Claims Analysis
Total Claims: 129
Claim 1
Independent Claim
160 words
A method of playing a game comprising: (a) providing a vertical playing field having at least one pachinko maze comprising a back wall and a front wall, a plurality of deflection pins disposed at right angles to the back wall and extending approximately to the front wall, a plurality of scoring slots at a lower end of the playing field and at least one opening for inserting a playing disk at a top end of the playing field, (b) inserting at least one playing disk in the top opening, (c) allowing the disk to fall by gravity through the deflection pins and into a scoring slot, (d) allocating a value for each scoring slot for a particular game and randomly varying the value allocated to each scoring slot from game to game, and (e) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 2
Independent Claim
160 words
A method of playing a game comprising: (a) providing a vertical playing field having at least one pachinko maze comprising a back wall and a front wall, a plurality of deflection pins disposed at right angles to the back wall and extending approximately to the front wall, a plurality of scoring slots at a lower end of the playing field and at least one opening for inserting a playing disk at a top end of the playing field, (b) inserting at least one playing disk in the top opening, (c) allowing the disk to fall by gravity through the deflection pins and into a scoring slot, (d) allocating a value for each scoring slot for a particular game and randomly varying the value allocated to each scoring slot from game to game, and (e) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 3
Dependent Claim
24 words
The method of claim 1 wherein the player can observe the fall of the playing disk through the front wall of the playing field.
Claim 4
Dependent Claim
29 words
The method of claim 1 wherein the score achieved by the player has monetary value and each game is activated by a player inserting at least one gaming token.
Claim 5
Dependent Claim
20 words
The method of claim 3 wherein when the player achieves a winning score, he receives at least one gaming token.
Claim 6
Dependent Claim
19 words
The method of claim 1 wherein the value for each scoring slot is allocated by a random number generator.
Claim 7
Dependent Claim
24 words
The method of claim 1 wherein each scoring slot is designated with at least one value symbol displaying the value allocated to that slot.
Claim 8
Dependent Claim
19 words
The method of claim 6 wherein the value symbol is a "cherries"symbol, a "plum"symbol or a "100" jackpot symbol.
Claim 9
Dependent Claim
23 words
The method of claim 1 wherein the playing field has a plurality of parallel pachinko mazes, each having a playing disk associated therewith.
Claim 10
Dependent Claim
15 words
The method of claim 8 wherein each pachinko maze has a plurality of scoring slots.
Claim 11
Dependent Claim
13 words
The method of claim 9 wherein the number of scoring slots is six.
Claim 12
Dependent Claim
24 words
The method of claim 9 wherein each scoring slot is designated with at least one value symbol displaying the value allocated to that slot.
Claim 13
Dependent Claim
19 words
The method of claim 11 wherein the scoring symbol is a "cherries"symbol, a "plum"symbol or a "100" jackpot symbol.
Claim 14
Dependent Claim
30 words
The method of claim 12 wherein the player achieves a preselected score depending on which combination of symbols are designated in the scoring slots that the three disks fall into.
Claim 15
Dependent Claim
31 words
The method of claim 13 wherein the game is activated by the player inserting tokens and the preselected score further depends on the number of tokens that the player has inserted.
Claim 16
Dependent Claim
143 words
The method of claim 14 wherein the number of pachinko mazes is three and the preselected score is determined from the following table: (a) if the player inserts one token: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries"; (b) if the player inserts two tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if achieves 3 "plums"; (c) if the player inserts three tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 100 tokens if he achieves 3 "100" jackpots.
Claim 17
Dependent Claim
299 words
The method of claim 14 wherein the number of pachinko mazes is three and the preselected score is determined from the following table: (a) if the player inserts one token: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries"; (b) if the player inserts two tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if achieves 3 "plums"; (c) if the player inserts three tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 100 tokens if he achieves 3 "100" jackpots; (d) if the player inserts four tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 200 tokens if he achieves 3 "100" jackpots; (e) if the player inserts five tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 300 tokens if he achieves 3 "100" jackpots; (f) if the player inserts six tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 400 tokens if he achieves 3 "100" jackpots.
