Claims Analysis
Total Claims: 22
Claim 1
Independent Claim
161 words
A method for texture mapping in a computer graphics system, comprising the steps of: (1) mapping a pixel from an image space to a sample point in a texture space, said sample point having coordinates (si+sf, ti+tf); (2) identifying three texels in said texture space forming a triangular region enclosing said sample point; (3) determining whether said triangular region represents a lower region or an upper region; (4) if said triangular region represents a lower region, then calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a first equation: texture related value=texel s,t!+(texel s+1,t!-texel s,t!) * sf+(texel s,t+1!-texel s,t!) * tf; and (5) if said triangular region represents an upper region, then calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a second equation: ##EQU8##
Claim 2
Independent Claim
161 words
A method for texture mapping in a computer graphics system, comprising the steps of: (1) mapping a pixel from an image space to a sample point in a texture space, said sample point having coordinates (si+sf, ti+tf); (2) identifying three texels in said texture space forming a triangular region enclosing said sample point; (3) determining whether said triangular region represents a lower region or an upper region; (4) if said triangular region represents a lower region, then calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a first equation: texture related value=texel s,t!+(texel s+1,t!-texel s,t!) * sf+(texel s,t+1!-texel s,t!) * tf; and (5) if said triangular region represents an upper region, then calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a second equation: ##EQU8##
Claim 3
Dependent Claim
20 words
The method of claim 1, further comprising the step of: (6) storing said texture related value in a frame buffer.
Claim 4
Dependent Claim
19 words
The method of claim 1, wherein steps (1) through (5) are performed for each pixel in said image space.
Claim 5
Dependent Claim
58 words
The method of claim 1, wherein step (3) comprises the step of: determining that said triangular region represents an upper region if said sample point satisfies one of the following: sf+tf>=1; sf>tf; sf>=tf; or sf+tf>1; determining that said triangular region represents a lower region if said sample point satisfies one of the following: sf+tf<1; sf<=tf; sf<tf; or sf+tf<=1.
Claim 6
Independent Claim
77 words
A method for texture mapping in a computer graphics system, comprising the steps of: (1) mapping a pixel from an image space to a sample point in a texture space; (2) identifying three texels in said texture space forming a triangular region enclosing said sample point; and (3) calculating a texture related value of said pixel mapped to said sample point in said texture space by triangular interpolating on corresponding texture related values of said three texels.
Claim 7
Independent Claim
77 words
A method for texture mapping in a computer graphics system, comprising the steps of: (1) mapping a pixel from an image space to a sample point in a texture space; (2) identifying three texels in said texture space forming a triangular region enclosing said sample point; and (3) calculating a texture related value of said pixel mapped to said sample point in said texture space by triangular interpolating on corresponding texture related values of said three texels.
Claim 8
Dependent Claim
20 words
The method of claim 5, further comprising the step of: (4) storing said texture related value in a frame buffer.
Claim 9
Dependent Claim
19 words
The method of claim 5, wherein steps (1) through (3) are performed for each pixel in said image space.
Claim 10
Dependent Claim
192 words
A computer graphics method, comprising the steps of: (1) mapping a pixel from an image space to a sample point in a texture space, said sample point having coordinates (si+sf, ti+tf); (2) identifying three texels in said texture space forming a triangular region enclosing said sample point; (3) determining whether said triangular region represents a lower region or an upper region; (4) if said triangular region represents a lower region, then calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a first equation: texture related value=texel s,t!+(texel s+1,t!-texel s,t!) * sf+(texel s,t+1!-texel s,t!) * tf; (5) if said triangular region represents an upper region, then calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a second equation: ##EQU9## (6) storing said texture related value calculated in step (4) or step (5) in a frame buffer; and (7) transferring said texture related value from said frame buffer to a video display device for display to a user.
Claim 11
Dependent Claim
192 words
A computer graphics method, comprising the steps of: (1) mapping a pixel from an image space to a sample point in a texture space, said sample point having coordinates (si+sf, ti+tf); (2) identifying three texels in said texture space forming a triangular region enclosing said sample point; (3) determining whether said triangular region represents a lower region or an upper region; (4) if said triangular region represents a lower region, then calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a first equation: texture related value=texel s,t!+(texel s+1,t!-texel s,t!) * sf+(texel s,t+1!-texel s,t!) * tf; (5) if said triangular region represents an upper region, then calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a second equation: ##EQU9## (6) storing said texture related value calculated in step (4) or step (5) in a frame buffer; and (7) transferring said texture related value from said frame buffer to a video display device for display to a user.
Claim 12
Dependent Claim
58 words
The method of claim 8, wherein step (3) comprises the step of: determining that said triangular region represents an upper region if said sample point satisfies one of the following: sf+tf>=1; sf>tf; sf>=tf; or sf+tf>1; determining that said triangular region represents a lower region if said sample point satisfies one of the following: sf+tf<1; sf<=tf; sf<tf; or sf+tf<=1.
Claim 13
Dependent Claim
153 words
A computer graphics system, comprising: a frame buffer; a texture mapping module, coupled to said frame buffer, to construct an image and to store said image in said frame buffer; a video display device; and a video interface, coupled to said frame buffer and said video display device, to retrieve said image from said frame buffer and to display said retrieved image on said video display device; wherein said texture mapping module comprises: mapping means for mapping a pixel from an image space to a sample point in a texture space; texel identifying means for identifying three texels in said texture space forming a triangular region enclosing said sample point; and calculating means for calculating a texture related value of said pixel mapped to said sample point in said texture space by triangular interpolating on corresponding texture related values of said three texels, said texture related value being a portion of said image.
