper
  • 👤 Christopher T. J. Stamper

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-11-02 03:05
CPC Classifications
A; A63; A63F; A63F13/00; A63F13/45; A63F13/49; A63F13/497; A63F13/90; A63F13/95; A63F13/40; A63F13/44; A63F13/80; A63F13/48; A63F2300/00; A63F2300/20; A63F2300/206; A63F2300/60; A63F2300/63; A63F2300/636; A63F2300/638; A63F2300/80; A63F2300/807

Claims Analysis

Total Claims: 16
Claim 1
Independent Claim 159 words
Apparatus for playing video games having multiple sequences of game play, wherein a game player must successfully accomplish predetermined game tasks in each sequence in order to advance to succeeding game sequences, said apparatus having computing means for processing program instructions for carrying out the play of a game, said apparatus being adapted to be connected to a display means, which displays a series of graphic images during the play of a game, said apparatus comprising: memory means for storing data relating to the play of a game and to the status of the game being played, including program instructions which define the multiple sequence video game, circuit means for providing a time function, said program instructions defining time periods dedicated to active play phases and time periods dedicated to steady state play phases, the active state play phases determining times during which a player must attempt and successfully carry out game sequences to succeed in playing the game.
Claim 2
Dependent Claim 159 words
Apparatus for playing video games having multiple sequences of game play, wherein a game player must successfully accomplish predetermined game tasks in each sequence in order to advance to succeeding game sequences, said apparatus having computing means for processing program instructions for carrying out the play of a game, said apparatus being adapted to be connected to a display means, which displays a series of graphic images during the play of a game, said apparatus comprising: memory means for storing data relating to the play of a game and to the status of the game being played, including program instructions which define the multiple sequence video game, circuit means for providing a time function, said program instructions defining time periods dedicated to active play phases and time periods dedicated to steady state play phases, the active state play phases determining times during which a player must attempt and successfully carry out game sequences to succeed in playing the game.
Claim 3
Dependent Claim 51 words
Apparatus as defined in claim 1 wherein said circuit means for providing a time function is further characterized to provide a clock and calendar function, so that said steady state play phases and said active play phases can be specified in terms of the time of day and of the date.
Claim 4
Dependent Claim 18 words
Apparatus as defined in claim 2 wherein said memory means includes a magnetically readable and writable floppy disc.
Claim 5
Dependent Claim 20 words
Apparatus as defined in claim 2 wherein said memory means includes random access memory means and read only memory means.
Claim 6
Dependent Claim 75 words
Apparatus as defined in claim 4 wherein said apparatus has a console, said console containing said computing means and a data inputting means for entering the time and date, said apparatus including game player controlling means for use in playing the game, said memory means being contained in a removable cartridge, said cartridge including means for energizing said random access memory means to maintain data stored therein when said cartridge is separated from said console.
Claim 7
Dependent Claim 20 words
Apparatus as defined in claim 5 wherein said means for energizing said random access memory means comprising a battery means.
Claim 8
Dependent Claim 129 words
Apparatus for playing game which has a visual display which a player observes during the play of the game, said apparatus including a console containing computing means for processing program instructions relating to the play of a game, data input means for providing input data relating to the play of a game, memory means for containing data and program instructions defining the play of a game controller means operable by a player for varying the play of the game as a function of the alternative program instructions that are present and which are a function of the design of the game, the game having game phases of play that are date and time dependent, said game apparatus having means for providing a data and time function for the game.
Claim 9
Dependent Claim 129 words
Apparatus for playing game which has a visual display which a player observes during the play of the game, said apparatus including a console containing computing means for processing program instructions relating to the play of a game, data input means for providing input data relating to the play of a game, memory means for containing data and program instructions defining the play of a game controller means operable by a player for varying the play of the game as a function of the alternative program instructions that are present and which are a function of the design of the game, the game having game phases of play that are date and time dependent, said game apparatus having means for providing a data and time function for the game.
Claim 10
Dependent Claim 98 words
A video game apparatus comprising: a computing means for executing program instructions relating to the play of a video game; a display means illustrating graphic images relating to the play of said game during the play of said game; player input control means; said game having a plurality of play sequences that are determined by said computing means executing program instructions provided by said game, the player altering the order of the program instructions during the play of said game, said game having a calendar function that at least partially controls the order of instructions during the play.
Claim 11
Dependent Claim 98 words
A video game apparatus comprising: a computing means for executing program instructions relating to the play of a video game; a display means illustrating graphic images relating to the play of said game during the play of said game; player input control means; said game having a plurality of play sequences that are determined by said computing means executing program instructions provided by said game, the player altering the order of the program instructions during the play of said game, said game having a calendar function that at least partially controls the order of instructions during the play.
Claim 12
Dependent Claim 174 words
A video game apparatus of the type wherein the play of a multiple ordered play sequence type of game is viewable on a display means, said apparatus comprising: computing means for executing program instructions relating to the play of the game; memory means containing program instructions which control the play of the game; controller means adapted for manipulation by a player during the play of the game for the purpose of carrying out the play of the game; clock means for providing the time and date; means for powering said clock means; said program instructions providing interaction of the time and date with the play of the game wherein the game is selectively placed in one of two phases of game play, one of said phases being an active game phase play, the other phase being a steady state phase of play, the player being capable of practicing the game during steady state phases, the player being required to accomplish predetermined tasks during active phases to advance to a successive sequence of game play.
Claim 13
Dependent Claim 174 words
A video game apparatus of the type wherein the play of a multiple ordered play sequence type of game is viewable on a display means, said apparatus comprising: computing means for executing program instructions relating to the play of the game; memory means containing program instructions which control the play of the game; controller means adapted for manipulation by a player during the play of the game for the purpose of carrying out the play of the game; clock means for providing the time and date; means for powering said clock means; said program instructions providing interaction of the time and date with the play of the game wherein the game is selectively placed in one of two phases of game play, one of said phases being an active game phase play, the other phase being a steady state phase of play, the player being capable of practicing the game during steady state phases, the player being required to accomplish predetermined tasks during active phases to advance to a successive sequence of game play.
Claim 14
Dependent Claim 20 words
Apparatus as defined in claim 9 wherein said memory means includes random access memory means and read only memory means.
Claim 15
Dependent Claim 73 words
Apparatus as defined in claim 10 wherein said apparatus includes a console, said console containing said computing means and a data inputting means for entering the time and date, said controller means being connected to said console, said apparatus including removable cartridges containing said memory means, said clock means and said means for powering said clock means, access memory means to maintain data stored therein when said cartridge is separated from said console.
Claim 16
Dependent Claim 20 words
Apparatus as defined in claim 11 wherein said means for energizing said random access memory means comprising a battery means.

References Cited (Backward Citations)

US4352492A Cited
US4752068A Cited
US5014982A Cited
GB2211975A Cited
US4858930A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1996-12-06 1997-06-07 1997-12-07 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 2000-12-06 2001-06-07 2001-12-07 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2004-12-06 2005-06-07 2005-12-07 $7700.00 Window Closed / Lapsed

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