US5772509A
Expired / Lapsed
US
⏱️ 0.0 years remaining
Interactive gaming device
Assignee: Aristocrat Technologies Inc
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Filing: 1996-03-25
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Granted: 1998-06-30
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Expires: 2016-03-25
Abstract
Abstract An interactive gaming device allowing a dynamic exchange between player and the gaming device including a plurality of first gaming machines all driven by a random number generator and a second gaming means capable of being influenced by any of the players engaged in the first gaming devices upon qualifying, said second gaming device influenced by a random number generator.
Inventors
- 👤 Steven A. Weiss
Bibliographic Details
Application Number
—
Jurisdiction
US
Data Source
google_patents
Last Synchronized
2026-10-30 12:43
CPC Classifications
G; G07; G07F; G07F17/00; G07F17/32; G07F17/326; G07F17/3267
Claims Analysis
Total Claims: 30
Claim 1
Independent Claim
82 words
A player interactive gaming device comprising: a plurality of player interactive first chance means each having a plurality of outcomes, at least one second chance means coupled to said first chance means and having means to interact with all of said plural players who become eligible to partake in said second chance means based on qualifying via said first chance means, certain of said plurality of outcomes from said plurality of first chance means triggering an input to said second chance means.
Claim 2
Dependent Claim
82 words
A player interactive gaming device comprising: a plurality of player interactive first chance means each having a plurality of outcomes, at least one second chance means coupled to said first chance means and having means to interact with all of said plural players who become eligible to partake in said second chance means based on qualifying via said first chance means, certain of said plurality of outcomes from said plurality of first chance means triggering an input to said second chance means.
Claim 3
Dependent Claim
33 words
The interactive gaming device of claim 1 wherein winning outcomes of said plurality of first chance means each have a ranking and certain of said winning outcomes qualify for said second chance means.
Claim 4
Dependent Claim
27 words
The interactive gaming device of claim 2 wherein the ranking of winning outcomes of said plurality of said first chance means each have a corresponding payout value.
Claim 5
Dependent Claim
38 words
The interactive gaming device of claim 3 wherein said second chance means has an outcome and an input, said input is driven by one of said plural players having qualified via said one player's said first chance means.
Claim 6
Dependent Claim
52 words
A player interactive gaming device comprising: a plurality of player interactive first chance means having a plurality of outcomes, at least one second chance means, said plurality of outcomes from said plurality of first chance means includes at least one outcome which serves as an input to enable said second chance means.
Claim 7
Dependent Claim
52 words
A player interactive gaming device comprising: a plurality of player interactive first chance means having a plurality of outcomes, at least one second chance means, said plurality of outcomes from said plurality of first chance means includes at least one outcome which serves as an input to enable said second chance means.
Claim 8
Dependent Claim
23 words
The interactive gaming device of claim 5 wherein said plurality of outcomes of said plurality of first chance means each has a ranking.
Claim 9
Dependent Claim
29 words
The interactive gaming device of claim 6 wherein said second chance means has an outcome correlative to the ranking of outcomes of said plurality of said first chance means.
Claim 10
Dependent Claim
26 words
The interactive gaming device of claim 7 wherein the ranking of outcomes of said plurality of said first chance means each have a corresponding payout value.
Claim 11
Dependent Claim
29 words
The interactive gaming device of claim 8 wherein the ranking of outcomes of said plurality of said first chance means are weighted relative to the respective corresponding payout value.
Claim 12
Dependent Claim
33 words
The interactive gaming device of claim 9 wherein said second chance means has an outcome whose input is driven by the weighted ranking of outcomes of said plurality of said first chance means.
Claim 13
Dependent Claim
35 words
The interactive gaming device of claim 5 wherein said second chance means, when enabled, poses chance related choices to a player who has qualified to play said second chance means via said first chance means.
Claim 14
Dependent Claim
60 words
A player interactive gaming device, comprising in combination: a plurality of gaming machines, said gaming machines electronically coupled together; each said gaming machine having a first gaming event; a second gaming event electronically coupled to said plurality of gaming machines; means to qualify to play said second gaming event by playing at least one of said plurality of gaming machines.
Claim 15
Dependent Claim
60 words
A player interactive gaming device, comprising in combination: a plurality of gaming machines, said gaming machines electronically coupled together; each said gaming machine having a first gaming event; a second gaming event electronically coupled to said plurality of gaming machines; means to qualify to play said second gaming event by playing at least one of said plurality of gaming machines.
