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USRE35819E Expired / Lapsed US ⏱️ 0.0 years remaining

Simulated visual display system for a game device

Assignee: Sega Corp
•
Filing: 1996-03-04
•
Granted: 1998-06-02
•
Expires: 2016-03-04
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Abstract

Abstract An arcade game which can have simulated objects, such as race horses traversing a stimulated race track, can further have video images generated which will represent the same positional relationship of the objects. The track can positionally sense the actual position of the moving objects and an image forming circuit can be responsive to the positional data to generate computer images from a variety of angles based on background images of the track and of the individual horses to project a realistic computer image for observers.

Inventors

  • 👤 Hisashi Suzuki

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-11-09 11:04
CPC Classifications
A; A63; A63F; A63F9/00; A63F9/14; A63F9/143; A63F3/00; A63F3/00643; A63F2003/00662; A63F2003/00665; A63F9/24; A63F2009/2448; A63F2009/245; A63F2009/2457; A63F2009/246; A63F2009/2461; A63F2009/2463; A63F2250/00; A63F2250/14

Claims Analysis

Total Claims: 37
Claim 1
Independent Claim 89 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated objects moving across a support surface comprising: means for moving the individual simulated objects across the support surface; a display screen; means for monitoring the position of the simulated objects on the support surface and providing positional signals; and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals.Iadd., .Iaddend.including an image parameter memory and a character image memory.
Claim 2
Dependent Claim 89 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated objects moving across a support surface comprising: means for moving the individual simulated objects across the support surface; a display screen; means for monitoring the position of the simulated objects on the support surface and providing positional signals; and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals.Iadd., .Iaddend.including an image parameter memory and a character image memory.
Claim 3
Dependent Claim 45 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 1 wherein the means for monitoring includes an array of wires and oscillator coils on the means for moving the simulated objects for inducing a current in the array of wires indicative of the position of the object.
Claim 4
Dependent Claim 24 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 1 wherein the means for moving includes a carrier member mounted for self-propulsion beneath the support surface.
Claim 5
Dependent Claim 23 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 3 further including means for wireless communications between the image formation means and the carrier member.
Claim 6
Dependent Claim 70 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 1 wherein the image formation means includes a character image setting circuit for providing positions of the simulated images, a background image generating circuit for providing a background image, and a priority circuit for selectively outputting images of the simulated images and background images whereby the displayed images will change in correlation with the position of the simulated objects on the support surface.
Claim 7
Dependent Claim 167 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated objects moving across a support surface comprising: a display screen; means for moving the individual simulated objects . .across.!. .Iadd.on .Iaddend.the support surface.Iadd., .Iaddend.including a motor driven carrier member positioned underneath the support surface and connected to a simulated object by a force field through the support surface; means for monitoring the position of the simulated objects on the support surface and providing positional signals, and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals.Iadd., .Iaddend.including an image parameter memory, a character image memory, a character image setting circuit for providing positions of the simulated images from the image parameters and character image memories and a background image generating circuit for providing a background image whereby the displayed images will change in correlation with the position of the simulated . .images.!. .Iadd.objects .Iaddend.on the support surface.
Claim 8
Dependent Claim 167 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated objects moving across a support surface comprising: a display screen; means for moving the individual simulated objects . .across.!. .Iadd.on .Iaddend.the support surface.Iadd., .Iaddend.including a motor driven carrier member positioned underneath the support surface and connected to a simulated object by a force field through the support surface; means for monitoring the position of the simulated objects on the support surface and providing positional signals, and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals.Iadd., .Iaddend.including an image parameter memory, a character image memory, a character image setting circuit for providing positions of the simulated images from the image parameters and character image memories and a background image generating circuit for providing a background image whereby the displayed images will change in correlation with the position of the simulated . .images.!. .Iadd.objects .Iaddend.on the support surface.
Claim 9
Dependent Claim 17 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 6 wherein the simulated objects are riders and racing horses.
Claim 10
Dependent Claim 20 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 6 wherein the means for monitoring includes oscillator coils on the carrier member.
Claim 11
Dependent Claim 23 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 6 further including wireless means for activating the oscillator coils and motors on the carrier member.
Claim 12
