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US5564701A Expired / Lapsed US ⏱️ 0.0 years remaining

Casino oriented gaming apparatus and method incorporating randomly generated numbers

Assignee: Individual
•
Filing: 1995-04-28
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Granted: 1996-10-15
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Expires: 2015-04-28
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Abstract

Abstract A gaming apparatus having at least two competing objects each identified by an associated unique set of identification symbols wherein a game is played by positioning the objects in competition as a function of numbers associated with each object. The gaming apparatus includes a random symbol generator generating a random sequence of the symbols. A computer device calculates an independent incremental value (I x ) for each object based on each symbol drawn in the random sequence. Each incremental value (I x ) calculated for each object is a function of the identification symbols contained in the associated set, and each determines an independent incremental progression of play of each respective object. The computer device further computes a position value (M x ) for each object which is a function of the respective incremental value (I x ) for each object, and for each symbol drawn in the random sequence. This position value determines a competing game position relative to any other object.

Inventors

  • 👤 Michael K. Dettor

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-29 21:06
CPC Classifications
A; A63; A63F; A63F3/00; A63F3/00003; A63F3/00157; A63F3/00082; A63F9/00; A63F9/04; A63F9/0468

Claims Analysis

Total Claims: 24
Claim 1
Independent Claim 211 words
A gaming apparatus wherein a game is played by positioning at least two objects in competition as a function of numbers based on letters associated with each object, said gaming apparatus comprising: at least two competing objects each identified by an object name consisting of a unique combination of at least two letters from the alphabet; a random letter generator generating a random sequence of letters from the alphabet; a calculating device calculating an independent incremental value (I x ) for each object, to determine an independent incremental progression of play for each of the respective competitive objects, upon each letter being randomly drawn in said random sequence, the relative magnitude of each said incremental value for each object being a function of the letter drawn and the inclusion of that respective letter in any of the respective object names corresponding to the respective competitive objects, said calculating device further computing a position value (M x ) for each object during each random letter generation as a function of the respective incremental value (I x ) to determine a competing game position relative to any other object; and an object indicator for each said object coupled to said calculating device to indicate the relative corresponding position value (M x ) thereof.
Claim 2
Dependent Claim 211 words
A gaming apparatus wherein a game is played by positioning at least two objects in competition as a function of numbers based on letters associated with each object, said gaming apparatus comprising: at least two competing objects each identified by an object name consisting of a unique combination of at least two letters from the alphabet; a random letter generator generating a random sequence of letters from the alphabet; a calculating device calculating an independent incremental value (I x ) for each object, to determine an independent incremental progression of play for each of the respective competitive objects, upon each letter being randomly drawn in said random sequence, the relative magnitude of each said incremental value for each object being a function of the letter drawn and the inclusion of that respective letter in any of the respective object names corresponding to the respective competitive objects, said calculating device further computing a position value (M x ) for each object during each random letter generation as a function of the respective incremental value (I x ) to determine a competing game position relative to any other object; and an object indicator for each said object coupled to said calculating device to indicate the relative corresponding position value (M x ) thereof.
Claim 3
Dependent Claim 18 words
The gaming apparatus as defined by claim 1 wherein, said letter generator is coupled to said calculating device.
Claim 4
Dependent Claim 55 words
The gaming apparatus as defined by claim 1 further including: a storage device, coupled to said calculating device, for storing a sequence of incremental values (I 1 , . . . , I n ) for each object and corresponding to the sequence of generated letters to compute the respective position value (M n ).
Claim 5
Dependent Claim 30 words
The gaming apparatus as defined by claim 1 further including: a storage device, coupled to said calculating device, for storing the respective position value (M x ) for each object.
Claim 6
Dependent Claim 42 words
The gaming apparatus as defined by claim 1 wherein, said respective position value (M x ) for each object is a function of a respective sequence of incremental values from incremental value (I 1 ) to said incremental value (I x ).
Claim 7
Dependent Claim 30 words
The gaming apparatus as defined by claim 1 further including: a storage device, coupled to said calculating device, for storing said object names consisting of the unique combinations of letters.
Claim 8
Dependent Claim 25 words
The gaming apparatus as defined by claim 1 wherein, each said incremental value (I x ) is calculated in accordance with a first predetermined equation.
Claim 9
Dependent Claim 37 words
The gaming apparatus as defined by claim 1 wherein, each said incremental value (I x ) is calculated in accordance with a first predetermined equation based upon the sequence of said letters generated by said letter generator.
Claim 10
Dependent Claim 60 words