Claim 18
Dependent Claim
34 words
The method of claim 13 wherein if the player achieves a predetermined combination of a preselected group of winning value symbols the player wins a free game with the chance to increase his score.
Claim 19
Dependent Claim
20 words
The method of claim 17 wherein during the play of the free game not all winning value symbols are active.
Claim 20
Dependent Claim
36 words
The method of claim 18 wherein the predetermined combination for winning a free game is three "100" jackpots and the winning value symbols that are active during the free game are only the "100" jackpot symbols.
Claim 21
Dependent Claim
13 words
The method of claim 8 wherein each pachinko maze has two scoring slots.
Claim 22
Dependent Claim
23 words
The method of claim 20 wherein each scoring slot is designated with at least one value symbol allocating a value to that slot.
Claim 23
Dependent Claim
19 words
The method of claim 21 wherein the two scoring slots are designated with the symbols "right" and "left", respectively.
Claim 24
Dependent Claim
24 words
The method of claim 22 wherein the player achieves a preselected score depending on the number of disks that fall into designated scoring slots.
Claim 25
Dependent Claim
19 words
The method of claim 23 wherein the designation of the scoring slot is done by a random number generator.
Claim 26
Dependent Claim
18 words
The method of claim 24 wherein the game is activated by the player wagering at least one token.
Claim 27
Dependent Claim
99 words
The method of claim 25 wherein the number of pachinko mazes is eleven and the preselected score is determined from the following table: ______________________________________
# of disks in # of tokens
a lighted slot
returned to player
______________________________________
I. Player wagers one token:
7 3
8 4
9 4
10 4
11 4
II. Player wagers two tokens:
7 3
8 11
9 15
10 15
11 15
III. Player wagers three tokens:
7 3
8 11
9 42
10 50
11 50
I. Player wagers four tokens:
7 3
8 11
9 42
10 100
11 1000
______________________________________
Claim 28
Independent Claim
114 words
A method of playing a game comprising (a) providing a playing field having a plurality of scoring slots associated with the playing field and at least one opening for inserting a playing disk into the playing field, (b) inserting at least one playing disk into the playing field, (c) allowing the disk to come to rest in a scoring slot, (d) allocating a value for each scoring slot for a particular game and randomly varying the value allocated to each scoring slot from game to game, and (e) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 29
Independent Claim
114 words
A method of playing a game comprising (a) providing a playing field having a plurality of scoring slots associated with the playing field and at least one opening for inserting a playing disk into the playing field, (b) inserting at least one playing disk into the playing field, (c) allowing the disk to come to rest in a scoring slot, (d) allocating a value for each scoring slot for a particular game and randomly varying the value allocated to each scoring slot from game to game, and (e) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 30
Dependent Claim
13 words
The method of claim 27 wherein the playing field is a pachinko maze.
Claim 31
Dependent Claim
29 words
The method of claim 28 wherein the score achieved by the player has monetary value and each game is activated by a player inserting at least one gaming token.
Claim 32
Dependent Claim
20 words
The method of claim 29 wherein when the player achieves a winning score, he receives at least one gaming token.
Claim 33
Dependent Claim
19 words
The method of claim 28 wherein the value for each scoring slot is allocated by a random number generator.
Claim 34
Dependent Claim
24 words
The method of claim 29 wherein each scoring slot is designated with at least one value symbol displaying the value allocated to that slot.
Claim 35
Dependent Claim
21 words
The method of claim 32 wherein the value symbol is a "cherries" symbol, a "plum" symbol or a "100" jackpot symbol.
Claim 36
Dependent Claim
23 words
The method of claim 28 wherein the playing field has a plurality of parallel pachinko mazes, each having a playing disk associated therewith.
Claim 37
Dependent Claim
15 words
The method of claim 34 wherein each pachinko maze has a plurality of scoring slots.
