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EP0058488A1 Expired / Lapsed EP ⏱️ 0.0 years remaining

An amusement or gaming machine

Assignee: ACE COIN EQUIPMENT Ltd
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Filing: 1982-01-29
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Granted: —
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Expires: 2002-01-29
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Abstract

Abstract A fruit machine has a display screen (5) on which is formed an image consisting of a plurality of columns of symbols (1-4), the symbols progressing during play along the column to disappear from the bottom end thereof while fresh symbols appear at the top end of the column. The movement of the symbols is stopped at the end of the game to produce a static final image in which the combination of symbols determines whether or not a player has won. Column-exchanging means controlled by player controls (8 and 9) are provided to enable the player to exchange the positions of respective columns of symbols in the display in an attempt to achieve a winning combination.

Inventors

  • 👤 William Keith Arnold

Bibliographic Details

Application Number —
Jurisdiction EP
Data Source google_patents
Last Synchronized 2026-11-04 20:01
CPC Classifications
G; G07; G07F; G07F17/00; G07F17/32; G07F17/326; G07F17/3262; G07F17/3265

Claims Analysis

Total Claims: 10
Claim 1
Independent Claim 100 words
An amusement or gaming machine having a display screen on which is formed an image of a symbol array in which the symbols change during play to form chance combinations, the displayed combination of symbols at the end of a game determining whether or not the player has won according to predetermined rules, in which machine symbol-exchanging means operable by the player are provided to enable the player to exchange the respective positions of at least two of the symbols in a static condition of the array during the course of a game in an attempt to obtain an advantage.
Claim 2
Dependent Claim 100 words
An amusement or gaming machine having a display screen on which is formed an image of a symbol array in which the symbols change during play to form chance combinations, the displayed combination of symbols at the end of a game determining whether or not the player has won according to predetermined rules, in which machine symbol-exchanging means operable by the player are provided to enable the player to exchange the respective positions of at least two of the symbols in a static condition of the array during the course of a game in an attempt to obtain an advantage.
Claim 3
Dependent Claim 118 words
A fruit machine having a display screen on which is formed an image consisting of a plurality of columns of symbols, the symbols progressing during play along the column to disappear from one end thereof while fresh symbols appear at the other end of the column, the displayed combination of symbols at the end of the game determining whether or not a player has won according to predetermined rules, in which machine symbol exchanging means operable by the player are provided to enable the player to exchange the respective positions of at least two of the symbols in a static condition of the displayed image during the course of a game in an attempt to obtain an advantage.
Claim 4
Dependent Claim 118 words
A fruit machine having a display screen on which is formed an image consisting of a plurality of columns of symbols, the symbols progressing during play along the column to disappear from one end thereof while fresh symbols appear at the other end of the column, the displayed combination of symbols at the end of the game determining whether or not a player has won according to predetermined rules, in which machine symbol exchanging means operable by the player are provided to enable the player to exchange the respective positions of at least two of the symbols in a static condition of the displayed image during the course of a game in an attempt to obtain an advantage.
Claim 5
Dependent Claim 30 words
A fruit machine according to claim 2, wherein the symbol exchanging means comprises means for enabling the player to exchange the respective positions of first and second columns of symbols.
Claim 6
Dependent Claim 35 words
A fruit machine according to claim 3 which has a display of four or more columns of symbols, wherein the symbol-exchanging means comprises means for exchanging the respective positions of third and fourth symbol columns.
Claim 7
Dependent Claim 25 words
A machine according to any preceding claim, wherein the symbol-exchanging means constitutes an intermittent feature of the machine which is available only for selected games.
Claim 8
Dependent Claim 19 words
A machine according to claim 5 which has a warning device to indicate that the column-exchanging feature is available.
Claim 9
Dependent Claim 30 words
A machine according to any preceding claim, wherein the symbol-exchanging means is operable by the player in a static condition of the symbol array at the end of a game.
Claim 10
Dependent Claim 30 words
A machine according to any preceding claim, wherein the symbol-exchanging means is operable by the player in a static condition of the symbol array at the start of a game.

References Cited (Backward Citations)

DE2329255A1 Cited
US3918716A Cited
DE2527724A1 Cited
GB1466765A Cited
EP0005930A1 Cited
GB2033638A Cited

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