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EP0429160A2 Expired / Lapsed EP ⏱️ 0.0 years remaining

Memory cartridge for use with TV game machine

Assignee: SNK Corp
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Filing: 1990-03-06
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Granted: —
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Expires: 2010-03-06
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Abstract

Abstract A memory cartridge for use with a TV game machine. It has a plurality of memories containing picture images such as game characters, messages and letters, a memory containing a sound program and a memory for synthesizing sound. The memories containing picture images have their data buses connected to a pin connector through a parallel-­serial converter circuit to reduce the number of pins forming the pin connector.

Inventors

  • 👤 Yoshihiko Hasegawa

Bibliographic Details

Application Number —
Jurisdiction EP
Data Source google_patents
Last Synchronized 2026-11-01 23:04
CPC Classifications
B; B82; B82Y; B82Y20/00; A; A63; A63F; A63F13/00; A63F13/90; A63F13/95; A63F13/50; A63F13/54; G; G11; G11C; G11C11/00; G11C11/21; G11C11/42; G11C13/00; G11C13/04; G11C13/041; G11C5/00; G11C5/06; G11C5/066; G11C7/00; G11C7/005; H; H10; H10F; H10F77/00; H10F77/10; H10F77/14; H10F77/146; A63F2300/00; A63F2300/20; A63F2300/206; A63F2300/60; A63F2300/6063; A63F2300/6081

Claims Analysis

Total Claims: 12
Claim 1
Independent Claim 69 words
A memory cartridge for use for example in a video game machine, the cartridge comprising a memory and a bus converter for converting data between a first bus sassociated with the memory and a second bus for transferring data between the cartridge and the game machine which second bus has fewer lines than the first bus thereby minimising the number of connections between the cartridge and the game machine.
Claim 2
Dependent Claim 69 words
A memory cartridge for use for example in a video game machine, the cartridge comprising a memory and a bus converter for converting data between a first bus sassociated with the memory and a second bus for transferring data between the cartridge and the game machine which second bus has fewer lines than the first bus thereby minimising the number of connections between the cartridge and the game machine.
Claim 3
Dependent Claim 32 words
A memory cartridge as claimed in claim 1, wherein she memory comprises a plurality of memory portions with each portion being arranged to store information relating to a part of a game.
Claim 4
Dependent Claim 28 words
A memory cartridge as claimed in claim 1 or claim 2, wherein at least part of the memory comprises at least one non-volatile read only memory (ROM) device.
Claim 5
Dependent Claim 19 words
A memory cartridge as claimed in claim 3, wherein the at least one ROM has a 32-bit data bus.
Claim 6
Dependent Claim 16 words
A memory cartridge as claimed in any preceding claim wherein the converter comprises a parallel/serial converter.
Claim 7
Dependent Claim 19 words
A memory cartridge as claimed in any preceding claiml wherein the second bus comprises an eight bit dot-serial bus.
Claim 8
Dependent Claim 18 words
A game machine adapted for use with a memory cartridge as claimed in any of the preceding claims.
Claim 9
Dependent Claim 21 words
A game machine as claimed in claim 7 further comprising means for storing information relating to the status of a game.
Claim 10
Dependent Claim 18 words
A memory cartridge as claimed in any of claims 1 to 6 in use in a game machine.
Claim 11
Dependent Claim 64 words
A memory cartridge for use with a TV game machine, comprising a plurality of non-volatile memories containing picture images such as game characters, messages and letters, a non-volatile memory containing a sound program, a non-volatile memory for synthesizing sound, a non-volatile memory containing a game main program, and a parallel-serial converter circuit connected to the data buses of said non-volatile memories containing picture images.
Claim 12
Dependent Claim 64 words
A memory cartridge for use with a TV game machine, comprising a plurality of non-volatile memories containing picture images such as game characters, messages and letters, a non-volatile memory containing a sound program, a non-volatile memory for synthesizing sound, a non-volatile memory containing a game main program, and a parallel-serial converter circuit connected to the data buses of said non-volatile memories containing picture images.

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