Claim 38
Dependent Claim
13 words
The method of claim 35 wherein the number of scoring slots is six.
Claim 39
Dependent Claim
24 words
The method of claim 35 wherein each scoring slot is designated with at least one value symbol displaying the value allocated to that slot.
Claim 40
Dependent Claim
21 words
The method of claim 37 wherein the scoring symbol is a "cherries" symbol, a "plum" symbol or a "100" jackpot symbol.
Claim 41
Dependent Claim
29 words
The method of claim 38 wherein the player achieves a preselected score depending on which combination of symbols are designated in the scoring slots that the disks fall into.
Claim 42
Dependent Claim
31 words
The method of claim 39 wherein the game is activated by the player inserting tokens and the preselected score further depends on the number of tokens that the player has inserted.
Claim 43
Dependent Claim
143 words
The method of claim 40 wherein the number of pachinko mazes is three and the preselected score is determined from the following table: (a) if the player inserts one token: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries"; (b) if the player inserts two tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if achieves 3 "plums"; (c) if the player inserts three tokens; (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 100 tokens if he achieves 3 "100" jackpots.
Claim 44
Dependent Claim
298 words
The method of claim 40 wherein the number of pachinko mazes is three and the preselected score is determined from the following table: (a) if the player inserts one token: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries"; (b) if the player inserts two tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if achieves 3 "plums"; (c) if the player inserts three tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 100 tokens if he achieves 3 "100" jackpots; (d) if the player inserts four tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 200 tokens if he achieves 3 "100" jackpots; (e) if the player inserts five tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 300 tokens if he achieves 3 "100"jackpots; (f) if the player inserts six tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 400 tokens if he achieves 3 "100" jackpots.
Claim 45
Dependent Claim
34 words
The method of claim 39 wherein if the player achieves a predetermined combination of a preselected group of winning value symbols the player wins a free game with the chance to increase his score.
Claim 46
Dependent Claim
20 words
The method of claim 43 wherein during the play of the free game not all winning value symbols are active.
Claim 47
Dependent Claim
36 words
The method of claim 44 wherein the predetermined combination for winning a free game is three "100" jackpots and the winning value symbols that are active during the free game are only the "100" jackpot symbols.
Claim 48
Dependent Claim
13 words
The method of claim 34 wherein each pachinko maze has two scoring slots.
Claim 49
Dependent Claim
23 words
The method of claim 46 wherein each scoring slot is designated with at least one value symbol allocating a value to that slot.
Claim 50
Dependent Claim
19 words
The method of claim 47 wherein the two scoring slots are designated with the symbols "right" and "left", respectively.
Claim 51
Dependent Claim
24 words
The method of claim 48 wherein the player achieves a preselected score depending on the number of disks that fall into designated scoring slots.
Claim 52
Dependent Claim
19 words
The method of claim 49 wherein the designation of the scoring slot is done by a random number generator.
Claim 53
Dependent Claim
18 words
The method of claim 50 wherein the game is activated by the player wagering at least one token.
Claim 54
Dependent Claim
99 words
The method of claim 51 wherein the number of pachinko mazes is eleven and the preselected score is determined from the following table: ______________________________________
# of disks in # of tokens
a lighted slot
returned to player
______________________________________
I. Player wagers one token:
7 3
8 4
9 4
10 4
11 4
II. Player wagers two tokens:
7 3
8 11
9 15
10 15
11 15
III. Player wagers three tokens:
7 3
8 11
9 42
10 50
11 50
IV. Player wagers four tokens:
7 3
8 11
9 42
10 100
11 1000
______________________________________
Claim 55
Independent Claim
102 words
The method of playing a game comprising: (a) randomly selecting at least one symbol from a plurality of symbols, (b) determining whether the selected symbol is a winning symbol, (c) if the symbol is a winning symbol, awarding a free play of the game, (d) determining whether a winning symbol is achieved during the free play, and (e) if the symbol achieved during the free play is a winning symbol, awarding the player a larger payoff for achieving winning symbols back-to-back than the payoff the player would have theoretically received if he achieved the winning symbols in two consecutive but separate games.
