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Teaching device particularly adapted for the game of blackjack

Assignee: Individual
•
Filing: 1975-02-20
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Granted: 1976-06-15
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Expires: 1995-02-20
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Abstract

Abstract There is described a teaching device for use in learning the game of Blackjack. The unit has logic circuitry therein which is implemented according to certain logical formats enabling a user to play the game correctly based upon understanding the odds and chances he is subjected to during actual play. A memory stores a plurality of hands which are randomly selected and which based upon the user's hand, as displayed, determine a preferred course of action. If the user makes a decision contrary to a most desired approach, the device will indicate this condition. Similarly, if the user's decision is correct, this will also be displayed or verified by the device.

Inventors

  • 👤 Robert J. Feldheim

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-25 15:49
CPC Classifications
G; G09; G09B; G09B19/00; G09B19/22; A; A63; A63F; A63F1/00; A63F1/06

Claims Analysis

Total Claims: 13
Claim 1
Independent Claim 131 words
Apparatus for teaching the card game of Blackjack or a similar game, wherein it is desired for a player to possess a hand totaling in face card values, as close to a predetermined sum as possible; comprising: a. means for generating a first random number indicative of the total of a player's face value cards and a second number indicative of the face value of a dealer's card, and a control signal manifesting a desired one of a number of player actions, b. second means for selecting any one of said desired player actions, and c. logic means responsive to said second means and said control signal and operative to compare said selected action with said desired one to indicate a proper or improper selection by a player using said apparatus.
Claim 2
Dependent Claim 131 words
Apparatus for teaching the card game of Blackjack or a similar game, wherein it is desired for a player to possess a hand totaling in face card values, as close to a predetermined sum as possible; comprising: a. means for generating a first random number indicative of the total of a player's face value cards and a second number indicative of the face value of a dealer's card, and a control signal manifesting a desired one of a number of player actions, b. second means for selecting any one of said desired player actions, and c. logic means responsive to said second means and said control signal and operative to compare said selected action with said desired one to indicate a proper or improper selection by a player using said apparatus.
Claim 3
Dependent Claim 19 words
The apparatus according to claim 1 wherein said means for generating said random numbers includes a read only memory.
Claim 4
Dependent Claim 38 words
The apparatus according to claim 1 wherein said player actions include a Draw, Split, Double and Stand as conventionally used in the semantics of blackjack and each is associated with said second means as including separate selector switches.
Claim 5
Dependent Claim 25 words
The apparatus according to claim 1, further including means for displaying the sum of said first and second numbers by first and second separate displays.
Claim 6
Independent Claim 110 words
A method for teaching the game of Blackjack comprising the steps of: a. storing in a memory a plurality of numbers indicative of two player's cards and one dealer card, b. placing in said memory a digit in a predetermined position and determined according to the value of said player's cards with said dealer's cards, c. displaying said numbers on a separate display for said player's cards and said dealer's cards, d. depressing one of a given number of select switches determinative of one of a plurality of player actions available in said game of blackjack, and e. indicating whether said selected action was correct in view of said digit.
Claim 7
Independent Claim 110 words
A method for teaching the game of Blackjack comprising the steps of: a. storing in a memory a plurality of numbers indicative of two player's cards and one dealer card, b. placing in said memory a digit in a predetermined position and determined according to the value of said player's cards with said dealer's cards, c. displaying said numbers on a separate display for said player's cards and said dealer's cards, d. depressing one of a given number of select switches determinative of one of a plurality of player actions available in said game of blackjack, and e. indicating whether said selected action was correct in view of said digit.
Claim 8
Dependent Claim 98 words
A teaching apparatus for learning the game of blackjack, comprising: a. a memory having a plurality of addresses for storing at each address one of a plurality of blackjack hands, including at least two player cards and one dealer card, said address further including indicia stored therein determinative of a proper player response, b. means for displaying said Blackjack hand as stored, c. selection means for selecting any one of a given number of player responses, and d. logic means responsive to said one selected response and said indicia to provide an indication of a correct player decision.
Claim 9
Dependent Claim 98 words
A teaching apparatus for learning the game of blackjack, comprising: a. a memory having a plurality of addresses for storing at each address one of a plurality of blackjack hands, including at least two player cards and one dealer card, said address further including indicia stored therein determinative of a proper player response, b. means for displaying said Blackjack hand as stored, c. selection means for selecting any one of a given number of player responses, and d. logic means responsive to said one selected response and said indicia to provide an indication of a correct player decision.
Claim 10
Dependent Claim 43 words
The apparatus according to claim 6 wherein said memory is a read only memory having a plurality of address locations for storing therein any combination determined by a deck of fifty-two playing cards and indicative of two player cards and one dealer's card.
Claim 11
Dependent Claim 22 words
The apparatus according to claim 6 wherein said memory is of the type which is accessed by an X and Y registers.
Claim 12
Dependent Claim 12 words
The apparatus according to claim 8 wherein said registers are randomly accessed.
Claim 13
Dependent Claim 37 words
The apparatus according to claim 6 wherein said logic means include a RIGHT display indicator and a WRONG display indicator, said wrong display indicator being activated whenever an improper player response is selected by said selection means.

References Cited (Backward Citations)

US3584398A Cited
US3796433A Cited
US3689071A Cited
US3854226A Cited
US3924340A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1979-06-15 1979-12-15 1980-06-15 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 1983-06-15 1983-12-15 1984-06-15 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 1987-06-15 1987-12-15 1988-06-15 $7700.00 Window Closed / Lapsed

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