← Back to Patent Explorer
US5624117A Expired / Lapsed US ⏱️ 0.0 years remaining

Game machine controller

Assignee: Intellectual Ventures Fund 83 LLC
•
Filing: 1995-03-09
•
Granted: 1997-04-29
•
Expires: 2015-03-09
📄 Original PDF 🌐 Google Patents 🔄 Sync Now

Abstract

Abstract A game machine controller with keys controls the movement of an image subject displayed on a monitor screen in an X- and a Y-axis direction. A first and a second controller section are coupled to each other by a coupling member. Relative displacement information of the first and second controller sections with respect to the coupling member is detected. The movement of the image subject in a Z-axis direction is controlled based on the detected displacement information.

Inventors

  • 👤 Yuuichi Ohkubo
  • 👤 Takashi Yamaguchi

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-11-05 23:38
CPC Classifications
G; G05; G05G; G05G9/00; G05G9/02; G05G9/04; G05G9/047; A; A63; A63F; A63F13/00; A63F13/20; A63F13/22; A63F13/24; A63F13/40; A63F13/42; A63F13/428; A63F2300/00; A63F2300/10; A63F2300/1006; A63F2300/1018; A63F2300/1043; G05G2009/0474; G05G2009/04777

Claims Analysis

Total Claims: 18
Claim 1
Independent Claim 106 words
A game machine controller with keys for controlling the movement of an image subject displayed on a monitor screen in an X- and a Y-axis direction, comprising: a first and a second controller section coupled to each other by a coupling member, each having at least one key which is operable by a user's finger and rotatable with respect to the coupling member for controlling the image subject movement, whereby when relative displacement information of the first and second controller sections with respect to the coupling member is detected, the movement of the image subject in a Z-axis direction is controlled based on the displacement information.
Claim 2
Dependent Claim 106 words
A game machine controller with keys for controlling the movement of an image subject displayed on a monitor screen in an X- and a Y-axis direction, comprising: a first and a second controller section coupled to each other by a coupling member, each having at least one key which is operable by a user's finger and rotatable with respect to the coupling member for controlling the image subject movement, whereby when relative displacement information of the first and second controller sections with respect to the coupling member is detected, the movement of the image subject in a Z-axis direction is controlled based on the displacement information.
Claim 3
Dependent Claim 46 words
The game machine controller according to claim 1, wherein the angle of rotation of the first and second controller sections is detected as the relative displacement information, the movement of the image subject in the Z-axis direction being controlled based on the detected angle of rotation.
Claim 4
Dependent Claim 49 words
The game machine controller according to claim 1, wherein the angle of either of the first and second controller sections made with the plane thereof is detected as the relative displacement information, the movement of the image subject in the Z-axis direction being controlled based on the detected angle.
Claim 5
Dependent Claim 18 words
A game machine controller according to claim 1, further comprising polarity changer for changing the detected displacement information.
Claim 6
Dependent Claim 20 words
A game machine controller according to claim 4, wherein the polarity changer is operated based on a user's dominant hand.
Claim 7
Dependent Claim 96 words
A game machine controller for controlling the situation of game contents displayed on a monitor screen in response to a control signal, comprising: a first and a second controller sections coupled to each other by a coupling member, each having at least one key which is operable by a user's finger and rotatable with respect to the coupling member for controlling the image subject movement, whereby when relative displacement information of the first and second controller sections with respect to the coupling member is detected, a control signal is provided based on the detected displacement information.
Claim 8
Dependent Claim 96 words
A game machine controller for controlling the situation of game contents displayed on a monitor screen in response to a control signal, comprising: a first and a second controller sections coupled to each other by a coupling member, each having at least one key which is operable by a user's finger and rotatable with respect to the coupling member for controlling the image subject movement, whereby when relative displacement information of the first and second controller sections with respect to the coupling member is detected, a control signal is provided based on the detected displacement information.
Claim 9
Dependent Claim 46 words
The game machine controller according to claim 6, wherein the angle of rotation of the first and second controller sections is detected as the relative displacement information, the movement of the image subject in the Z-axis direction being controlled based on the detected angle of rotation.
Claim 10
Dependent Claim 49 words
The game machine controller according to claim 6, wherein the angle of either of the first and second controller sections made with the plane thereof is detected as the relative displacement information, the movement of the image subject in the Z-axis direction being controlled based on the detected angle.
Claim 11
Dependent Claim 18 words
A game machine controller according to claim 6, further comprising polarity changer for changing the detected displacement information.
Claim 12
Dependent Claim 20 words
A game machine controller according to claim 9, wherein the polarity changer is operated based on a user's dominant hand.
Claim 13
Dependent Claim 87 words
A game machine controller with keys for controlling the movement of an image subject displayed on a monitor screen in an X- and a Y-axis direction, comprising: a first and a second controller section coupled to each other by a coupling member, relative displacement information of the first and second controller sections with respect to the coupling member is detected, the movement of the image subject in a Z-axis direction is controlled based on the displacement information; and a polarity changer for changing the detected displacement information.
Claim 14
Dependent Claim 87 words
A game machine controller with keys for controlling the movement of an image subject displayed on a monitor screen in an X- and a Y-axis direction, comprising: a first and a second controller section coupled to each other by a coupling member, relative displacement information of the first and second controller sections with respect to the coupling member is detected, the movement of the image subject in a Z-axis direction is controlled based on the displacement information; and a polarity changer for changing the detected displacement information.
Claim 15
Dependent Claim 20 words
A game machine controller according to claim 11, wherein the polarity changer is operated based on a user's dominant hand.
Claim 16
Dependent Claim 77 words
A game machine controller for controlling the situation of game contents displayed on a monitor screen in response to a control signal, comprising: a first and a second controller sections coupled to each other by a coupling member, relative displacement information of the first and second controller sections with respect to the coupling member is detected, a control signal is provided based on the detected displacement information; and a polarity changer for changing the detected displacement information.
Claim 17
Dependent Claim 77 words
A game machine controller for controlling the situation of game contents displayed on a monitor screen in response to a control signal, comprising: a first and a second controller sections coupled to each other by a coupling member, relative displacement information of the first and second controller sections with respect to the coupling member is detected, a control signal is provided based on the detected displacement information; and a polarity changer for changing the detected displacement information.
Claim 18
Dependent Claim 20 words
A game machine controller according to claim 13, wherein the polarity changer is operated based on a user's dominant hand.

References Cited (Backward Citations)

US5059958A Cited
US5175534A Cited
US5207426A Cited
US5329276A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 2000-04-28 2000-10-28 2001-04-29 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 2004-04-28 2004-10-28 2005-04-29 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2008-04-28 2008-10-28 2009-04-29 $7700.00 Window Closed / Lapsed

Assigned Categories & Tags

No categories assigned to this patent yet.

Assign Category Tag