Claim 56
Independent Claim
102 words
The method of playing a game comprising: (a) randomly selecting at least one symbol from a plurality of symbols, (b) determining whether the selected symbol is a winning symbol, (c) if the symbol is a winning symbol, awarding a free play of the game, (d) determining whether a winning symbol is achieved during the free play, and (e) if the symbol achieved during the free play is a winning symbol, awarding the player a larger payoff for achieving winning symbols back-to-back than the payoff the player would have theoretically received if he achieved the winning symbols in two consecutive but separate games.
Claim 57
Dependent Claim
121 words
A game apparatus comprising: (a) a vertical playing field having a back wall and a front wall, (b) at least one pachinko maze disposed within the playing field and having a plurality of deflection pins disposed between the back wall and the front wall, (c) an opening for inserting a playing disk at an upper end of the pachinko maze, (d) a plurality of scoring slots at a lower end of the pachinko maze, (e) each of the scoring slots having at least one value symbol designating a particular value associated with the scoring slot for a particular game, and (f) means for randomly varying the value symbol whereby different values for each scoring slot are designated from game to game.
Claim 58
Dependent Claim
121 words
A game apparatus comprising: (a) a vertical playing field having a back wall and a front wall, (b) at least one pachinko maze disposed within the playing field and having a plurality of deflection pins disposed between the back wall and the front wall, (c) an opening for inserting a playing disk at an upper end of the pachinko maze, (d) a plurality of scoring slots at a lower end of the pachinko maze, (e) each of the scoring slots having at least one value symbol designating a particular value associated with the scoring slot for a particular game, and (f) means for randomly varying the value symbol whereby different values for each scoring slot are designated from game to game.
Claim 59
Dependent Claim
14 words
The game apparatus of claim 54 wherein a plurality of pachinko mazes are provided.
Claim 60
Dependent Claim
20 words
The game apparatus of claim 55 wherein the value symbol is a lighted symbol that is either on or off.
Claim 61
Dependent Claim
15 words
The game apparatus of claim 56 wherein eleven pachinko mazes are arranged side by side.
Claim 62
Dependent Claim
20 words
The game apparatus of claim 55 wherein the value symbol is a lighted symbol selected from a plurality of symbols.
Claim 63
Dependent Claim
19 words
The game apparatus of claim 58 wherein the symbol can be a "cherries", a "plum" or a "100" jackpot.
Claim 64
Dependent Claim
15 words
The game apparatus of claim 59 wherein three pachinko mazes are arranged side by side.
Claim 65
Dependent Claim
88 words
A game apparatus comprising: (a) a playing field, (b) at least one pachinko maze disposed within the playing field, (c) means for inserting a playing disk into the pachinko maze, (d) a plurality of scoring slots disposed within the pachinko maze, (e) each of the scoring slots having at least one value symbol designating a particular value associated with the scoring slot for a particular game, and (f) means for randomly varying the value symbol whereby different values for each scoring slot are designated from game to game.
Claim 66
Dependent Claim
88 words
A game apparatus comprising: (a) a playing field, (b) at least one pachinko maze disposed within the playing field, (c) means for inserting a playing disk into the pachinko maze, (d) a plurality of scoring slots disposed within the pachinko maze, (e) each of the scoring slots having at least one value symbol designating a particular value associated with the scoring slot for a particular game, and (f) means for randomly varying the value symbol whereby different values for each scoring slot are designated from game to game.
Claim 67
Dependent Claim
14 words
The game apparatus of claim 61 wherein a plurality of pachinko mazes are provided.
Claim 68
Dependent Claim
20 words
The game apparatus of claim 62 wherein the value symbol is a lighted symbol that is either on or off.
