← Back to Patent Explorer
US5772509A Expired / Lapsed US ⏱️ 0.0 years remaining

Interactive gaming device

Assignee: Aristocrat Technologies Inc
•
Filing: 1996-03-25
•
Granted: 1998-06-30
•
Expires: 2016-03-25
📄 Original PDF 🌐 Google Patents 🔄 Sync Now

Abstract

Abstract An interactive gaming device allowing a dynamic exchange between player and the gaming device including a plurality of first gaming machines all driven by a random number generator and a second gaming means capable of being influenced by any of the players engaged in the first gaming devices upon qualifying, said second gaming device influenced by a random number generator.

Inventors

  • 👤 Steven A. Weiss

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-30 12:43
CPC Classifications
G; G07; G07F; G07F17/00; G07F17/32; G07F17/326; G07F17/3267

Claims Analysis

Total Claims: 30
Claim 1
Independent Claim 82 words
A player interactive gaming device comprising: a plurality of player interactive first chance means each having a plurality of outcomes, at least one second chance means coupled to said first chance means and having means to interact with all of said plural players who become eligible to partake in said second chance means based on qualifying via said first chance means, certain of said plurality of outcomes from said plurality of first chance means triggering an input to said second chance means.
Claim 2
Dependent Claim 82 words
A player interactive gaming device comprising: a plurality of player interactive first chance means each having a plurality of outcomes, at least one second chance means coupled to said first chance means and having means to interact with all of said plural players who become eligible to partake in said second chance means based on qualifying via said first chance means, certain of said plurality of outcomes from said plurality of first chance means triggering an input to said second chance means.
Claim 3
Dependent Claim 33 words
The interactive gaming device of claim 1 wherein winning outcomes of said plurality of first chance means each have a ranking and certain of said winning outcomes qualify for said second chance means.
Claim 4
Dependent Claim 27 words
The interactive gaming device of claim 2 wherein the ranking of winning outcomes of said plurality of said first chance means each have a corresponding payout value.
Claim 5
Dependent Claim 38 words
The interactive gaming device of claim 3 wherein said second chance means has an outcome and an input, said input is driven by one of said plural players having qualified via said one player's said first chance means.
Claim 6
Dependent Claim 52 words
A player interactive gaming device comprising: a plurality of player interactive first chance means having a plurality of outcomes, at least one second chance means, said plurality of outcomes from said plurality of first chance means includes at least one outcome which serves as an input to enable said second chance means.
Claim 7
Dependent Claim 52 words
A player interactive gaming device comprising: a plurality of player interactive first chance means having a plurality of outcomes, at least one second chance means, said plurality of outcomes from said plurality of first chance means includes at least one outcome which serves as an input to enable said second chance means.
Claim 8
Dependent Claim 23 words
The interactive gaming device of claim 5 wherein said plurality of outcomes of said plurality of first chance means each has a ranking.
Claim 9
Dependent Claim 29 words
The interactive gaming device of claim 6 wherein said second chance means has an outcome correlative to the ranking of outcomes of said plurality of said first chance means.
Claim 10
Dependent Claim 26 words
The interactive gaming device of claim 7 wherein the ranking of outcomes of said plurality of said first chance means each have a corresponding payout value.
Claim 11
Dependent Claim 29 words
The interactive gaming device of claim 8 wherein the ranking of outcomes of said plurality of said first chance means are weighted relative to the respective corresponding payout value.
Claim 12
Dependent Claim 33 words
The interactive gaming device of claim 9 wherein said second chance means has an outcome whose input is driven by the weighted ranking of outcomes of said plurality of said first chance means.
Claim 13
Dependent Claim 35 words
The interactive gaming device of claim 5 wherein said second chance means, when enabled, poses chance related choices to a player who has qualified to play said second chance means via said first chance means.
Claim 14
Dependent Claim 60 words
A player interactive gaming device, comprising in combination: a plurality of gaming machines, said gaming machines electronically coupled together; each said gaming machine having a first gaming event; a second gaming event electronically coupled to said plurality of gaming machines; means to qualify to play said second gaming event by playing at least one of said plurality of gaming machines.
Claim 15
Dependent Claim 60 words
A player interactive gaming device, comprising in combination: a plurality of gaming machines, said gaming machines electronically coupled together; each said gaming machine having a first gaming event; a second gaming event electronically coupled to said plurality of gaming machines; means to qualify to play said second gaming event by playing at least one of said plurality of gaming machines.