Dependent Claim 239 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated physical objects moving across a support surface and simultaneously display computer generated video displays of the simulated objects, comprising: a support surface simulating an environment . .of the arcade game.!. .Iadd.for the simulated objects.Iaddend.; a plurality of simulated objects to provide individual players of the . .arcade.!. game; a display screen mounted for enabling a viewer to watch the play action of the simulated objects on the support surface and the display screen; means for providing a play action of the . .arcade.!. game; means for moving the individual simulated objects across the support surface.Iadd., .Iaddend.including a motor driven carrier member positioned underneath the support surface and connected to a simulated object by a force field through the support surface; means for monitoring the position of the simulated objects on the support surface and providing positional signals, and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals.Iadd., .Iaddend.including an image parameter memory, a character image memory, a character image setting circuit for providing positions of the simulated images from the image parameters and character image memories and a background image generating circuit for providing a background image whereby the displayed images will change in correlation with the position of the simulated . .images.!. .Iadd.objects .Iaddend.on the support surface.
Claim 13
Dependent Claim 239 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated physical objects moving across a support surface and simultaneously display computer generated video displays of the simulated objects, comprising: a support surface simulating an environment . .of the arcade game.!. .Iadd.for the simulated objects.Iaddend.; a plurality of simulated objects to provide individual players of the . .arcade.!. game; a display screen mounted for enabling a viewer to watch the play action of the simulated objects on the support surface and the display screen; means for providing a play action of the . .arcade.!. game; means for moving the individual simulated objects across the support surface.Iadd., .Iaddend.including a motor driven carrier member positioned underneath the support surface and connected to a simulated object by a force field through the support surface; means for monitoring the position of the simulated objects on the support surface and providing positional signals, and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals.Iadd., .Iaddend.including an image parameter memory, a character image memory, a character image setting circuit for providing positions of the simulated images from the image parameters and character image memories and a background image generating circuit for providing a background image whereby the displayed images will change in correlation with the position of the simulated . .images.!. .Iadd.objects .Iaddend.on the support surface.
Claim 14
Dependent Claim 111 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated objects moving across a support surface comprising: means for moving the individual simulated objects across the support surface; a display screen; means for monitoring the position of the simulated objects on the support surface and providing positional signals, including an array of wires and oscillator coils on the means for moving the simulated objects for inducing a current in the array of wires indicative of the position of the object; and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals.
Claim 15
Dependent Claim 111 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated objects moving across a support surface comprising: means for moving the individual simulated objects across the support surface; a display screen; means for monitoring the position of the simulated objects on the support surface and providing positional signals, including an array of wires and oscillator coils on the means for moving the simulated objects for inducing a current in the array of wires indicative of the position of the object; and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals.
Claim 16
Dependent Claim 23 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 11 wherein the image formation means includes an image parameter memory and a character image memory.
Claim 17
Dependent Claim 24 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 11 wherein the means for moving includes a carrier member mounted for self-propulsion beneath the support surface.
Claim 18
Dependent Claim 23 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 13 further including means for wireless communications between the image formation means and the carrier member.
Claim 19
Dependent Claim 70 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 11 wherein the image formation means includes a character image setting circuit for providing positions of the simulated images, a background image generating circuit for providing a background image, and a priority circuit for selectively outputting images of the simulated images and background images whereby the displayed images will change in correlation with the position of the simulated objects on the support surface.
Claim 20
Dependent Claim 90 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated objects moving across a support surface comprising: means for moving the individual simulated objects across the support surface, including a carrier member mounted for self-propulsion beneath the support surface; a display screen; means for monitoring the position of the simulated objects on the support surface and providing positional signals; and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals.
Claim 21
Dependent Claim 90 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated objects moving across a support surface comprising: means for moving the individual simulated objects across the support surface, including a carrier member mounted for self-propulsion beneath the support surface; a display screen; means for monitoring the position of the simulated objects on the support surface and providing positional signals; and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals.
Claim 22
Dependent Claim 23 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 16 wherein the image formation means includes an image parameter memory and a character image memory.
Claim 23
Dependent Claim 23 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 16 further including means for wireless communications between the image formation means and the carrier member.
Claim 24
Dependent Claim 70 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 16 wherein the image formation means includes a character image setting circuit for providing positions of the simulated images, a background image generating circuit for providing a background image, and a priority circuit for selectively outputting images of the simulated images and background images whereby the displayed images will change in correlation with the position of the simulated objects on the support surface.
Claim 25
