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US4871176A Expired / Lapsed US ⏱️ 0.0 years remaining

Gaming method and apparatus

Assignee: NEOTOY PARTNERSHIP ARLINGTON HEIGHTS IL A PARTNERSHIP OF
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Filing: 1988-03-09
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Granted: 1989-10-03
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Expires: 2008-03-09
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Abstract

Abstract A gaming apparatus for use with prerecorded media or material, such as audio or video tape, to be selectively played through a conventional player/recorder, such as an audio or video tape player, is disclosed. The play of the prerecorded material in the conventional player is controlled by a token operated unit which contains switching circuits to selectively connect the player to a monitor, such as a speaker or ear or headphones, in the case of an audio message, and a television type monitor in the case of a video message. The prerecorded material and tokens interrelated with other game paraphernalia, such as a game board, etc., as desired to provide a game which includes an audio and/or video output as part of the game engineering.

Inventors

  • 👤 Robert C. Knetzger

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-26 15:02
CPC Classifications
A; A63; A63F; A63F9/00; A63F9/24

Claims Analysis

Total Claims: 32
Claim 1
Independent Claim 198 words
A gaming apparatus for use by one or more players with a conventional playing device for playing prerecorded material, comprising prerecorded game material containing a plurality of messages adapted to be used by one or more players and played in said playing device, monitoring means for presenting a message from said prerecorded game material played on said playing device, selectively activating means for selectively playing said prerecorded game material, said selectively activating means being connected to said playing device and to said monitoring means for presenting at least one of said messages, two or more tokens having a coded segment for operating said selectively activating means, said selectively activating means having a token receiving portion for receiving at least two or more of said tokens at a time for rendering said selectively activating means operable to connect or disconnect said playing device to said monitoring means for presenting at least one message from said prerecorded game material, whereby one or more messages may be presented from said prerecorded game material on said monitoring means when said coded segments of said two or more tokens causes said selectively activating means to connect said playing device to said monitoring means.
Claim 2
Dependent Claim 198 words
A gaming apparatus for use by one or more players with a conventional playing device for playing prerecorded material, comprising prerecorded game material containing a plurality of messages adapted to be used by one or more players and played in said playing device, monitoring means for presenting a message from said prerecorded game material played on said playing device, selectively activating means for selectively playing said prerecorded game material, said selectively activating means being connected to said playing device and to said monitoring means for presenting at least one of said messages, two or more tokens having a coded segment for operating said selectively activating means, said selectively activating means having a token receiving portion for receiving at least two or more of said tokens at a time for rendering said selectively activating means operable to connect or disconnect said playing device to said monitoring means for presenting at least one message from said prerecorded game material, whereby one or more messages may be presented from said prerecorded game material on said monitoring means when said coded segments of said two or more tokens causes said selectively activating means to connect said playing device to said monitoring means.
Claim 3
Dependent Claim 135 words
A gaming apparatus as in claim 1, wherein said conventional playing device includes an audio message, and said means for presenting a message includes an audio speaker, two or more of said tokens being provided, each with a different coded segment, said selectively activating means including contact means for one of connecting and disconnecting said playing device to said monitoring means for presenting a signal, said coded segment of said token operating said contact means, said token being a flat member, said coded segment being formed in said flat member, a game board, said game board, prerecorded material, and two or more tokens being interrelated to one another to play a game, and a housing having a slot therein to receive said tokens, said selectively activating means being located in said housing adjacent said slot.
Claim 4
Dependent Claim 29 words
A gaming apparatus as in claim 2, wherein said conventional playing device includes a video tape player and a video monitor, and said prerecorded material includes a video message.
Claim 5
Dependent Claim 28 words
A gaming apparatus as in claim 1, wherein said conventional playing device is an video tape player and said means for presenting a message is a video monitor.
Claim 6
Dependent Claim 27 words
A gaming apparatus as in claim 4, wherein said conventional playing device includes an audio message, and said means for presenting a message includes an audio speaker.
Claim 7
Dependent Claim 41 words
A gaming apparatus as in claim 1, wherein said selectively activating means includes contact means for one of connecting and disconnecting said playing device to said monitoring for presenting a signal, said coded segment of said tokens operating said contact means.
Claim 8
Dependent Claim 27 words
A gaming apparatus as in claim 1, further comprising a housing, a wherein said selectively activating means and said monitor means being contained are in said housing.
Claim 9
Dependent Claim 31 words
A gaming apparatus as in claim 7, wherein said housing has a slot therein to receive said tokens, said selectively activating means being adjacent said slot and operated by said tokens.
Claim 10
Dependent Claim 14 words
A gaming apparatus as in claim 1, wherein said token is a flat member.
Claim 11
Dependent Claim 22 words
A gaming apparatus as in claim 9, wherein said coded segment is formed on a margin of each of said flat members.
Claim 12
Dependent Claim 31 words
A gaming apparatus as in claim 1, further comprising a game board, said game board, prerecorded material, and two or more tokens being interrelated to one another to play a game.
Claim 13
Dependent Claim 44 words
A gaming apparatus as in claim 1, wherein said playing device is a plural channel player and said prerecorded material has a plurality of channels of prerecorded material, and said means for selectively activating includes means for selectively playing each of said channels separately.
Claim 14
Dependent Claim 14 words
A gaming apparatus as in claim 1, wherein said prerecorded material includes game instructions.
Claim 15
Dependent Claim 24 words
A gaming apparatus as in claim 1, wherein said prerecorded material is in the format of a telephone call, including ringing and a message.
Claim 16
Dependent Claim 28 words
A gaming apparatus as in claim 1, wherein said conventional playing device is an audio tape player and said means for presenting a message is an audio speaker.
Claim 17
Dependent Claim 18 words
A gaming apparatus as in claim 15, wherein said audio speaker is in the form of an earphone.
Claim 18
Dependent Claim 59 words
