Claims Analysis
Total Claims: 30
Claim 1
Independent Claim
124 words
A computer-implemented process for handling branching operations during an interactive application, comprising the steps of: (a) identifying, by a computer, a possible processing intersection during real-time implementation of the interactive application, wherein: the processing intersection corresponds to two or more possible processing paths; and each processing path is associated with one or more streams of signals; (b) preprocessing, by the computer, each stream of signals of the processing intersection during real-time implementation of the interactive application before reaching the processing intersection; (c) selecting, by the computer, one of the processing paths upon reaching the processing intersection in response to flow of the interactive application; and (d) further processing, by the computer, the one or more streams of signals associated with the selected processing path.
Claim 2
Dependent Claim
124 words
A computer-implemented process for handling branching operations during an interactive application, comprising the steps of: (a) identifying, by a computer, a possible processing intersection during real-time implementation of the interactive application, wherein: the processing intersection corresponds to two or more possible processing paths; and each processing path is associated with one or more streams of signals; (b) preprocessing, by the computer, each stream of signals of the processing intersection during real-time implementation of the interactive application before reaching the processing intersection; (c) selecting, by the computer, one of the processing paths upon reaching the processing intersection in response to flow of the interactive application; and (d) further processing, by the computer, the one or more streams of signals associated with the selected processing path.
Claim 3
Dependent Claim
41 words
The process of claim 1, wherein each stream of signals is one of a video-only sequence, an audio-only sequence, and an audio/video sequence and step (d) comprises the step of playing the streams of signals associated with the selected processing path.
Claim 4
Dependent Claim
17 words
The process of claim 1, wherein step (b) comprises the step of preloading each stream of signals.
Claim 5
Dependent Claim
19 words
The process of claim 3, wherein step (b) further comprises the step of partially decompressing each stream of signals.
Claim 6
Dependent Claim
19 words
The process of claim 1, wherein step (d) further comprises the step of discarding any non-selected streams of signals.
Claim 7
Dependent Claim
26 words
The process of claim 1, wherein each stream of signals is discarded if the processing intersection is avoided during the real-time implementation of the interactive application.
Claim 8
Dependent Claim
46 words
The process of claim 1, wherein the processing paths of the processing intersection are identified in a vector table, wherein the vector table is an array of pointers to data structures and each entry in the vector table corresponds to one of the streams of signals.
Claim 9
Dependent Claim
154 words
The process of claim 1, wherein the interactive application calls one or more of: a create-vector-table function into an object library to create an empty vector table; a delete-vector-table function into the object library to delete a specified vector table; a set-table-entry function into the object library to identify a specified stream of signals in a specified vector table and to preload the specified stream of signals; a choose-table-entry function into the object library to select a specified vector table entry to begin playing a corresponding stream of signals; a get-table-entry function into the object library to return a handle of a stream of signals associated with a specified vector table entry to begin playing the associated stream of signals; a clear-table-entry function into the object library to clear a specified entry from a specified vector table; and a clear-vector-table function into the object library to clear all entries from a specified vector table.
Claim 10
Dependent Claim
126 words
The process of claim 1, wherein: each stream of signals is one of a video-only sequence, an audio-only sequence, and an audio/video sequence and step (d) comprises the step of playing the streams of signals associated with the selected processing path; step (b) comprises the step of preloading each stream of signals; step (d) further comprises the step of discarding any non-selected streams of signals; each stream of signals is discarded if the processing intersection is avoided during the real-time implementation of the interactive application; and the processing paths of the processing intersection are identified in a vector table, wherein the vector table is an array of pointers to data structures and each entry in the vector table corresponds to one of the streams of signals.
Claim 11
Independent Claim
116 words
An apparatus for handling branching operations during an interactive application, comprising: (a) means for identifying a possible processing intersection during real-time implementation of the interactive application, wherein: the processing intersection corresponds to two or more possible processing paths; and each processing path is associated with one or more streams of signals; (b) means for preprocessing each stream of signals of the processing intersection during real-time implementation of the interactive application before reaching the processing intersection; (c) means for selecting one of the processing paths upon reaching the processing intersection in response to flow of the interactive application; and (d) means for further processing the one or more streams of signals associated with the selected processing path.
Claim 12
Independent Claim
116 words
An apparatus for handling branching operations during an interactive application, comprising: (a) means for identifying a possible processing intersection during real-time implementation of the interactive application, wherein: the processing intersection corresponds to two or more possible processing paths; and each processing path is associated with one or more streams of signals; (b) means for preprocessing each stream of signals of the processing intersection during real-time implementation of the interactive application before reaching the processing intersection; (c) means for selecting one of the processing paths upon reaching the processing intersection in response to flow of the interactive application; and (d) means for further processing the one or more streams of signals associated with the selected processing path.
Claim 13
Dependent Claim
37 words
The apparatus of claim 10, wherein each stream of signals is one of a video-only sequence, an audio-only sequence, and an audio/video sequence and means (d) plays the streams of signals associated with the selected processing path.
Claim 14
Dependent Claim
13 words
The apparatus of claim 10, wherein means (b) preloads each stream of signals.
Claim 15
Dependent Claim
14 words
The apparatus of claim 12, wherein means (b) partially decompresses each stream of signals.
Claim 16
Dependent Claim
14 words
The apparatus of claim 10, wherein means (d) discards any non-selected streams of signals.