Claim 14
Dependent Claim
153 words
A computer graphics system, comprising: a frame buffer; a texture mapping module, coupled to said frame buffer, to construct an image and to store said image in said frame buffer; a video display device; and a video interface, coupled to said frame buffer and said video display device, to retrieve said image from said frame buffer and to display said retrieved image on said video display device; wherein said texture mapping module comprises: mapping means for mapping a pixel from an image space to a sample point in a texture space; texel identifying means for identifying three texels in said texture space forming a triangular region enclosing said sample point; and calculating means for calculating a texture related value of said pixel mapped to said sample point in said texture space by triangular interpolating on corresponding texture related values of said three texels, said texture related value being a portion of said image.
Claim 15
Dependent Claim
123 words
The computer graphics system of claim 10, wherein said calculating means comprises: region determining means for determining whether said triangular region represents a lower region or an upper region; means for calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a first equation if said triangular region represents a lower region: texture related value=texel s,t!+(texel s+1,t!-texel s,t!) * sf+(texel s,t+1!-texel s,t!) * tf; and means for calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a second equation if said triangular region represents an upper region: ##EQU10##
Claim 16
Dependent Claim
63 words
The computer graphics system of claim 11, wherein said region determining means comprises: means for determining that said triangular region represents an upper region if said sample point satisfies one of the following: sf+tf>=1; sf>tf sf>=tf; or sf+tf>1; means for determining that said triangular region represents a lower region if said sample point satisfies one of the following: sf+tf<1; sf<=tf; sf<tf; or sf+tf<=1.
Claim 17
Dependent Claim
166 words
A texture mapping module in a computer graphics system, said texture mapping module comprising: means for mapping a pixel from an image space to a sample point in a texture space, said sample point having coordinates (si+sf, ti+tf); means for identifying three texels in said texture space forming a triangular region enclosing said sample point; region determining means for determining whether said triangular region represents a lower region or an upper region; means for calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a first equation if said triangular region represents a lower region: texture related value=texel s,t!+(texel s+1,t!-texel s,t!) * sf+(texel s,t+1!-texel s,t!) * tf; and means for calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a second equation if said triangular region represents a lower region: ##EQU11##
Claim 18
Dependent Claim
166 words
A texture mapping module in a computer graphics system, said texture mapping module comprising: means for mapping a pixel from an image space to a sample point in a texture space, said sample point having coordinates (si+sf, ti+tf); means for identifying three texels in said texture space forming a triangular region enclosing said sample point; region determining means for determining whether said triangular region represents a lower region or an upper region; means for calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a first equation if said triangular region represents a lower region: texture related value=texel s,t!+(texel s+1,t!-texel s,t!) * sf+(texel s,t+1!-texel s,t!) * tf; and means for calculating a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a second equation if said triangular region represents a lower region: ##EQU11##
Claim 19
Dependent Claim
63 words
The texture mapping module of claim 13, wherein said region determining means comprises: means for determining that said triangular region represents an upper region if said sample point satisfies one of the following: sf+tf>=1; sf>tf; sf>=tf; or sf+tf>1; means for determining that said triangular region represents a lower region if said sample point satisfies one of the following: sf+tf<1; sf<=tf; sf<tf; or sf+tf<=1.
Claim 20
Dependent Claim
206 words
A computer program product comprising a computer useable medium having computer program logic recorded thereon for enabling a processor in a computer system to perform texture mapping using triangular interpolation, said computer program logic comprising: means for enabling said processor to map a pixel from an image space to a sample point in a texture space, said sample point having coordinates (si+sf, ti+tf); means for enabling said processor to identify three texels in said texture space forming a triangular region enclosing said sample point; region determining means for enabling said processor to determine whether said triangular region represents a lower region or an upper region; means for enabling said processor to calculate a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values-of said three texels according to a first equation if said triangular region represents a lower region: texture related value=texel s,t!+(texel s+1,t!-texel s,t!) * sf+(texel s,t+1!-texel s,t!) * tf; and means for enabling said processor to calculate a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a second equation if said triangular region represents a lower region: ##EQU12##
Claim 21
Dependent Claim
206 words
A computer program product comprising a computer useable medium having computer program logic recorded thereon for enabling a processor in a computer system to perform texture mapping using triangular interpolation, said computer program logic comprising: means for enabling said processor to map a pixel from an image space to a sample point in a texture space, said sample point having coordinates (si+sf, ti+tf); means for enabling said processor to identify three texels in said texture space forming a triangular region enclosing said sample point; region determining means for enabling said processor to determine whether said triangular region represents a lower region or an upper region; means for enabling said processor to calculate a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values-of said three texels according to a first equation if said triangular region represents a lower region: texture related value=texel s,t!+(texel s+1,t!-texel s,t!) * sf+(texel s,t+1!-texel s,t!) * tf; and means for enabling said processor to calculate a texture related value of said pixel mapped to said sample point by triangular interpolating on corresponding texture related values of said three texels according to a second equation if said triangular region represents a lower region: ##EQU12##
Claim 22
Dependent Claim
63 words
The computer program product of claim 15, wherein said region determining means comprises: means for determining that said triangular region represents an upper region if said sample point satisfies one of the following: sf+tf>=1; sf>tf; sf>=tf; or sf+tf>1; means for determining that said triangular region represents a lower region if said sample point satisfies one of the following: sf+tf<1; sf<=tf; sf<tf; or sf+tf<=1.