Claim 69
Dependent Claim
15 words
The game apparatus of claim 63 wherein eleven pachinko mazes are arranged side by side.
Claim 70
Dependent Claim
20 words
The game apparatus of claim 62 wherein the value symbol is a lighted symbol selected from a plurality of symbols.
Claim 71
Dependent Claim
19 words
The game apparatus of claim 65 wherein the symbol can be a "cherries", a "plum" or a "100" jackpot.
Claim 72
Dependent Claim
15 words
The game apparatus of claim 66 wherein three pachinko mazes are arranged side by side.
Claim 73
Independent Claim
161 words
A method of playing a game comprising: (a) providing a vertical playing field having at least one pachinko maze comprising a back wall and a front wall, a plurality of deflection pins disposed at right angles to the back wall and extending approximately to the front wall, a plurality of scoring slots at a lower end of the playing field and at least one opening for inserting a playing disk at a top end of the playing field, (b) inserting at least one playing disk in the top opening, (c) allowing the disk to fall by gravity through the deflection pins and into a scoring slot, (d) allocating by using a random number generator a value for each scoring slot and varying the value allocated to each scoring slot from game to game, and (e) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 74
Independent Claim
161 words
A method of playing a game comprising: (a) providing a vertical playing field having at least one pachinko maze comprising a back wall and a front wall, a plurality of deflection pins disposed at right angles to the back wall and extending approximately to the front wall, a plurality of scoring slots at a lower end of the playing field and at least one opening for inserting a playing disk at a top end of the playing field, (b) inserting at least one playing disk in the top opening, (c) allowing the disk to fall by gravity through the deflection pins and into a scoring slot, (d) allocating by using a random number generator a value for each scoring slot and varying the value allocated to each scoring slot from game to game, and (e) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 75
Independent Claim
176 words
A method of playing a game comprising: (a) providing a vertical playing field having a plurality of parallel pachinko mazes, (b) each pachinko maze comprising a back wall and a front wall, a plurality of deflection pins disposed at right angles to the back wall and extending approximately to the front wall, a plurality of scoring slots at a lower end of the playing field and at least one opening for inserting a playing disk at a top end of the playing field, and each pachinko maze having at least one playing disk associated therewith, (c) inserting at least one playing disk in the top opening of each pachinko maze, (d) allowing the disk to fall by gravity through the deflection pins and into a scoring slot, (e) allocating a value for each scoring slot and varying the value allocated to each scoring slot from game to game, and (f) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 76
Independent Claim
176 words
A method of playing a game comprising: (a) providing a vertical playing field having a plurality of parallel pachinko mazes, (b) each pachinko maze comprising a back wall and a front wall, a plurality of deflection pins disposed at right angles to the back wall and extending approximately to the front wall, a plurality of scoring slots at a lower end of the playing field and at least one opening for inserting a playing disk at a top end of the playing field, and each pachinko maze having at least one playing disk associated therewith, (c) inserting at least one playing disk in the top opening of each pachinko maze, (d) allowing the disk to fall by gravity through the deflection pins and into a scoring slot, (e) allocating a value for each scoring slot and varying the value allocated to each scoring slot from game to game, and (f) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 77
Dependent Claim
15 words
The method of claim 69 wherein each pachinko maze has a plurality of scoring slots.
Claim 78
Dependent Claim
13 words
The method of claim 70 wherein the number of scoring slots is six.
Claim 79
Dependent Claim
24 words
The method of claim 70 wherein each scoring slot is designated with at least one value symbol displaying the value allocated to that slot.
Claim 80
Dependent Claim
21 words
The method of claim 72 wherein the scoring symbol is a "cherries" symbol, a "plum" symbol or a "100" jackpot symbol.
Claim 81
Dependent Claim
29 words
The method of claim 73 wherein the player achieves a preselected score depending on which combination of symbols are designated in the scoring slots that the disks fall into.
Claim 82
Dependent Claim
31 words
The method of claim 74 wherein the game is activated by the player inserting tokens and the preselected score further depends on the number of tokens that the player has inserted.
