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US4082285A Expired / Lapsed US ⏱️ 0.0 years remaining

Electronic chess game

Assignee: Individual
•
Filing: 1976-11-15
•
Granted: 1978-04-04
•
Expires: 1996-11-15
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Abstract

Abstract An electronic chess game is provided, including a playing board surface made up of a number of push-button squares. Display circuitry is provided for displaying at each of the squares an image of any one of the playing chess pieces required for the chess game. Logic circuitry is provided to permit each of the chess players to selectively cause the chess images to be automatically transferred from one square to another. Recall circuitry is provided so that a player can recall a partially completed or a totally completed prior move. The logic circuitry also includes storage circuitry and auxiliary storage circuitry both in the form of flip-flops. Replacement circuitry is provided for replacing a pawn that has moved through the opponent's ranks into the opponent's back row. Indicator circuitry is provided to indicate when it is a particular player's turn. Also provided is a double transfer circuitry for allowing the particular players to "castle" and a means for an "En-Passant" (in passing) move. When one of the player's pieces is captured by the other player, that captured piece appears in the capturer's specially designated area.

Inventors

  • 👤 David B. Bathurst

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-27 11:48
CPC Classifications
A; A63; A63F; A63F3/00; A63F3/00643; A63F3/02; A63F3/022

Claims Analysis

Total Claims: 4
Claim 1
Independent Claim 191 words
An electronic board game comprising: a first playing board surface made up of a number of depressible playing squares; a first display means for displaying at each of said squares an image of any one of those playing pieces required for the game; and logic circuitry to permit each player of the game to selectively cause said image to be automatically transferred from a first square to a second square upon sequentially pressing the first and second squares wherein said logic circuitry includes replacement means for replacing the predetermined first display image with the second image after the transfer of said first displayed image to one of a predetermined number of playing squares defining a back row of the playing surface, said replacement means including image decoder means for sensing when said first display image is transferred to one of said predetermined number of squares and wherein said logic circuitry includes indicator means responsive to said image decoder means for indicating when a player is allowed to transfer images from one square to another and when the player is allowed to replace the first predetermined display image with the second image.
Claim 2
Dependent Claim 191 words
An electronic board game comprising: a first playing board surface made up of a number of depressible playing squares; a first display means for displaying at each of said squares an image of any one of those playing pieces required for the game; and logic circuitry to permit each player of the game to selectively cause said image to be automatically transferred from a first square to a second square upon sequentially pressing the first and second squares wherein said logic circuitry includes replacement means for replacing the predetermined first display image with the second image after the transfer of said first displayed image to one of a predetermined number of playing squares defining a back row of the playing surface, said replacement means including image decoder means for sensing when said first display image is transferred to one of said predetermined number of squares and wherein said logic circuitry includes indicator means responsive to said image decoder means for indicating when a player is allowed to transfer images from one square to another and when the player is allowed to replace the first predetermined display image with the second image.
Claim 3
Dependent Claim 34 words
The game as described in claim 1 wherein said logic circuitry includes double transfer means for transferring a pair of images substantially simultaneously to a pair of squares thereby indicating a double transfer condition.
Claim 4
Dependent Claim 71 words
The game as described in claim 1 further comprising: a second playing board surface operatively associated with said first playing board surface, and a second display means for displaying at said second playing board surface an electronic image transferred thereto and wherein said logic circuitry includes capture logic circuitry for transferring the electronic image of a captured playing piece from a captured square to said second display means for display thereof.

References Cited (Backward Citations)

US3654392A Cited
SU500803A1 Cited
US3843132A Cited
US3888491A Cited
US4019745A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1981-04-03 1981-10-03 1982-04-04 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 1985-04-03 1985-10-03 1986-04-04 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 1989-04-03 1989-10-03 1990-04-04 $7700.00 Window Closed / Lapsed

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