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US4957291A Expired / Lapsed US ⏱️ 0.0 years remaining

Electronic puzzle

Assignee: Venture Technologies Inc
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Filing: 1989-11-06
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Granted: 1990-09-18
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Expires: 2009-11-06
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Abstract

Abstract An electronic game that includes a main body that consists of four panels assembled to form a four-sided pyramid having four vertexes. Each vertex serves as a node for supporting a light which may illuminate a plurality of different colors. Digital circuitry defines a color state vector at each node by illuminating one or none of the colors. Control circuitry connected to the digital circuitry is used for altering the color state of at least one of the lights as the tetrahedron is rotated. In one game, the color of the node brought to the top position changes in the color change pattern established by the color state vector. A player rotates the tetrahedron in an effort to figure out the pattern of color changes. Once the pattern is deciphered, the player makes additional rotations to achieve an object of the game such as having each vertex of the tetrahedron lighted the same color.

Inventors

  • 👤 Donald C. Miffitt
  • 👤 Angelo Tortola
  • 👤 Charles S. Sebor
  • 👤 Robert L. Halliday

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-25 08:55
CPC Classifications
A; A63; A63F; A63F9/00; A63F9/24; A63F9/06; A63F9/0612; A63F2009/2448; A63F2009/245; A63F2009/2451; A63F2009/247; A63F2009/2483; A63F2009/2492; A63F2009/2494; A63F2250/00; A63F2250/04; A63F2250/045; A63F2250/0457

Claims Analysis

Total Claims: 15
Claim 1
Independent Claim 208 words
An electronic puzzle comprising: (a) a puzzle body including a plurality of lightable positions, each lightable position capable of being illuminated in a plurality of colors; (b) a first digital circuit for establishing color state vectors defining patterns of color changes for each lightable position, a single color state vector being assigned to a game being played; (c) a second digital circuit for establishing one or more game rules, each game rule defining the application of one of said color state vectors, a single game rule being assigned to a game being played; and (d) a third circuit, interconnected with said first digital circuit and said second digital circuit, for changing the color, if required by the game rule, of at least one of said lightable positions; whereby in response to a manipulation of said puzzle body to bring one of said lightable positions into a reference plane said first digital circuit, said second digital circuit, and said third circuit cooperate to change the color of at least one of said lightable positions to the next color, if required by the game rule, said next color being determined by the color state vector of the game being played and by the game rule of said game being played.
Claim 2
Dependent Claim 208 words
An electronic puzzle comprising: (a) a puzzle body including a plurality of lightable positions, each lightable position capable of being illuminated in a plurality of colors; (b) a first digital circuit for establishing color state vectors defining patterns of color changes for each lightable position, a single color state vector being assigned to a game being played; (c) a second digital circuit for establishing one or more game rules, each game rule defining the application of one of said color state vectors, a single game rule being assigned to a game being played; and (d) a third circuit, interconnected with said first digital circuit and said second digital circuit, for changing the color, if required by the game rule, of at least one of said lightable positions; whereby in response to a manipulation of said puzzle body to bring one of said lightable positions into a reference plane said first digital circuit, said second digital circuit, and said third circuit cooperate to change the color of at least one of said lightable positions to the next color, if required by the game rule, said next color being determined by the color state vector of the game being played and by the game rule of said game being played.
Claim 3
Dependent Claim 21 words
The electronic puzzle of claim 1 wherein each of said plurality of lightable positions comprises a group of differently colored lights.
Claim 4
Dependent Claim 20 words
The electronic puzzle of claim 2 wherein each of said groups of differently colored lights comprises three differently colored LEDs.
Claim 5
Dependent Claim 14 words
The electronic puzzle of claim 3 wherein the LEDs are red, green, and yellow.
Claim 6
Dependent Claim 31 words
The electronic puzzle of claim 1 wherein said puzzle body comprises four panels assembled to form a tetrahedron that defines one of said lightable positions at each of its four vertexes.
Claim 7
Dependent Claim 33 words
The electronic puzzle of claim 5 wherein said third circuit comprises a position sensor switch for informing said first digital circuit and said second digital circuit of the current position of said tetrahedron.
Claim 8
Dependent Claim 70 words
The electronic puzzle of claim 6 wherein said position sensor switch comprises: a housing having a cavity defining four positions, wherein each of the four positions corresponds to one of said vertexes; a ball located within said cavity that is free to roll to any of said four positions; and conducting pins at at least three of said positions for informing the third circuit of the location of said ball.
Claim 9
Dependent Claim 17 words
The electronic puzzle of claim 7 wherein said position sensor switch is used to select different games.
Claim 10
Dependent Claim 25 words
The electronic puzzle of claim 1 further comprising a speaker for emitting audio noises indicating a change in color at each of said lightable positions.
Claim 11
Dependent Claim 31 words
The electronic puzzle of claim 1 wherein one of said game rules comprises advancing one color in the lightable position brought into the reference plane, according to the color state vector.
Claim 12
Dependent Claim 44 words
The electronic puzzle of claim 1 wherein one of said game rules comprises advancing one color in the lighable position brought into the reference plane and advancing one color in the lightable position previously occupying the reference plane according to the color state vector.
Claim 13
Dependent Claim 47 words
The electronic puzzle of claim 1 wherein one of said game rules comprises advancing one color in the lightable position brought into the reference plane according to the color state vector if that lightable position was not brought into the reference plane in the previous two turns.
Claim 14
Dependent Claim 36 words
The electronic puzzle of claim 1 wherein one of said game rules comprises advancing one color in the color state vector for each of the three lightable positions that are not brought into the reference plane.
Claim 15
Dependent Claim 59 words
The electronic of puzzle of claim 1 wherein one of said game rules comprises advancing one color in the lightable position brought into the reference plane, advancing one color in the lightable position previously occupying the reference plane and backing up one color in each of the remaining two lightable positions, all in accordance with the color state vector.

References Cited (Backward Citations)

US4240683A Cited
US4320901A Cited
US4337948A Cited
US4323243A Cited
US4575087A Cited
US4513973A Cited
US4809979A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1993-09-17 1994-03-19 1994-09-18 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 1997-09-17 1998-03-19 1998-09-18 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2001-09-17 2002-03-19 2002-09-18 $7700.00 Window Closed / Lapsed

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