Claim 83
Dependent Claim
143 words
The method of claim 75 wherein the number of pachinko mazes is three and the preselected score is determined from the following table: (a) if the player inserts one token: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries"; (b) if the player inserts two tokens; (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if achieves 3 "plums"; (c) if the player inserts three tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 100 tokens if he achieves 3 "100" jackpots.
Claim 84
Dependent Claim
300 words
The method of claim 75 wherein the number of pachinko mazes is three and the preselected score is determined from the following table: (a) if the player inserts one token: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries"; (b) if the player inserts two tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (c) if the player inserts three tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 100 tokens if he achieves 3 "100" jackpots; (d) if the player inserts four tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 200 tokens if he achieves 3 "100" jackpots; (e) if the player inserts five tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 300 tokens if he achieves 3 "100" jackpots; (f) if the player inserts six tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 400 tokens if he achieves 3 "100" jackpots.
Claim 85
Dependent Claim
34 words
The method of claim 74 wherein if the player achieves a predetermined combination of a preselected group of winning value symbols the player wins a free game with the chance to increase his score.
Claim 86
Dependent Claim
20 words
The method of claim 78 wherein during the play of the free game not all winning value symbols are active.
Claim 87
Dependent Claim
36 words
The method of claim 79 wherein the predetermined combination for winning a free game is three "100" jackpots and the winning value symbols that are active during the free game are only the "100" jackpot symbols.
Claim 88
Dependent Claim
13 words
The method of claim 69 wherein each pachinko maze has two scoring slots.
Claim 89
Dependent Claim
23 words
The method of claim 81 wherein each scoring slot is designated with at least one value symbol allocating a value to that slot.
Claim 90
Dependent Claim
19 words
The method of claim 82 wherein the two scoring slots are designated with the symbols "right" and "left", respectively.
Claim 91
Dependent Claim
24 words
The method of claim 83 wherein the player achieves a preselected score depending on the number of disks that fall into designated scoring slots.
Claim 92
Dependent Claim
19 words
The method of claim 84 wherein the designation of the scoring slot is done by a random number generator.
Claim 93
Dependent Claim
18 words
The method of claim 85 wherein the game is activated by the player wagering at least one token.
Claim 94
Dependent Claim
99 words
The method of claim 86 wherein the number of pachinko mazes is eleven and the preselected score is determined from the following table: ______________________________________
# of disks in # of tokens
a lighted slot
returned to player
______________________________________
I. Player wagers one token:
7 3
8 4
9 4
10 4
11 4
II. Player wagers two tokens:
7 3
8 11
9 15
10 15
11 15
III. Player wagers three tokens:
7 3
8 11
9 42
10 50
11 50
I. Player wagers four tokens:
7 3
8 11
9 42
10 100
11 1000
______________________________________
Claim 95
Independent Claim
115 words
A method of playing a game comprising: (a) providing a playing field having a plurality of scoring slots associated with the playing field and at least one opening for inserting a playing disk into the playing field, (b) inserting at least one playing disk into the playing field, (c) allowing the disk to come to rest in a scoring slot, (d) allocating by using a random number generator a value for each scoring slot and varying the value allocated to each scoring slot from game to game, and (e) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 96
Independent Claim
115 words
A method of playing a game comprising: (a) providing a playing field having a plurality of scoring slots associated with the playing field and at least one opening for inserting a playing disk into the playing field, (b) inserting at least one playing disk into the playing field, (c) allowing the disk to come to rest in a scoring slot, (d) allocating by using a random number generator a value for each scoring slot and varying the value allocated to each scoring slot from game to game, and (e) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 97
Independent Claim
119 words
A method of playing a game comprising: (a) providing a playing field having a plurality of parallel pachinko mazes, (b) each pachinko maze having a plurality of scoring slots associated therewith and having at least one opening for inserting a playing disk into each pachinko maze, (b) inserting at least one playing disk into the playing field, (c) allowing the disk to come to rest in a scoring slot, (d) allocating a value to for each scoring slot and varying the value allocated to each scoring slot from game to game, and (e) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 98
Independent Claim
119 words
A method of playing a game comprising: (a) providing a playing field having a plurality of parallel pachinko mazes, (b) each pachinko maze having a plurality of scoring slots associated therewith and having at least one opening for inserting a playing disk into each pachinko maze, (b) inserting at least one playing disk into the playing field, (c) allowing the disk to come to rest in a scoring slot, (d) allocating a value to for each scoring slot and varying the value allocated to each scoring slot from game to game, and (e) determining the score for a particular game from the value given to the scoring slot in which the disk comes to rest in that particular game.