Claim 16
Dependent Claim
30 words
The interactive gaming device of claim 12 further including a first means of determining a qualifying outcome of said first gaming event for each of said plurality of gaming machines.
Claim 17
Dependent Claim
25 words
The interactive gaming device of claim 13 wherein each of said plurality of gaming machines includes a first display for displaying said first gaming event.
Claim 18
Dependent Claim
16 words
The interactive gaming device of claim 14 wherein said second gaming event includes a second display.
Claim 19
Dependent Claim
13 words
The device of claim 15 wherein said first and second games are different.
Claim 20
Dependent Claim
79 words
A gaming system comprising in combination: a plurality of first gaming machines each controlled in their respective outputs by a random number generator means, a second gaming machine coupled to each of said first gaming machines and enabled by any of said first gaming machines upon the occurrence of enabling conditions determined by said random number generator means, and said random number generator means coupled to said second gaming machine to determine the outcome of said second gaming machine.
Claim 21
Dependent Claim
79 words
A gaming system comprising in combination: a plurality of first gaming machines each controlled in their respective outputs by a random number generator means, a second gaming machine coupled to each of said first gaming machines and enabled by any of said first gaming machines upon the occurrence of enabling conditions determined by said random number generator means, and said random number generator means coupled to said second gaming machine to determine the outcome of said second gaming machine.
Claim 22
Dependent Claim
53 words
An interactive gaming device comprising, in combination: a plurality of gaming machines; a random number generator operatively coupled to said gaming machines developing outputs dependent upon choices made by a plurality of gaming machine players; means to vary the speed of each said gaming machines to match the speed of the respective player.
Claim 23
Dependent Claim
53 words
An interactive gaming device comprising, in combination: a plurality of gaming machines; a random number generator operatively coupled to said gaming machines developing outputs dependent upon choices made by a plurality of gaming machine players; means to vary the speed of each said gaming machines to match the speed of the respective player.
Claim 24
Dependent Claim
92 words
An interactive method for altering game play speed of a gaming device, the steps including; establishing a base rate for the gaming device by measuring any interval between when the device responds to the player and when the player responds back to the device; determining whether the interval is substantially constant; altering the base rate if the interval is not constant and then measuring the player's subsequent response interval; determining whether the player's subsequent response interval is constant; continuing to alter the base rate until the player's response interval is substantially constant.
Claim 25
Dependent Claim
92 words
An interactive method for altering game play speed of a gaming device, the steps including; establishing a base rate for the gaming device by measuring any interval between when the device responds to the player and when the player responds back to the device; determining whether the interval is substantially constant; altering the base rate if the interval is not constant and then measuring the player's subsequent response interval; determining whether the player's subsequent response interval is constant; continuing to alter the base rate until the player's response interval is substantially constant.
Claim 26
Dependent Claim
18 words
The method of claim 19 wherein the altering of the base rate increases the device game play speed.
Claim 27
Dependent Claim
18 words
The method of claim 19 wherein the altering of the base rate decreases the device game play speed.
Claim 28
Dependent Claim
19 words
The method of claim 19 wherein the altering of the base rate occurs by deleting prompts to the player.
Claim 29
Dependent Claim
52 words
An interactive gaming method, the steps including: placing a wager, playing a first game having a random outcome, and playing a second game only if the outcome of the first game qualifies for the second game, wherein playing the second game requires selecting a mine cart to enter into a mine shaft.
Claim 30
Dependent Claim
52 words
An interactive gaming method, the steps including: placing a wager, playing a first game having a random outcome, and playing a second game only if the outcome of the first game qualifies for the second game, wherein playing the second game requires selecting a mine cart to enter into a mine shaft.
References Cited (Backward Citations)
USPTO Annuity & Maintenance Windows
| Annuity Stage | Window Opens | Payment Deadline | Surcharge Period Until | Estimated Fee | Status |
|---|---|---|---|---|---|
| 3.5 Years (Year 4) | 2001-06-29 | 2001-12-29 | 2002-06-30 | $2000.00 | Window Closed / Lapsed |
| 7.5 Years (Year 8) | 2005-06-29 | 2005-12-29 | 2006-06-30 | $3760.00 | Window Closed / Lapsed |
| 11.5 Years (Year 12) | 2009-06-29 | 2009-12-29 | 2010-06-30 | $7700.00 | Window Closed / Lapsed |