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EP1066867A2 Expired / Lapsed EP ⏱️ 0.0 years remaining

Method and apparatus for playing games between the clients of entities at different locations

Assignee: Nokia Technologies Oy
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Filing: 2000-07-05
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Granted: —
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Expires: 2020-07-05
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Abstract

Abstract A method and apparatus for playing games between the clients of entities at different locations by linking multiple players together through a network using the users' mobile phones. The method includes connecting a plurality of mobile phones together to a game server through a network for playing a game, setting up a game scenario for each of the plurality of mobile phones and transmitting game signals between the plurality mobile phones across the network. At least two of the plurality of mobile phones are remotely located. The mobile phones connect to the network through a base station. A connection from a mobile phone to the network through a base station is a low power radio frequency connection. The interactive game may be interrupted when a mobile phone receives a call. The interactive game is interrupted only for the mobile phone receiving the call.

Inventors

  • 👤 Martin Zilliacus
  • 👤 Heikki Rautila

Bibliographic Details

Application Number —
Jurisdiction EP
Data Source google_patents
Last Synchronized 2026-10-29 16:41
CPC Classifications
A; A63; A63F; A63F13/00; A63F13/30; A63F13/32; A63F13/327; A63F13/12; A63F13/33; A63F13/332; A63F2300/00; A63F2300/40; A63F2300/404; A63F2300/405; A63F2300/406