Claim 17
Dependent Claim
26 words
The apparatus of claim 10, wherein each stream of signals is discarded if the processing intersection is avoided during the real-time implementation of the interactive application.
Claim 18
Dependent Claim
46 words
The apparatus of claim 10, wherein the processing paths of the processing intersection are identified in a vector table, wherein the vector table is an array of pointers to data structures and each entry in the vector table corresponds to one of the streams of signals.
Claim 19
Dependent Claim
154 words
The apparatus of claim 10, wherein the interactive application calls one or more of: a create-vector-table function into an object library to create an empty vector table; a delete-vector-table function into the object library to delete a specified vector table; a set-table-entry function into the object library to identify a specified stream of signals in a specified vector table and to preload the specified stream of signals; a choose-table-entry function into the object library to select a specified vector table entry to begin playing a corresponding stream of signals; a get-table-entry function into the object library to return a handle of a stream of signals associated with a specified vector table entry to begin playing the associated stream of signals; a clear-table-entry function into the object library to clear a specified entry from a specified vector table; and a clear-vector-table function into the object library to clear all entries from a specified vector table.
Claim 20
Dependent Claim
113 words
The apparatus of claim 10, wherein: each stream of signals is one of a video-only sequence, an audio-only sequence, and an audio/video sequence and means (d) plays the streams of signals associated with the selected processing path; means (b) preloads each stream of signals; means (d) discards any non-selected streams of signals; each stream of signals is discarded if the processing intersection is avoided during the real-time implementation of the interactive application; and the processing paths of the processing intersection are identified in a vector table, wherein the vector table is an array of pointers to data structures and each entry in the vector table corresponds to one of the streams of signals.
Claim 21
Dependent Claim
139 words
A storage medium encoded with machine-readable computer program code for handling branching operations during an interactive application, comprising: (a) means for causing a computer to identify a possible processing intersection during real-time implementation of the interactive application, wherein: the processing intersection corresponds to two or more possible processing paths; and each processing path is associated with one or more streams of signals; (b) means for causing the computer to preprocess each stream of signals of the processing intersection during real-time implementation of the interactive application before reaching the processing intersection; (c) means for causing the computer to select one of the processing paths upon reaching the processing intersection in response to flow of the interactive application; and (d) means for causing the computer to further process the one or more streams of signals associated with the selected processing path.
Claim 22
Dependent Claim
139 words
A storage medium encoded with machine-readable computer program code for handling branching operations during an interactive application, comprising: (a) means for causing a computer to identify a possible processing intersection during real-time implementation of the interactive application, wherein: the processing intersection corresponds to two or more possible processing paths; and each processing path is associated with one or more streams of signals; (b) means for causing the computer to preprocess each stream of signals of the processing intersection during real-time implementation of the interactive application before reaching the processing intersection; (c) means for causing the computer to select one of the processing paths upon reaching the processing intersection in response to flow of the interactive application; and (d) means for causing the computer to further process the one or more streams of signals associated with the selected processing path.
Claim 23
Dependent Claim
42 words
The storage medium of claim 19, wherein each stream of signals is one of a video-only sequence, an audio-only sequence, and an audio/video sequence and means (d) causes the computer to play the streams of signals associated with the selected processing path.
Claim 24
Dependent Claim
18 words
The storage medium of claim 19, wherein means (b) causes the computer to preload each stream of signals.
Claim 25
Dependent Claim
19 words
The storage medium of claim 21, wherein means (b) causes the computer to partially decompresses each stream of signals.
Claim 26
Dependent Claim
19 words
The storage medium of claim 19, wherein means (d) causes the computer to discard any non-selected streams of signals.
Claim 27
Dependent Claim
27 words
The storage medium of claim 19, wherein each stream of signals is discarded if the processing intersection is avoided during the real-time implementation of the interactive application.
Claim 28
Dependent Claim
47 words
The storage medium of claim 19, wherein the processing paths of the processing intersection are identified in a vector table, wherein the vector table is an array of pointers to data structures and each entry in the vector table corresponds to one of the streams of signals.
Claim 29
Dependent Claim
155 words
The storage medium of claim 19, wherein the interactive application calls one or more of: a create-vector-table function into an object library to create an empty vector table; a delete-vector-table function into the object library to delete a specified vector table; a set-table-entry function into the object library to identify a specified stream of signals in a specified vector table and to preload the specified stream of signals; a choose-table-entry function into the object library to select a specified vector table entry to begin playing a corresponding stream of signals; a get-table-entry function into the object library to return a handle of a stream of signals associated with a specified vector table entry to begin playing the associated stream of signals; a clear-table-entry function into the object library to clear a specified entry from a specified vector table; and a clear-vector-table function into the object library to clear all entries from a specified vector table.
Claim 30
Dependent Claim
126 words
The storage medium of claim 19, wherein: each stream of signals is one of a video-only sequence, an audio-only sequence, and an audio/video sequence and means (d) causes the computer to play the streams of signals associated with the selected processing path; means (b) causes the computer to preload each stream of signals; means (d) causes the computer to discard any non-selected streams of signals; each stream of signals is discarded if the processing intersection is avoided during the real-time implementation of the interactive application; and the processing paths of the processing intersection are identified in a vector table, wherein the vector table is an array of pointers to data structures and each entry in the vector table corresponds to one of the streams of signals.