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US4068847A Expired / Lapsed US ⏱️ 0.0 years remaining

Chroma and luminance signal generator for video games

Assignee: Magnavox Electronic Systems Co
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Filing: 1976-06-23
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Granted: 1978-01-17
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Expires: 1996-06-23
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Abstract

Abstract Apparatus is described for generating simultaneously luminance and chroma signals in a video game for use with a standard NTSC television receiver. Game object color can be changed on the occurrence of a game event. Independent control over the brightness and hue for each marker is provided.

Inventors

  • 👤 Jeffrey Reed Lukkarila
  • 👤 Kenneth D. Liston, Jr.

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-24 23:18
CPC Classifications
H; H04; H04N; H04N9/00; H04N9/64; H04N9/74

Claims Analysis

Total Claims: 10
Claim 1
Independent Claim 94 words
In a video game, having a game marker generator for generating a video signal for representing a game marker to be displayed on a television receiver, a luminance and chroma signal generator comprising: a. an oscillator means having a signal at a frequency of substantially 3.579545 MHz; b. means for combining said oscillator signal with a d.c. voltage, said d.c. voltage representing a luminance level; and c. means for switching said combined oscillator signal and d.c. voltage combination in response to said video signal whereby said switched signal comprises a chroma and luminance signal.
Claim 2
Dependent Claim 94 words
In a video game, having a game marker generator for generating a video signal for representing a game marker to be displayed on a television receiver, a luminance and chroma signal generator comprising: a. an oscillator means having a signal at a frequency of substantially 3.579545 MHz; b. means for combining said oscillator signal with a d.c. voltage, said d.c. voltage representing a luminance level; and c. means for switching said combined oscillator signal and d.c. voltage combination in response to said video signal whereby said switched signal comprises a chroma and luminance signal.
Claim 3
Dependent Claim 133 words
In a video game wherein a plurality of game markers are represented by a plurality of video signals referenced to vertical and horizontal sync pulses, a circuit for providing chroma and luminance signals for each game marker comprising: a. a 3.579545 MHz oscillator having a plurality of output signals, each of said output signals having a different phase; b. means for combining a d.c. voltage with each of said output signals to provide a plurality of combined signals whereby said d.c. voltage establishes the luminance level and said output signal establishes the color of a game marker; and c. means for switching each of said combined signals in response to each of said video signals, whereby each of said switched signals comprises a chroma and luminance signal for each of said video signals.
Claim 4
Dependent Claim 133 words
In a video game wherein a plurality of game markers are represented by a plurality of video signals referenced to vertical and horizontal sync pulses, a circuit for providing chroma and luminance signals for each game marker comprising: a. a 3.579545 MHz oscillator having a plurality of output signals, each of said output signals having a different phase; b. means for combining a d.c. voltage with each of said output signals to provide a plurality of combined signals whereby said d.c. voltage establishes the luminance level and said output signal establishes the color of a game marker; and c. means for switching each of said combined signals in response to each of said video signals, whereby each of said switched signals comprises a chroma and luminance signal for each of said video signals.
Claim 5
Dependent Claim 21 words
The apparatus of claim 2 further comprising means for generating a burst signal in response to a delayed horizontal sync signal.
Claim 6
Dependent Claim 26 words
The apparatus of claim 1 further comprising means for selectably changing the phase of said combined signal whereby the color of said game marker is changed.
Claim 7
Dependent Claim 40 words
The apparatus of claim 3 wherein said means for generating a burst signal comprises a switching means for receiving the combination of a substantially 3.579545 MHz signal and d.c. voltage, said switching means being activated by a delayed sync pulse.
Claim 8
Dependent Claim 113 words
In a video game having at least one game marker generator, said game marker generator producing a video signal for determining the location and geometry of a game marker, a chroma and luminance signal generator comprising: a. means for generating a plurality of signals having a frequency of 3.579545 MHz, each of said signals having a different phase; b. means for combining each of said signals with a d.c. voltage; c. a plurality of switches for controlling each of said oscillator signals having a d.c. voltage associated therewith; and d. means for selectively applying said video signal to one of said switches whereby said switch is activated in response to said video signal.
Claim 9
Dependent Claim 113 words
In a video game having at least one game marker generator, said game marker generator producing a video signal for determining the location and geometry of a game marker, a chroma and luminance signal generator comprising: a. means for generating a plurality of signals having a frequency of 3.579545 MHz, each of said signals having a different phase; b. means for combining each of said signals with a d.c. voltage; c. a plurality of switches for controlling each of said oscillator signals having a d.c. voltage associated therewith; and d. means for selectively applying said video signal to one of said switches whereby said switch is activated in response to said video signal.
Claim 10
Dependent Claim 38 words
The apparatus of claim 6 whereby said means for selectively activating one of said gates is controlled by the occurrence of a game event whereby the color of said game marker changes in response to said game event.

References Cited (Backward Citations)

USRE28598E Cited
US3748377A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1981-01-16 1981-07-18 1982-01-17 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 1985-01-16 1985-07-18 1986-01-17 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 1989-01-16 1989-07-18 1990-01-17 $7700.00 Window Closed / Lapsed

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