Claims Analysis
Total Claims: 11
Claim 1
Independent Claim
240 words
A multi-round hand-held electronic game for simulation of Jacks game play by two players comprising: a set of illuminatable display elements; a player turn indicator having first and second states; a plurality of player switches, each player switch being located adjacent to a respective one of said display elements of said set; control means for imposing upon game play the rules of the game of Jacks by (i) maintaining a count of the number of rounds which have been successfully completed by each player, (ii) controlling the states of said player turn indicator to indicate each players turn, (iii) simulating ball bounce by establishing during each round a time period during which a player may effect simulated jacks pick-up by operation of said player switches, (iv) illuminating during each round a pseudo random sequence of selected ones of said display elements in said set, (v) extinguishing each illuminated display element responsive to operation of the player switch adjacent to that display element during said time period to simulate jack pick up, and (vi) changing the state of said player turn indicator responsive to continued illumination of any one of said selected display elements at the expiration of said time period to thereby end a player's turn when that player is unsuccessful in extinguishing all of the display elements that become illuminated during any round, whereby the winning player is the one to first successfully complete a predetermined number of rounds.
Claim 2
Dependent Claim
240 words
A multi-round hand-held electronic game for simulation of Jacks game play by two players comprising: a set of illuminatable display elements; a player turn indicator having first and second states; a plurality of player switches, each player switch being located adjacent to a respective one of said display elements of said set; control means for imposing upon game play the rules of the game of Jacks by (i) maintaining a count of the number of rounds which have been successfully completed by each player, (ii) controlling the states of said player turn indicator to indicate each players turn, (iii) simulating ball bounce by establishing during each round a time period during which a player may effect simulated jacks pick-up by operation of said player switches, (iv) illuminating during each round a pseudo random sequence of selected ones of said display elements in said set, (v) extinguishing each illuminated display element responsive to operation of the player switch adjacent to that display element during said time period to simulate jack pick up, and (vi) changing the state of said player turn indicator responsive to continued illumination of any one of said selected display elements at the expiration of said time period to thereby end a player's turn when that player is unsuccessful in extinguishing all of the display elements that become illuminated during any round, whereby the winning player is the one to first successfully complete a predetermined number of rounds.
Claim 3
Dependent Claim
40 words
An electronic game as set forth in claim 1 in which said control means selects the number of display elements that are illuminated within said pseudo-random sequence during a given round as a function of the number of that round.
Claim 4
Dependent Claim
29 words
An electronic game as set forth in claim 1 in which said control means selects display elements that are illuminated during each round one at a time in sequence.
Claim 5
Dependent Claim
60 words
An electronic game as set forth in claim 1 in which a said control means retains said player turn indicator in one state between one round of play and the next seriation, until the player represented thereby either completes all of the predetermined number of rounds to win a game or is unsuccessful in completing a round, whichever comes first.
Claim 6
Dependent Claim
28 words
An electronic game as set forth in claim 1 in which said control means selects display elements for illumination during each round of a number greater than one.
Claim 7
Dependent Claim
30 words
An electronic game as set forth in claim 1 wherein said control means changes the state of said player turn indicator responsive to the completion of a round of play.
Claim 8
Dependent Claim
39 words
An electronic game as set forth in claim 1 wherein said control means includes means for communicating to a player at the beginning of a round the number of display elements that are to be illuminated during that round.
Claim 9
Dependent Claim
30 words
An electronic game as set forth in claim 1 wherein said time period established during a given round has a duration that is dependent upon the number of that round.
Claim 10
Dependent Claim
33 words
An electronic game as set forth in claim 1 further comprising: Speaker means for producing sound; and wherein said control means energizes said speaker means during said time period of a player's turn.
Claim 11
Dependent Claim
40 words
An electronic game as set forth in claim 9 in which said audible sound comprises a tone and further comprising a frequency which changes monotonically between a first value and a second value and back again during each time period.