Claim 99
Dependent Claim
14 words
The method of claim 89 wherein the number of scoring the slots is six.
Claim 100
Dependent Claim
24 words
The method of claim 89 wherein each scoring slot is designated with at least one value symbol displaying the value allocated to that slot.
Claim 101
Dependent Claim
21 words
The method of claim 91 wherein the scoring symbol is a "cherries" symbol, a "plum" symbol or a "100" jackpot symbol.
Claim 102
Dependent Claim
29 words
The method of claim 92 wherein the player achieves a preselected score depending on which combination of symbols are designated in the scoring slots that the disks fall into.
Claim 103
Dependent Claim
31 words
The method of claim 93 wherein the game is activated by the player inserting tokens and the preselected score further depends on then number of tokens that the player has inserted.
Claim 104
Dependent Claim
144 words
The method of claim 94 wherein the number of pachinko mazes is three and the preselected score is determined from the following table: (a) if the player inserts one token: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (b) if the player inserts two tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (c) if the player inserts three tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 100 tokens if he achieves 3 "100" jackpots.
Claim 105
Dependent Claim
300 words
The method of claim 94 wherein the number of pachinko mazes is three and the preselected score is determined from the following table: (a) if the player inserts one token: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (b) if the player inserts two tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (c) if the player inserts three tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 100 tokens if he achieves 3 "100" jackpots; (d) if the player inserts four tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 200 tokens if he achieves 3 "100" jackpots; (e) if the player inserts five tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 300 tokens if he achieves 3 "100" jackpots; (f) if the player inserts six tokens: (1) the player wins 2 tokens if he achieves 2 "cherries" (2) the player wins 9 tokens if he achieves 3 "cherries" (3) the player wins 17 tokens if he achieves 3 "plums" (4) the player wins 400 tokens if he achieves 3 "100" jackpots.
Claim 106
Dependent Claim
34 words
The method of claim 93 wherein if the player achieves a predetermined combination of a preselected group of winning value symbols the player wins a free game with the chance to increase his score.
Claim 107
Dependent Claim
20 words
The method of claim 97 wherein during the play of the free game not all winning value symbols are active.
Claim 108
Dependent Claim
36 words
The method of claim 98 wherein the predetermined combination for winning a free game is three "100" jackpots and the winning value symbols that are active during the free game are only the "100" jackpot symbols.
Claim 109
Dependent Claim
13 words
The method of claim 89 wherein each pachinko maze has two scoring slots.
Claim 110
Dependent Claim
23 words
The method of claim 100 wherein each scoring slot is designated with at least one value symbol allocating a value to that slot.
Claim 111
Dependent Claim
19 words
The method of claim 101 wherein the two scoring slots are designated with the symbols "right" and "left", respectively.
Claim 112
Dependent Claim
24 words
The method of claim 102 wherein the player achieves a preselected score depending on the number of disks that fall into designated scoring slots.
Claim 113
Dependent Claim
19 words
The method of claim 103 wherein the designation of the scoring slot is done by a random number generator.
Claim 114
Dependent Claim
18 words
The method of claim 104 wherein the game is activated by the player wagering at least one token.