The gaming apparatus as defined by claim 7 wherein, each said position value (M x ) is calculated in accordance with a second predetermined equation incorporating at least I x of a sequence of incremental values from incremental value (I 1 ) to said incremental value (I x ) for each object corresponding to said random sequence of generated letters.
Claim 11
Dependent Claim 40 words
The gaming apparatus as defined by claim 1 further including: a moving mechanism coupled to each said object indicator to independently and physically move each said object indicator a proportional amount corresponding to the respective incremental value (I x ).
Claim 12
Dependent Claim 26 words
The gaming apparatus as defined by claim 1 wherein, each said object indicator electronically displays the relative corresponding position value (M x ) of each object.
Claim 13
Dependent Claim 20 words
The gaming apparatus as defined by claim 11 wherein, each said object indicator is provided by a numerical display device.
Claim 14
Dependent Claim 18 words
The gaming apparatus as defined by claim 1 wherein, said gaming apparatus is a casino gambling gaming apparatus.
Claim 15
Independent Claim 248 words
A method of determining the play of a gaming apparatus having a plurality of competing objects, and a random letter generator, said method comprising the steps of: (A) selecting at least two competing objects, each identified by an object name consisting of a unique combination of at least two letters from the alphabet, from said plurality of competing objects wherein a game is played by positioning said objects in competition as a function of numbers based on the letters in the object name of the selected objects in competition; (B) generating, by the letter generator, a random sequence of letters from the alphabet; (C) calculating an independent incremental value (I x ) for each object, to determine an independent incremental progression of play for each of the respective competitive objects, upon each letter being randomly drawn in the random sequence of step (B), the relative magnitude of each said incremental value (I x ) for each object being a function of the letter drawn and the inclusion of that respective letter in any of the respective object names corresponding to the respective competitive objects; (D) calculating a position value (M x ) for each object during each random letter generation of step (B) as a function of the respective incremental value (I x ) to determine a competing game position relative to any other object; and (E) changing an object indicator for each said object a proportional amount corresponding to the relative position value (M x ) thereof.
Claim 16
Independent Claim 248 words
A method of determining the play of a gaming apparatus having a plurality of competing objects, and a random letter generator, said method comprising the steps of: (A) selecting at least two competing objects, each identified by an object name consisting of a unique combination of at least two letters from the alphabet, from said plurality of competing objects wherein a game is played by positioning said objects in competition as a function of numbers based on the letters in the object name of the selected objects in competition; (B) generating, by the letter generator, a random sequence of letters from the alphabet; (C) calculating an independent incremental value (I x ) for each object, to determine an independent incremental progression of play for each of the respective competitive objects, upon each letter being randomly drawn in the random sequence of step (B), the relative magnitude of each said incremental value (I x ) for each object being a function of the letter drawn and the inclusion of that respective letter in any of the respective object names corresponding to the respective competitive objects; (D) calculating a position value (M x ) for each object during each random letter generation of step (B) as a function of the respective incremental value (I x ) to determine a competing game position relative to any other object; and (E) changing an object indicator for each said object a proportional amount corresponding to the relative position value (M x ) thereof.
Claim 17
Dependent Claim 24 words
The method of claim 14 further including the step of: after step (A), storing each said unique combination of letters in a storage device.
Claim 18
Dependent Claim 25 words
The method of claim 14 further including the step of: after step (C), storing each said incremental value (I x ) in a storage device.
Claim 19
Dependent Claim 29 words
The method of claim 14 further including the step of: (F) repeating steps (B)-(E) until at least one position value (M x ) surpasses a threshold (M t ).
Claim 20
Dependent Claim 20 words
The method of claim 14 further including the step of: (G) repeating steps (B)-(E) a predetermined number (n) of times.
Claim 21
Dependent Claim 22 words
The method of claim 14 wherein, each said incremental value (I x ) is calculated in accordance with a first predetermined equation.
Claim 22
Dependent Claim 34 words
The method of claim 14 wherein, each said incremental value (I x ) is calculated in accordance with a first predetermined equation based upon the sequence of said letters generated by said letter generator.
Claim 23
Dependent Claim 56 words
The method of claim 19 wherein, each position value (M x ) is calculated in accordance with a second predetermined equation incorporating at least I x of a sequence of incremental values from incremental value (I 1 ) to said incremental value (I x ) for each object corresponding to said random sequence of generated letters.
Claim 24
Dependent Claim 39 words
The method of claim 14 wherein, said respective position value (M x ) for each object is a function of a respective sequence of incremental values from incremental value (I 1 ) to said incremental value (I x ).

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1999-10-15 2000-04-15 2000-10-15 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 2003-10-15 2004-04-15 2004-10-15 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2007-10-15 2008-04-15 2008-10-15 $7700.00 Window Closed / Lapsed

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