Dependent Claim 138 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated objects moving across a support surface comprising: means for moving the individual simulated objects . .across.!. .Iadd.on .Iaddend.the support surface; a display screen; means for monitoring the position of the simulated objects on the support surface and providing positional signals; and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals, including a character image setting circuit for providing positions of the simulated images, a background image generating circuit for providing a background image, and a priority circuit for selectively outputting images of the simulated images and background images whereby the displayed images will change in correlation with the position of the simulated objects on the support surface.
Claim 26
Dependent Claim 138 words
An improved . .arcade.!. game .Iadd.device .Iaddend.having simulated objects moving across a support surface comprising: means for moving the individual simulated objects . .across.!. .Iadd.on .Iaddend.the support surface; a display screen; means for monitoring the position of the simulated objects on the support surface and providing positional signals; and image formation means for generating simulated images on the display screen of the simulated objects in the same positional relationship they occupy on the support surface in response to the positional signals, including a character image setting circuit for providing positions of the simulated images, a background image generating circuit for providing a background image, and a priority circuit for selectively outputting images of the simulated images and background images whereby the displayed images will change in correlation with the position of the simulated objects on the support surface.
Claim 27
Dependent Claim 45 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 20 wherein the means for monitoring includes an array of wires and oscillator coils on the means for moving the simulated objects for inducing a current in the array of wires indicative of the position of the object.
Claim 28
Dependent Claim 23 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 20 wherein the image formation means includes an image parameter memory and a character image memory.
Claim 29
Dependent Claim 24 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 20 wherein the means for moving includes a carrier member mounted for self-propulsion beneath the support surface.
Claim 30
Dependent Claim 23 words
The . .arcade.!. game .Iadd.device .Iaddend.of claim 23 further including means for wireless communications between the image formation means and the carrier member.
Claim 31
Dependent Claim 110 words
An improved arcade game having . .sa.!. .Iadd.a .Iaddend.simulated three-dimensional object moving across a support surface comprising: means for moving the simulated object across the support surface; a display screen positioned adjacent the support surface to enable an observer to view the three-dimensional object at one location and the display screen at a different location; means for monitoring the position of the simulated three-dimensional object on the support surface and providing a positional signal; and image formation means for generating a simulated image on the display screen representative of the three-dimensional simulated object in the same positional relationship it occupies on the support surface in response to the positional signal.
Claim 32
Dependent Claim 110 words
An improved arcade game having . .sa.!. .Iadd.a .Iaddend.simulated three-dimensional object moving across a support surface comprising: means for moving the simulated object across the support surface; a display screen positioned adjacent the support surface to enable an observer to view the three-dimensional object at one location and the display screen at a different location; means for monitoring the position of the simulated three-dimensional object on the support surface and providing a positional signal; and image formation means for generating a simulated image on the display screen representative of the three-dimensional simulated object in the same positional relationship it occupies on the support surface in response to the positional signal.
Claim 33
Dependent Claim 43 words
The arcade game of claim 25 wherein the means for monitoring includes an array of wires and oscillator coils on the means for moving the simulated object for inducing a current in the array of wires indicative of the position of the object.
Claim 34
Dependent Claim 21 words
The arcade game of claim 25 wherein the image formation means includes an image parameter memory and a character image memory.
Claim 35
Dependent Claim 22 words
The arcade game of claim 25 wherein the means for moving includes a carrier member mounted for self-propulsion beneath the support surface.
Claim 36
Dependent Claim 21 words
The arcade game of claim 28 further including means for wireless communications between the image formation means and the carrier member.
Claim 37
Dependent Claim 232 words
The arcade game of claim 25 wherein the image formation means includes a character image setting circuit for providing positions of the simulated images, a background image generating circuit for providing a background image, and a priority circuit for selectively outputting an image of the simulated image and background image whereby the displayed image will change in correlation with the position of the simulated object on the support surface. .Iadd.31. A game device comprising: an upper support surface simulating a racing track; a plurality of model objects disposed to be individually movable on said upper support surface; running lanes disposed underneath and substantially in parallel to said upper support surface with a space therebetween; a plurality of carrier members individually movably disposed on said running lanes in said space correspondingly to said model objects, each of said carrier members being spacedly engaged with the corresponding model object by a magnetic force across said upper support surface and having self-propulsion means so that the model object moves following the movement of the carrier member; means for sensing positions of the individual carrier members and outputting positional signals; image generating means for generating signals for displaying various computer-generated simulated images indicative of the model objects in response to said positional signals; and a display means for displaying various video images of racing scenes in response to the signals from said image generating means. .Iaddend.

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USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 2001-06-01 2001-12-01 2002-06-02 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 2005-06-01 2005-12-01 2006-06-02 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2009-06-01 2009-12-01 2010-06-02 $7700.00 Window Closed / Lapsed

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