Claims Analysis

Total Claims: 41
Claim 1
Independent Claim 69 words
A method for playing games between players at remote locations; connecting a plurality of mobile phones together to a game server through a network for playing a game, the game server being connected to the network; setting up a game scenario at the game server for each of the plurality of mobile phones; and transmitting game signals between the plurality mobile phones across the network via the game server.
Claim 2
Dependent Claim 18 words
The method of claim 1, wherein at least two of the plurality of mobile phones are remotely located.
Claim 3
Dependent Claim 13 words
The method of claim 1 wherein the network is a local area network.
Claim 4
Dependent Claim 13 words
The method of claim 1 wherein the network is a wide area network.
Claim 5
Dependent Claim 11 words
The method of claim 1 wherein the network is the Internet.
Claim 6
Dependent Claim 14 words
The method of claim 1 wherein the network is a public land mobile network.
Claim 7
Dependent Claim 14 words
The method of claim 1 wherein the network is a public switched telephone network.
Claim 8
Dependent Claim 12 words
The method of claim 1 wherein the network is a wireless network.
Claim 9
Dependent Claim 17 words
The method of claim 1 wherein the mobile phones connect to the network through a base station.
Claim 10
Dependent Claim 26 words
The method of claim 9 wherein a connection from a mobile phone to the network through a base station is a low power radio frequency connection.
Claim 11
Dependent Claim 18 words
The method of claim 1 wherein the interactive game is interrupted when a mobile phone receives a call.
Claim 12
Dependent Claim 19 words
The method of claim 11 wherein the interactive game is interrupted only for the mobile phone receiving the call.
Claim 13
Dependent Claim 43 words
The method of claim 1 wherein at least two of the mobile phones are located in a single location, a first mobile phone in the single location communicating with a second mobile phone in the single location using a low power RF transceiver.
Claim 14
Dependent Claim 63 words
The method of claim 1 wherein the setting up a game scenario further comprises: transmitting an inquiry by a new player; receiving the inquiry at active mobile phones; transmitting a response by the active units; reviewing the response and game data collected at the game server; and establishing a game in accordance with the response and the game data from the game server.
Claim 15
Dependent Claim 83 words
A mobile phone, comprising: a key pad for dialing, for controlling menu operation and for entering phone control functions; a display for showing keypad entries and a game scenario; a controller for processing user input and for controlling the display, the controller using a transceiver to connect the mobile phone to a game server through a network for playing an interactive game and transmitting game signals to the game server via the network for reception by the at least one other mobile phone.
Claim 16
Dependent Claim 17 words
The mobile phone of claim 15 wherein the controller sets-up a game scenario for the interactive game.
Claim 17
Dependent Claim 14 words
The mobile phone of claim 15 wherein the network is a local area network.
Claim 18
Dependent Claim 14 words
The mobile phone of claim 15 wherein the network is a wide area network.
Claim 19
Dependent Claim 12 words
The mobile phone of claim 15 wherein the network is the Internet.
Claim 20
Dependent Claim 15 words
The mobile phone of claim 15 wherein the network is a public land mobile network.
Claim 21
Dependent Claim 15 words
The mobile phone of claim 15 wherein the network is a public switched telephone network.
Claim 22
Dependent Claim 13 words
The mobile phone of claim 15 wherein the network is a wireless network.
Claim 23
Dependent Claim 21 words
The mobile phone of claim 15 wherein the controller causes the transceiver to connect to the network through a base station.
Claim 24
Dependent Claim 16 words
The mobile phone of claim 23 wh'erein the transceiver comprises a low power radio frequency transceiver.
Claim 25
Dependent Claim 18 words
The mobile phone of claim 15 wherein the interactive game is interrupted when the transceiver receives a call.
Claim 26
Dependent Claim 19 words
The mobile phone of claim 25 wherein the interactive game is interrupted only for a transceiver receiving the call.
Claim 27
Dependent Claim 53 words
The mobile phone of claim 15 wherein the controller sets up a game scenario by transmitting a game inquiry message; receiving responses by active units, reviewing the response and game data collected at the game server and establishing a game in accordance with the response and the game data from the game server.
Claim 28
Dependent Claim 68 words
An interactive game system, comprising: a network; and a plurality of mobile phones coupled together through a game server locaced in the network, each of the mobile phones comprising a controller for processing user input and for controlling a display, the controller connecting the mobile phones through a network using a transceiver for playing an interactive game and transmitting game signals to the game server via the network.
Claim 29
Dependent Claim 14 words
The interactive game system of claim 28 wherein the controller sets-up the interactive game.
Claim 30
Dependent Claim 15 words
The interactive game system of claim 28 wherein the network is a local area network.
Claim 31
Dependent Claim 15 words
The interactive game system of claim 28 wherein the network is a wide area network.
Claim 32
Dependent Claim 13 words
The interactive game system of claim 28 wherein the network is the Internet.
Claim 33
Dependent Claim 16 words
The interactive game system of claim 28 wherein the network is a public land mobile network.
Claim 34
Dependent Claim 16 words
The interactive game system of claim 28 wherein the network is a public switched telephone network.
Claim 35
Dependent Claim 14 words
The interactive game system of claim 28 wherein the network is a wireless network.
Claim 36
Dependent Claim 19 words
The interactive game system of claim 28 wherein the mobile phones connect to the network through a base station.
Claim 37
Dependent Claim 30 words
The interactive game system of claim 36 wherein the connection from the mobile phones to the network is made through the base station using a low power radio frequency connection.
Claim 38
Dependent Claim 20 words
The interactive game system of claim 28 wherein the interactive game is interrupted when a mobile phone receives a call.
Claim 39
Dependent Claim 21 words
The interactive game system of claim 38 wherein the interactive game is interrupted only for the mobile phone receiving the call.
Claim 40
Dependent Claim 51 words
The interactive game system of claim 28 wherein at least two of the mobile phones are located in a single location, a first mobile phone in the single location communicating with a second mobile phone in the single location using the transceiver, the transceiver further comprising a low power RF transceiver.
Claim 41
Dependent Claim 71 words
The interactive game system of claim 28 wherein a first mobile phone sets up a game scenario by transmitting a game inquiry message that is received by at least a second mobile phone, wherein the at least second mobile phone transmitting a response, reviewing the response and game data collected at the game server and establishing a game in accordance with the response and the game data from the game server.

References Cited (Backward Citations)

JPH08191954A Cited
US5618045A Cited
JPH10113469A Cited
JPH10271562A Cited

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Maintenance schedule is calculated for granted US utility patents.

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