A gaming apparatus as in claim 16, wherein a plurality of earphones are provided, one for each player, said selectively activating means having means operated by said tokens for connecting and disconnecting one or more of said plurality of earphones to said player, whereby some of said players may hear a message while others do not hear the message.
Claim 19
Dependent Claim 102 words
A gaming method for use by one or more players using a recording media, a conventional player device for the recording media, a monitor and a switch circuit operated by a token, comprising the steps of: prerecording game material on the recording media; inserting the prerecorded media into the conventional player device; connecting the switch circuit between the output of the conventional player device and the input of the monitor; continuously playing the prerecorded media on the conventional player device during game play; and inserting a token into the switch circuit to permit the transmission of the prerecorded media from the monitor.
Claim 20
Dependent Claim 102 words
A gaming method for use by one or more players using a recording media, a conventional player device for the recording media, a monitor and a switch circuit operated by a token, comprising the steps of: prerecording game material on the recording media; inserting the prerecorded media into the conventional player device; connecting the switch circuit between the output of the conventional player device and the input of the monitor; continuously playing the prerecorded media on the conventional player device during game play; and inserting a token into the switch circuit to permit the transmission of the prerecorded media from the monitor.
Claim 21
Dependent Claim 28 words
A gaming method as in claim 18, comprising the step of altering the switch circuit between the conventional player device and monitor by inserting one or more tokens.
Claim 22
Dependent Claim 55 words
A gaming method as in claim 18, comprising the step of providing each player with a separate monitor isolated from the monitor of the other players, and altering the switch circuit between the conventional player device and each player's monitor by inserting a token so that not all players receive the prerecorded material being played.
Claim 23
Dependent Claim 22 words
A gaming method as in claim 18, wherein the prerecording step includes the step of providing game plays on said recording media.
Claim 24
Dependent Claim 22 words
A gaming method as in claim 21, wherein the prerecording step includes the step of providing game instruction on said recording media.
Claim 25
Dependent Claim 28 words
A gaming method as in claim 18, including the additional step of controlling the "on"- "off" operation of the conventional player device with the insertion of a token.
Claim 26
Dependent Claim 216 words
A gaming apparatus for use by one or more players with an audio playing device for continuously played prerecorded material, comprising prerecorded game material containing a plurality of messages adapted to be used by one or more players and continuously played in said audio playing device during game play, audio monitoring means for presenting a message from said prerecorded game material played on said audio playing device, selectively activating means for selectively playing said continuously played prerecorded game material, said selectively activating means being connected to said audio playing device and to said audio monitoring means for selectively presenting at least one of said messages, one or more physical tokens having a coded segment for operating said selectively activating means, said selectively activating means having a token receiving portion for receiving one or more of said tokens for rendering said selectively activating means operable to connect or disconnect said audio playing device to said audio monitoring means for presenting at least one message from said continuously played prerecorded game material, whereby one or more messages may be presented from said continuously played prerecorded game material on said audio monitoring means when said coded segment of said one or more tokens causes said electively activating means to connect said audio playing device to said audio monitoring means.
Claim 27
Dependent Claim 216 words
A gaming apparatus for use by one or more players with an audio playing device for continuously played prerecorded material, comprising prerecorded game material containing a plurality of messages adapted to be used by one or more players and continuously played in said audio playing device during game play, audio monitoring means for presenting a message from said prerecorded game material played on said audio playing device, selectively activating means for selectively playing said continuously played prerecorded game material, said selectively activating means being connected to said audio playing device and to said audio monitoring means for selectively presenting at least one of said messages, one or more physical tokens having a coded segment for operating said selectively activating means, said selectively activating means having a token receiving portion for receiving one or more of said tokens for rendering said selectively activating means operable to connect or disconnect said audio playing device to said audio monitoring means for presenting at least one message from said continuously played prerecorded game material, whereby one or more messages may be presented from said continuously played prerecorded game material on said audio monitoring means when said coded segment of said one or more tokens causes said electively activating means to connect said audio playing device to said audio monitoring means.
Claim 28
Dependent Claim 25 words
A gaming apparatus as in claim 24, wherein said audio playing device is a tape player and said audio monitoring means is an audio speaker.
Claim 29
Dependent Claim 26 words
A gaming apparatus as in claim 24, wherein said audio playing device is an video tape player and said audio monitoring means is a television set.
Claim 30
Dependent Claim 45 words
A gaming apparatus as in claim 24, wherein said audio playing device is a plural channel player and said prerecorded material has a plurality of channels of prerecorded material, and said means for selectively activating includes means for selectively playing each of said channels separately.
Claim 31
Dependent Claim 84 words
A gaming apparatus as in claim 24, wherein said audio monitoring means comprises a plurality of earphones, one for each player, said selectively activating means being token operated for connecting and disconnecting one or more of said plurality of earphones, one for each player, said selectively activating means being token operated for connecting and disconnecting one or more of said plurality of earphones to said audio playing device, whereby some of said players may hear a message while others do not hear the message.
Claim 32
Dependent Claim 51 words
A gaming apparatus as in claim 24, wherein said selectively activating means includes a token operated "on"- "off" power switch for said audio playing device and adapted to be connected to a power source, said audio playing device having a power input card connected to said token operated "on"- "off" switch.

References Cited (Backward Citations)

US3803728A Cited
US3964179A Cited
US4372554A Cited
US4609358A Cited
US4684349A Cited
US4586905A Cited
US4729564A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1992-10-02 1993-04-03 1993-10-03 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 1996-10-02 1997-04-03 1997-10-03 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2000-10-02 2001-04-03 2001-10-03 $7700.00 Window Closed / Lapsed

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