Claim 115
Dependent Claim
99 words
The method of claim 105 wherein the number of pachinko mazes is eleven and the preselected score is determined from the following table: ______________________________________
# of disks in # of tokens
a lighted slot
returned to player
______________________________________
I. Player wagers one token:
7 3
8 4
9 4
10 4
11 4
II. Player wagers two tokens:
7 3
8 11
9 15
10 15
11 15
III. Player wagers three tokens:
7 3
8 11
9 42
10 50
11 50
IV. Player wagers four tokens:
7 3
8 11
9 42
10 100
11 1000
______________________________________
Claim 116
Dependent Claim
118 words
A game apparatus comprising: (a) a vertical playing field having a back wall and a front wall, (b) a plurality of pachinko mazes disposed within the playing field, each pachinko maze having a plurality of deflection pins disposed between the back wall and the front wall, (c) an opening for inserting a playing disk at an upper end of each pachinko maze, (d) a plurality of scoring slots at a lower end of each pachinko maze, (e) each of the scoring slots having at least one value symbol designating a particular value associated with the scoring slot, and (f) means for varying the value symbol whereby different values for each scoring slot are designated from game to game.
Claim 117
Dependent Claim
118 words
A game apparatus comprising: (a) a vertical playing field having a back wall and a front wall, (b) a plurality of pachinko mazes disposed within the playing field, each pachinko maze having a plurality of deflection pins disposed between the back wall and the front wall, (c) an opening for inserting a playing disk at an upper end of each pachinko maze, (d) a plurality of scoring slots at a lower end of each pachinko maze, (e) each of the scoring slots having at least one value symbol designating a particular value associated with the scoring slot, and (f) means for varying the value symbol whereby different values for each scoring slot are designated from game to game.
Claim 118
Dependent Claim
20 words
The game apparatus of claim 107 wherein the value symbol is a lighted symbol that is either on or off.
Claim 119
Dependent Claim
15 words
The game apparatus of claim 108 wherein eleven pachinko mazes are arranged side by side.
Claim 120
Dependent Claim
20 words
The game apparatus of claim 107 wherein the value symbol is a lighted symbol selected from a plurality of symbols.
Claim 121
Dependent Claim
19 words
The game apparatus of claim 110 wherein the symbol can be a "cherries", a "plum" or a "100" jackpot.
Claim 122
Dependent Claim
15 words
The game apparatus of claim 111 wherein three pachinko mazes are arranged side by side.
Claim 123
Dependent Claim
83 words
A game apparatus comprising: (a) a playing field (b) a plurality of pachinko mazes disposed within the playing field, (c) means for inserting a playing disk into each pachinko maze, (d) a plurality of scoring slots disposed within each pachinko maze, (e) each of the scoring slots having at least one value symbol designating a particular value associated with the scoring slot, and (f) means for varying the value symbol whereby different values for each scoring slot are designated from game to game.
Claim 124
Dependent Claim
83 words
A game apparatus comprising: (a) a playing field (b) a plurality of pachinko mazes disposed within the playing field, (c) means for inserting a playing disk into each pachinko maze, (d) a plurality of scoring slots disposed within each pachinko maze, (e) each of the scoring slots having at least one value symbol designating a particular value associated with the scoring slot, and (f) means for varying the value symbol whereby different values for each scoring slot are designated from game to game.
Claim 125
Dependent Claim
20 words
The game apparatus of claim 113 wherein the value symbol is a lighted symbol that is either on or off.
Claim 126
Dependent Claim
15 words
The game apparatus of claim 114 wherein eleven pachinko mazes are arranged side by side.
Claim 127
Dependent Claim
20 words
The game apparatus of claim 113 wherein the value symbol is a lighted symbol selected from a plurality of symbols.
Claim 128
Dependent Claim
19 words
The game apparatus of claim 116 wherein the symbol can be a "cherries", a "plum" or a "100" jackpot.
Claim 129
Dependent Claim
15 words
The game apparatus of claim 117 wherein three pachinko mazes ar arranged side by side.