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EP0360613B1 Expired / Lapsed EP ⏱️ 0.0 years remaining

Game machine data transfer system

Assignee: Bally Gaming International Inc
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Filing: 1989-09-22
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Granted: 1995-01-04
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Expires: 2009-09-22
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Abstract

Abstract A system of data transfer is provided for use in a game machine environment such as a casino in which a number of game machines are provided and players are free to move from one to another. Each player carries a smart card or data transfer unit (20) containing a memory (26) and a processor (22) having addressing, control, protection and/or encryption circuitry. An interface unit (40) (FIG.3) associated with each game machine (10). is adapted to receive the card (20) for accessing the data in the card memory (26). A central data processor (82) also is adapted to receive the card (20), and has means to access the data. The processor (22) is organized to record machine data from the game machine (10) in the data memory (26) of the card (20) and to modify player information in the data memory. The memory (26) may store data regarding cash flow. security violations, machine malfunctions and/or volume of play attributable to an individual player. Machine performance may be monitored and the eligibility of a player to receive premiums as a play incentive may be determined. When the cards (20) are returned to the central data processor (82) they provide casino management a detailed overview of the casino organization and permit much statistical analysis of player and machine behaviour. The cards can be used as a means of paying winnings to players, with the players returning the cards to the central data processor (82) at a cashier's station to redeem their winnings.

Inventors

  • 👤 Theodore R. Sarbin
  • 👤 Darryl E. Kuhns
  • 👤 Paul R. Brugger
  • 👤 Walter H. Wellman

Bibliographic Details

Application Number —
Jurisdiction EP
Data Source google_patents
Last Synchronized 2026-11-04 14:14
CPC Classifications
G; G07; G07F; G07F7/00; G07F7/08; G07F7/10; G07F7/1008; G06; G06Q; G06Q20/00; G06Q20/22; G06Q20/229; G06Q20/30; G06Q20/34; G06Q20/341; G06Q20/346; G06Q20/36; G06Q20/363; G07F17/00; G07F17/0014; G07F17/32; G07F17/3244; G07F17/3248; G07F17/3251; G07F17/326; G07F17/3272; G07F17/3281; G07F7/0866

Claims Analysis

Total Claims: 12
Claim 1
Independent Claim 245 words
A data transfer system for use with a plurality of game machines (10) comprising: a plurality of portable data units (20) for carrying by players, each portable data unit (20) comprising a data memory (26) containing player account information relevant to its associated player; an interface unit (40) incorporated into each game machine (10) for receiving the portable data unit (20) carried by a player and for reading from the data memory (26) of that portable data unit (20) player information; and a central data processor (82) for receiving the portable data unit (20) carried by a player and reading therefrom the player information, CHARACTERISED IN THAT each interface unit (40) includes means for transmitting to the data memory (26) of a portable data unit (20) received therein machine data; each portable data unit (20) or each interface unit (40) further comprises a processor (22 or 46) for recording machine data in the data memory (26) of a portable data unit (20) received in an interface unit (40) of a game machine (10) and for modifying player information stored in the said data memory (26) in response to selected machine data transmitted to the portable data unit (20) by the interface unit (40) in which it is received; and the central data processor (82) further includes means for reading from a portable data unit (20) inserted therein machine data relating to the game machines (10) with which the portable data unit (20) has been used.
Claim 2
Dependent Claim 59 words
A system according to claim 1, wherein each portable data unit (20) comprises a processor (22) for modifying the player information stored in the data memory (26) of the portable data unit (20) when received in an interface unit (40) in response to the selected machine data transmitted to the portable data unit (20) by the interface unit (40).
Claim 3
Dependent Claim 53 words
A system according to claim 1, wherein each interface unit (40) comprises a processor (46) for modifying the player information stored in the data memory (26) of a portable data unit (20) inserted therein, in response to the selected machine data transmitted to the portable data unit (20) from the interface unit (40).
Claim 4
Dependent Claim 72 words
A system according to claim 1, wherein each portable data unit (20) comprises a processor (22) and each interface unit (40) comprises a processor (46), the processors (22, 46) cooperating to modify the player information stored in the data memory (26) of a portable data unit (20) received in an interface unit (40) in response to the selected machine data transmitted to the portable data unit (20) by the interface unit (40).
Claim 5
Independent Claim 19 words
A system according to any preceding claim, in which the data memory (26) is a non-volatile random access memory.
Claim 6
Independent Claim 24 words
A system according to any preceding claim, in which the interface units (40) are included within the outer housings of the game machines (10).
Claim 7
Independent Claim 43 words
A system according to any preceding claim, in which both the interface units (40) and the data unit (20) comprise means for encrypting data transmitted to the portable data unit (20) and means for decrypting data transmitted from the portable data units (20).
Claim 8
Independent Claim 25 words
A system according to any preceding claim, in which each interface unit (40) includes means for adding date and time information to the selected data.
Claim 9
Independent Claim 30 words
A system according to any preceding claim, in which each interface unit (40) additionally includes a display (78) for displaying player information from a portable data unit (20) inserted therein.
Claim 10
Independent Claim 24 words
A system according to any preceding claim, in which each portable data unit (20) has outer dimensions that correspond to a standard credit card.
Claim 11
Independent Claim 31 words
A system according to any preceding claim, wherein each portable data unit (20) has a separate memory or memory area (26) configured to receive player information, play information and machine data.
Claim 12
Dependent Claim 63 words
A system according to claim 11, wherein the play information includes player account information including separate fields to identify, for each denomination of currency acceptable to the game machine, the number of games played, the amount of any winnings, the number of coins or tokens inserted into the game machine while the portable data unit (20) is inserted therein and the time played.

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