Claims Analysis
Total Claims: 28
Claim 1
Independent Claim
71 words
A game system, comprising: a mobile phone having a first transceiver for providing connections to a
cellular network and a second transceiver for providing short-haul connectivity;
and a game unit for interfacing with a player, the game unit having a third
transceiver for providing short-haul connectivity; wherein the mobile phone and the game unit are linked by the transceivers
therein to enable a game to be played on the game unit.
Claim 2
Dependent Claim
25 words
The game system of claim 1 wherein the game unit comprises a
group selection interface for choosing a player to include in a gaming group.
Claim 3
Dependent Claim
17 words
The game system of claim 1 wherein the second and third
transceiver comprises short range wireless transceivers.
Claim 4
Dependent Claim
20 words
The game system of claim 3 wherein the short range wireless
transceivers comprises modules designed according to a Bluetooth specification.
Claim 5
Dependent Claim
15 words
The game system of claim 3 wherein the short range wireless
transceivers comprises infrared transceivers.
Claim 6
Dependent Claim
17 words
The game system of claim 3 wherein the short range wireless
transceivers comprises universal asynchronous receiver/transceivers (UARTs).
Claim 7
Dependent Claim
19 words
The game system of claim 1 wherein the transceivers enable a
game to be downloaded to the game unit.
Claim 8
Dependent Claim
88 words
An interactive game system, comprising: a mobile phone having a first transceiver for providing connections to a
cellular network and a second transceiver for providing short-haul connectivity;
and a plurality of game units for interfacing with a plurality of players, each of
the game units having a third transceiver for providing short-haul connectivity; wherein at least one mobile phone and the game units are linked by the
second and third transceivers therein to enable a game to be played on the game
units by the plurality of players.
Claim 9
Dependent Claim
18 words
The interactive game system of claim 8 wherein the second and
third transceiver are short range wireless transceivers.
Claim 10
Dependent Claim
21 words
The interactive game system of claim 9 wherein the short range
wireless transceivers comprise modules designed according to a Bluetooth
specification.
Claim 11
Dependent Claim
16 words
The interactive game system of claim 9 wherein the short range
wireless transceivers comprise infrared transceivers.
Claim 12
Dependent Claim
18 words
The interactive game system of claim 9 wherein the short range
wireless transceivers comprise universal asynchronous receiver/transceivers
(UARTs).
Claim 13
Dependent Claim
24 words
The interactive game system of claim 8 wherein the at least one
mobile phone is used to download a game to the game units.
Claim 14
Dependent Claim
28 words
The interactive game system of claim 8 wherein the at least one
mobile phone comprises a group selection interface for choosing players to
include in a gaming group.
Claim 15
Dependent Claim
24 words
The interactive game system of claim 8 wherein the at least one
mobile phone comprises mobile phones associated with each of the game units.
Claim 16
Dependent Claim
36 words
The interactive game system of claim 15 wherein the second
transceiver in the mobile phones comprise short range transceivers, each of the
game units being linked to an associated mobile phone by the short range
transceiver.
Claim 17
Dependent Claim
26 words
The interactive game system of claim 8 further comprising a base
station, a game server and a network interconnecting the base station and the
game server.
Claim 18
Dependent Claim
33 words
The interactive game system of claim 17 wherein the game server
provides a game across the network and base station to the at least one mobile
phone for play on the game units.
Claim 19
Dependent Claim
80 words
A mobile phone, comprising: a keypad for providing user input; a speaker and microphone for providing audio data to a user; a display for displaying information concerning the mobile phone to a user; a first transceiver for providing connections to a cellular network; a second transceiver for providing short-haul connectivity; and a controller, coupling the keypad, speaker and microphone, display and
transceiver, for processing data, wherein the second transceiver comprises a
short range transceiver for linking to a game unit.
Claim 20
Dependent Claim
25 words
The mobile phone of claim 19 wherein the game unit comprises a
group selection interface for choosing a player to include in a gaming group.
Claim 21
Dependent Claim
22 words
The mobile phone of claim 19 further comprising a group selection
interface for choosing a player to include in a gaming group.
Claim 22
Independent Claim
47 words
A method for playing a game, comprising: displaying a game on a plurality of game units; linking the plurality of game units to at least one mobile phone using a
short range transceiver; and sending game signals from the mobile phone to a game server for
processing.
Claim 23
Independent Claim
52 words
A method for playing a game, comprising: displaying a game on a plurality of game units; and linking each of the game units to an associated mobile phone, each
mobile phone and game unit including a short range transceiver for providing the
link between the game units and the associated mobile phone.
Claim 24
Dependent Claim
24 words
The method of claim 23 further comprising downloading a game
program from a game server to a game unit using an associated mobile phone.
Claim 25
Dependent Claim
22 words
The method of claim 23 further comprising selecting a gaming
group among the plurality of game units using a group selection process.
Claim 26
Independent Claim
31 words
A method for playing a game, comprising: establishing a first player as a master; providing short range signal from the master to at least a second player for
controlling game parameters.
Claim 27
Dependent Claim
44 words
The method of claim 26 wherein the master stores the name of the
current game, the identification and addresses of all players in the current game,
game related information needed by the players and game state information for
all players participating in the game.
Claim 28
Dependent Claim
39 words
The method of claim 26 wherein each of the first and at least
second player need to store the name of the current game, the identification of
the master and the game state information last retrieved from the master.