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US3924858A Expired / Lapsed US ⏱️ 0.0 years remaining

Board game apparatus

Assignee: Individual
•
Filing: 1973-08-23
•
Granted: 1975-12-09
•
Expires: 1993-08-23
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Abstract

Abstract A game in which the flow of traffic is simulated and in which a panel is formed of a center section and side sections. The center section is imprinted with multiple lane main streets running across the center section from one side section to the other and also at right angles thereto. Traffic signals are provided, especially at the intersections of the main streets and take the form of holes in the panel with a slide member therebeneath on which the signals are imprinted to be viewed through the holes with the slide member being adjustable to change the signals. The side sections include main street portions thereon connecting with the main streets on the center section and terminating in a circular path. Auxiliary streets representing starting regions are disposed inside the circular path and lead thereto. Figures are provided for moving along the paths and are advanced therealong in conformity with the value displayed on one or more thrown dice. The driving paths of the streets are subdivided into spaces and at least some of the spaces bear indicia.

Inventors

  • 👤 Siegfried Dittrich
  • 👤 Kurt Jackel

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-11-03 06:17
CPC Classifications
A; A63; A63F; A63F3/00; A63F3/04; A63F3/0494; A63F3/00003; A63F3/00006

Claims Analysis

Total Claims: 11
Claim 1
Independent Claim 145 words
In combination as a game in which traffic flow is simulated; a panel having a plurality of playing tracks in the form of a series of spaces of which at least some bear indicia, said play tracks serving as paths along which figures are moved in conformity with values displayed by at least one thrown die, said playing tracks forming both main streets and auxiliary streets and at least the main streets having at least two driving lanes each made up of a series of spaces, said streets including intersecting streets, traffic signal means disposed at intersections of said streets for directing the movement of the figures, at least some of said traffic signal means being instructively variable, and a circular path connected to the ends of said street portions, said auxiliary streets being at least in part inside said circular path and connecting therewith.
Claim 2
Dependent Claim 145 words
In combination as a game in which traffic flow is simulated; a panel having a plurality of playing tracks in the form of a series of spaces of which at least some bear indicia, said play tracks serving as paths along which figures are moved in conformity with values displayed by at least one thrown die, said playing tracks forming both main streets and auxiliary streets and at least the main streets having at least two driving lanes each made up of a series of spaces, said streets including intersecting streets, traffic signal means disposed at intersections of said streets for directing the movement of the figures, at least some of said traffic signal means being instructively variable, and a circular path connected to the ends of said street portions, said auxiliary streets being at least in part inside said circular path and connecting therewith.
Claim 3
Dependent Claim 206 words
In combination as a game in which traffic flow is simulated; a panel having a plurality of playing tracks in the form of a series of spaces of which at least some bear indicia, said play tracks serving as paths along which figures are moved in conformity with values displayed by at least one thrown die, said playing tracks forming both main streets and auxiliary streets and at least the main streets having at least two driving lanes each made up of a series of spaces, said streets including intersecting streets, traffic signal means disposed at intersections of said streets for directing the movement of the figures, at least some of said traffic signal means being instructively variable, each main street having three lanes, said panel having a main central section in which said main streets are located and auxiliary sections at a pair of opposite marginal edges of said main section and having said auxiliary streets, said main streets including streets extending longitudinally and transversely of said central section, said auxiliary section having street portions thereon forming continuations of the longitudinal main streets, a circular path connected to the ends of said street portions, said auxiliary streets being inside said circular path and connecting therewith.
Claim 4
Dependent Claim 206 words
In combination as a game in which traffic flow is simulated; a panel having a plurality of playing tracks in the form of a series of spaces of which at least some bear indicia, said play tracks serving as paths along which figures are moved in conformity with values displayed by at least one thrown die, said playing tracks forming both main streets and auxiliary streets and at least the main streets having at least two driving lanes each made up of a series of spaces, said streets including intersecting streets, traffic signal means disposed at intersections of said streets for directing the movement of the figures, at least some of said traffic signal means being instructively variable, each main street having three lanes, said panel having a main central section in which said main streets are located and auxiliary sections at a pair of opposite marginal edges of said main section and having said auxiliary streets, said main streets including streets extending longitudinally and transversely of said central section, said auxiliary section having street portions thereon forming continuations of the longitudinal main streets, a circular path connected to the ends of said street portions, said auxiliary streets being inside said circular path and connecting therewith.
Claim 5
Dependent Claim 29 words
A game in combination according to claim 2 in which at least the main streets have three side by side lanes each made up of a series of spaces.
Claim 6
Dependent Claim 42 words
A game in combination according to claim 2 in which said panel comprises holes within the range of said play tracks, and adjustable means beneath the panel observable through said holes and having traffic signals thereon to be viewed through the holes.
Claim 7
Dependent Claim 26 words
A game in combination according to claim 4 in which said adjustable means is in the form of a printed member slidably supported beneath said panel.
Claim 8
Dependent Claim 42 words
A game in combination according to claim 5 which includes guide means beneath said panel slidably supporting said adjustable member, and means for positioning said adjustable member along said guide means to cause the signals thereon to be visible through said holes.
Claim 9
Dependent Claim 49 words
A game in combination according to claim 1 in which each main street has three lanes, said panel having a main central section in which said main streets are located and auxiliary sections at a pair of opposite marginal edges of said main section and having said auxiliary streets.
Claim 10
Dependent Claim 42 words
A game in combination according to claim 4 in which said panel comprises a central section and side or end sections, said main streets being located on said central section, said adjustable member being disposed on the underside of said central section.
Claim 11
Dependent Claim 20 words
A game in combination according to claim 2 in which said panel has a cardboard sUrface with an imprint thereon.

References Cited (Backward Citations)

US651811A Cited
US1455045A Cited
US2811361A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1978-12-08 1979-06-09 1979-12-09 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 1982-12-08 1983-06-09 1983-12-09 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 1986-12-08 1987-06-09 1987-12-09 $7700.00 Window Closed / Lapsed

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