US4068847A
Expired / Lapsed
US
⏱️ 0.0 years remaining
Chroma and luminance signal generator for video games
Assignee: Magnavox Electronic Systems Co
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Filing: 1976-06-23
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Granted: 1978-01-17
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Expires: 1996-06-23
Abstract
Abstract Apparatus is described for generating simultaneously luminance and chroma signals in a video game for use with a standard NTSC television receiver. Game object color can be changed on the occurrence of a game event. Independent control over the brightness and hue for each marker is provided.
Inventors
- 👤 Jeffrey Reed Lukkarila
- 👤 Kenneth D. Liston, Jr.
Bibliographic Details
Application Number
—
Jurisdiction
US
Data Source
google_patents
Last Synchronized
2026-10-24 23:18
CPC Classifications
H; H04; H04N; H04N9/00; H04N9/64; H04N9/74
Claims Analysis
Total Claims: 10
Claim 1
Independent Claim
94 words
In a video game, having a game marker generator for generating a video signal for representing a game marker to be displayed on a television receiver, a luminance and chroma signal generator comprising: a. an oscillator means having a signal at a frequency of substantially 3.579545 MHz; b. means for combining said oscillator signal with a d.c. voltage, said d.c. voltage representing a luminance level; and c. means for switching said combined oscillator signal and d.c. voltage combination in response to said video signal whereby said switched signal comprises a chroma and luminance signal.
Claim 2
Dependent Claim
94 words
In a video game, having a game marker generator for generating a video signal for representing a game marker to be displayed on a television receiver, a luminance and chroma signal generator comprising: a. an oscillator means having a signal at a frequency of substantially 3.579545 MHz; b. means for combining said oscillator signal with a d.c. voltage, said d.c. voltage representing a luminance level; and c. means for switching said combined oscillator signal and d.c. voltage combination in response to said video signal whereby said switched signal comprises a chroma and luminance signal.
Claim 3
Dependent Claim
133 words
In a video game wherein a plurality of game markers are represented by a plurality of video signals referenced to vertical and horizontal sync pulses, a circuit for providing chroma and luminance signals for each game marker comprising: a. a 3.579545 MHz oscillator having a plurality of output signals, each of said output signals having a different phase; b. means for combining a d.c. voltage with each of said output signals to provide a plurality of combined signals whereby said d.c. voltage establishes the luminance level and said output signal establishes the color of a game marker; and c. means for switching each of said combined signals in response to each of said video signals, whereby each of said switched signals comprises a chroma and luminance signal for each of said video signals.
Claim 4
Dependent Claim
133 words
In a video game wherein a plurality of game markers are represented by a plurality of video signals referenced to vertical and horizontal sync pulses, a circuit for providing chroma and luminance signals for each game marker comprising: a. a 3.579545 MHz oscillator having a plurality of output signals, each of said output signals having a different phase; b. means for combining a d.c. voltage with each of said output signals to provide a plurality of combined signals whereby said d.c. voltage establishes the luminance level and said output signal establishes the color of a game marker; and c. means for switching each of said combined signals in response to each of said video signals, whereby each of said switched signals comprises a chroma and luminance signal for each of said video signals.
Claim 5
Dependent Claim
21 words
The apparatus of claim 2 further comprising means for generating a burst signal in response to a delayed horizontal sync signal.
Claim 6
Dependent Claim
26 words
The apparatus of claim 1 further comprising means for selectably changing the phase of said combined signal whereby the color of said game marker is changed.
Claim 7
Dependent Claim
40 words
The apparatus of claim 3 wherein said means for generating a burst signal comprises a switching means for receiving the combination of a substantially 3.579545 MHz signal and d.c. voltage, said switching means being activated by a delayed sync pulse.
Claim 8
Dependent Claim
113 words
In a video game having at least one game marker generator, said game marker generator producing a video signal for determining the location and geometry of a game marker, a chroma and luminance signal generator comprising: a. means for generating a plurality of signals having a frequency of 3.579545 MHz, each of said signals having a different phase; b. means for combining each of said signals with a d.c. voltage; c. a plurality of switches for controlling each of said oscillator signals having a d.c. voltage associated therewith; and d. means for selectively applying said video signal to one of said switches whereby said switch is activated in response to said video signal.
Claim 9
Dependent Claim
113 words
In a video game having at least one game marker generator, said game marker generator producing a video signal for determining the location and geometry of a game marker, a chroma and luminance signal generator comprising: a. means for generating a plurality of signals having a frequency of 3.579545 MHz, each of said signals having a different phase; b. means for combining each of said signals with a d.c. voltage; c. a plurality of switches for controlling each of said oscillator signals having a d.c. voltage associated therewith; and d. means for selectively applying said video signal to one of said switches whereby said switch is activated in response to said video signal.
Claim 10
Dependent Claim
38 words
The apparatus of claim 6 whereby said means for selectively activating one of said gates is controlled by the occurrence of a game event whereby the color of said game marker changes in response to said game event.
References Cited (Backward Citations)
USRE28598E
Cited
US3748377A
Cited
USPTO Annuity & Maintenance Windows
| Annuity Stage | Window Opens | Payment Deadline | Surcharge Period Until | Estimated Fee | Status |
|---|---|---|---|---|---|
| 3.5 Years (Year 4) | 1981-01-16 | 1981-07-18 | 1982-01-17 | $2000.00 | Window Closed / Lapsed |
| 7.5 Years (Year 8) | 1985-01-16 | 1985-07-18 | 1986-01-17 | $3760.00 | Window Closed / Lapsed |
| 11.5 Years (Year 12) | 1989-01-16 | 1989-07-18 | 1990-01-17 | $7700.00 | Window Closed / Lapsed |