US4181308A
Expired / Lapsed
US
⏱️ 0.0 years remaining
Electronic backgammon game
Assignee: Individual
•
Filing: 1978-07-24
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Granted: 1980-01-01
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Expires: 1998-07-24
Abstract
Abstract An electronic backgammon game is disclosed. A memory stores m unique sets of dice rolls, each of the m sets of dice rolls includes n sequential rolls and defines a unique game to be played. A game select input is provided for enabling a player to select a desired one of the m sets of dice rolls and thereby to select a unique game to be played. A human actuatable dice roll switch controls the operation of the game. Each time the dice roll switch is reactivated, the next sequential roll in the selected set of dice rolls is displayed on a display board.
Inventors
- 👤 Elinor Fox
- 👤 William Rubinstein
- 👤 William Hamilton
Bibliographic Details
Application Number
—
Jurisdiction
US
Data Source
google_patents
Last Synchronized
2026-10-26 18:33
CPC Classifications
A; A63; A63F; A63F9/00; A63F9/04; A63F9/0468; A63F3/00; A63F3/00643; A63F3/00003; A63F3/00151
Claims Analysis
Total Claims: 15
Claim 1
Independent Claim
109 words
An electronic backgammon game, comprising: memory means for storing m unique sets of dice rolls, each of said m sets of dice rolls including n sequential rolls and defining a unique game to be played; game select means for selecting a desired one of said m sets of dice rolls and thereby selecting a unique game to be played; a human actuatable dice roll switch; dice roll display means for sequentially displaying each of said n sequential rolls in said selected set of dice rolls, said control means to display the next sequential roll in said selected set of dice rolls each time said dice roll switch is reactived.
Claim 2
Dependent Claim
109 words
An electronic backgammon game, comprising: memory means for storing m unique sets of dice rolls, each of said m sets of dice rolls including n sequential rolls and defining a unique game to be played; game select means for selecting a desired one of said m sets of dice rolls and thereby selecting a unique game to be played; a human actuatable dice roll switch; dice roll display means for sequentially displaying each of said n sequential rolls in said selected set of dice rolls, said control means to display the next sequential roll in said selected set of dice rolls each time said dice roll switch is reactived.
Claim 3
Dependent Claim
22 words
The game of claim 1, further including game display means for providing a visual indication of the unique game to be played.
Claim 4
Dependent Claim
35 words
The game of claims 1 or 2 further including toss number display means for indicating which of said n rolls of said selected set of dice rolls is displayed by said dice roll display means.
Claim 5
Dependent Claim
20 words
The game of claim 3 further including doubling cube means for displaying a two digit number selected by a player.
Claim 6
Dependent Claim
45 words
The game of claim 4, wherein said doubling cube means comprises: a doubling cube display panel; human actuatable means for doubling the number shown on said display panel each time it is reactuated until the number shown on said display panel reaches a predetermined value.
Claim 7
Dependent Claim
80 words
The game of claim 1 wherein said dice roll display means comprises: a dice roll display panel; and control means for sequentially removing each of said n sequential rolls in said selected set of rolls from said memory means and displaying said removed roll on said display panel, said control means to remove the next sequential roll in said selected set of rolls, and to display that roll on said display panel, each time said dice roll switch is reactivated.
Claim 8
Dependent Claim
12 words
The game of claim 6 wherein said control means includes a microprocessor.
Claim 9
Dependent Claim
27 words
The game of claim 1 wherein said game select means includes a human actuatable means for permitting a player to select the unique game to be played.
Claim 10
Dependent Claim
17 words
The game of claim 8 wherein said human actuatable means includes a plurality of push button switches.
Claim 11
Dependent Claim
150 words
An electronic backgammon game, comprising: a memory means for storing m unique sets of dice rolls, each of said m unique sets of dice rolls including n sequential rolls and defining a unique game to be played; human operable game select means for generating a first signal indicative of a selected one of said m sets of dice rolls and therefor a selected game to be played; a human actuatable dice roll switch; dice roll display means for displaying each of said n sequential rolls in said selected set of rolls, said dice roll display means to display the next sequential roll in said selected set of rolls each time said dice roll switch is reactivated; game display means for indicating the unique game selected; toss number display means for indicating which of said n rolls of said selected set of rolls is displayed by said dice roll display means.
Claim 12
Dependent Claim
150 words
An electronic backgammon game, comprising: a memory means for storing m unique sets of dice rolls, each of said m unique sets of dice rolls including n sequential rolls and defining a unique game to be played; human operable game select means for generating a first signal indicative of a selected one of said m sets of dice rolls and therefor a selected game to be played; a human actuatable dice roll switch; dice roll display means for displaying each of said n sequential rolls in said selected set of rolls, said dice roll display means to display the next sequential roll in said selected set of rolls each time said dice roll switch is reactivated; game display means for indicating the unique game selected; toss number display means for indicating which of said n rolls of said selected set of rolls is displayed by said dice roll display means.
Claim 13
Dependent Claim
47 words
The game of claim 10 further including a doubling cube means which comprises: a doubling cube display panel; human actuatable means for doubling the number shown on said display panel each time it is reactuated until the number shown on said display panel reaches a predetermined value.
Claim 14
Dependent Claim
80 words
The game of claim 11 wherein said dice roll display means comprises: a dice roll display panel; and control means for sequentially removing each of said n sequential rolls in said selected set of rolls from said memory means and displaying said removed roll on said display panel, said control means to remove the next sequential roll in said selected set of rolls, and to display that roll on said display panel, each time said dice roll switch is reactivated.
Claim 15
Dependent Claim
22 words
The game of claim 11 wherein said memory means is a random number generator which can be initialized for each game called.
References Cited (Backward Citations)
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USPTO Annuity & Maintenance Windows
| Annuity Stage | Window Opens | Payment Deadline | Surcharge Period Until | Estimated Fee | Status |
|---|---|---|---|---|---|
| 3.5 Years (Year 4) | 1982-12-31 | 1983-07-02 | 1984-01-01 | $2000.00 | Window Closed / Lapsed |
| 7.5 Years (Year 8) | 1986-12-31 | 1987-07-02 | 1988-01-01 | $3760.00 | Window Closed / Lapsed |
| 11.5 Years (Year 12) | 1990-12-31 | 1991-07-02 | 1992-01-01 | $7700.00 | Window Closed / Lapsed |