Claim 16
Dependent Claim 30 words
The interactive gaming device of claim 12 further including a first means of determining a qualifying outcome of said first gaming event for each of said plurality of gaming machines.
Claim 17
Dependent Claim 25 words
The interactive gaming device of claim 13 wherein each of said plurality of gaming machines includes a first display for displaying said first gaming event.
Claim 18
Dependent Claim 16 words
The interactive gaming device of claim 14 wherein said second gaming event includes a second display.
Claim 19
Dependent Claim 13 words
The device of claim 15 wherein said first and second games are different.
Claim 20
Dependent Claim 79 words
A gaming system comprising in combination: a plurality of first gaming machines each controlled in their respective outputs by a random number generator means, a second gaming machine coupled to each of said first gaming machines and enabled by any of said first gaming machines upon the occurrence of enabling conditions determined by said random number generator means, and said random number generator means coupled to said second gaming machine to determine the outcome of said second gaming machine.
Claim 21
Dependent Claim 79 words
A gaming system comprising in combination: a plurality of first gaming machines each controlled in their respective outputs by a random number generator means, a second gaming machine coupled to each of said first gaming machines and enabled by any of said first gaming machines upon the occurrence of enabling conditions determined by said random number generator means, and said random number generator means coupled to said second gaming machine to determine the outcome of said second gaming machine.
Claim 22
Dependent Claim 53 words
An interactive gaming device comprising, in combination: a plurality of gaming machines; a random number generator operatively coupled to said gaming machines developing outputs dependent upon choices made by a plurality of gaming machine players; means to vary the speed of each said gaming machines to match the speed of the respective player.
Claim 23
Dependent Claim 53 words
An interactive gaming device comprising, in combination: a plurality of gaming machines; a random number generator operatively coupled to said gaming machines developing outputs dependent upon choices made by a plurality of gaming machine players; means to vary the speed of each said gaming machines to match the speed of the respective player.
Claim 24
Dependent Claim 92 words
An interactive method for altering game play speed of a gaming device, the steps including; establishing a base rate for the gaming device by measuring any interval between when the device responds to the player and when the player responds back to the device; determining whether the interval is substantially constant; altering the base rate if the interval is not constant and then measuring the player's subsequent response interval; determining whether the player's subsequent response interval is constant; continuing to alter the base rate until the player's response interval is substantially constant.
Claim 25
Dependent Claim 92 words
An interactive method for altering game play speed of a gaming device, the steps including; establishing a base rate for the gaming device by measuring any interval between when the device responds to the player and when the player responds back to the device; determining whether the interval is substantially constant; altering the base rate if the interval is not constant and then measuring the player's subsequent response interval; determining whether the player's subsequent response interval is constant; continuing to alter the base rate until the player's response interval is substantially constant.
Claim 26
Dependent Claim 18 words
The method of claim 19 wherein the altering of the base rate increases the device game play speed.
Claim 27
Dependent Claim 18 words
The method of claim 19 wherein the altering of the base rate decreases the device game play speed.
Claim 28
Dependent Claim 19 words
The method of claim 19 wherein the altering of the base rate occurs by deleting prompts to the player.
Claim 29
Dependent Claim 52 words
An interactive gaming method, the steps including: placing a wager, playing a first game having a random outcome, and playing a second game only if the outcome of the first game qualifies for the second game, wherein playing the second game requires selecting a mine cart to enter into a mine shaft.
Claim 30
Dependent Claim 52 words
An interactive gaming method, the steps including: placing a wager, playing a first game having a random outcome, and playing a second game only if the outcome of the first game qualifies for the second game, wherein playing the second game requires selecting a mine cart to enter into a mine shaft.

References Cited (Backward Citations)

US5263716A Cited
US5193818A Cited
US5472194A Cited
US5628684A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 2001-06-29 2001-12-29 2002-06-30 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 2005-06-29 2005-12-29 2006-06-30 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2009-06-29 2009-12-29 2010-06-30 $7700.00 Window Closed / Lapsed

Assigned Categories & Tags

No categories assigned to this patent yet.

Assign Category Tag