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US5169319A Expired / Lapsed US ⏱️ 0.0 years remaining

Method for improving a person's skill for playing an interactive video game requiring eye-hand coordination and operation of manual activation means

Assignee: Individual
•
Filing: 1990-07-30
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Granted: 1992-12-08
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Expires: 2010-07-30
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Abstract

Abstract A method for improving a person's skill in playing a known one player adventure video game in which a television screen is used to display a video tape of a player or computer, for example, playing through all levels of the video game. By stress reduction associated with teaching escapes, the person's skill for playing the video game increases dramatically especially upon playing the game immediately after having observed a player playing the game through all levels of play. Subliminal and/or audio messages on the video tape describing what actions are being taken by the player at each level of play of the video game further increases a person's skill for playing the video game.

Inventors

  • 👤 John Potocki

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-31 09:25
CPC Classifications
A; A61; A61B; A61B5/00; A61B5/16; A63; A63F; A63F13/00; A63F13/60; A63F13/67; A63F13/69; G; G09; G09B; G09B5/00; G09B5/04; G09B5/06; G09B5/065; A63F2300/00; A63F2300/60; A63F2300/6027; A63F2300/609

Claims Analysis

Total Claims: 4
Claim 1
Independent Claim 240 words
A method for increasing a skill level of a first player of an interactive one player adventure video game towards a higher skill level exhibited by a second player comprising the steps of: (a) Said first player obtaining a continuous video recording of said interactive one player adventure video game played by a second player who is constantly threatened by destruction during the game through all available levels of play for said interactive one player adventure video game; then (b) Displaying to said first player the continuous video recording on a video recording player said continuous recording of the interactive one player adventure video game played by said second player who is constantly threatened during a game through all available levels of play for said interactive one player adventure video game; the (c) Said first player passively observing on a video monitor the video game being played through all levels of play by said second player; (d) Thereafter said first player being constantly threatened during the game with destruction and playing said interactive video game until destruction occurs at a level of play; (e) Said first player again passively observing the interactive one player adventure video game being played by said second player through at least the next higher level of play; whereby said first player's level of skill for playing said interactive one player adventure video game increases insignificantly towards the level of skill exhibited by said second player.
Claim 2
Independent Claim 240 words
A method for increasing a skill level of a first player of an interactive one player adventure video game towards a higher skill level exhibited by a second player comprising the steps of: (a) Said first player obtaining a continuous video recording of said interactive one player adventure video game played by a second player who is constantly threatened by destruction during the game through all available levels of play for said interactive one player adventure video game; then (b) Displaying to said first player the continuous video recording on a video recording player said continuous recording of the interactive one player adventure video game played by said second player who is constantly threatened during a game through all available levels of play for said interactive one player adventure video game; the (c) Said first player passively observing on a video monitor the video game being played through all levels of play by said second player; (d) Thereafter said first player being constantly threatened during the game with destruction and playing said interactive video game until destruction occurs at a level of play; (e) Said first player again passively observing the interactive one player adventure video game being played by said second player through at least the next higher level of play; whereby said first player's level of skill for playing said interactive one player adventure video game increases insignificantly towards the level of skill exhibited by said second player.
Claim 3
Independent Claim 266 words
A method for increasing a skill level of a first player playing an interactive video game comprising the steps of: (a) Said first player being constantly threatened with destruction during the game and playing the video game until destruction of said first player occurs on a video screen; (b) Said first player obtaining a continuous video recording of a second player of the video game wherein said second player plays through all available levels of play for said game without being destroyed on the screen; then, (c) Said first player simultaneously playing and observing the video recording of said second player on a video recording player wherein said video game is shown being played by said second player through all available levels of play for said video game; (d) Simultaneously playing a recording of a subliminal audio description of actions of the second player appearing on the screen and each action taken by the second player to avoid destruction on the screen during the video recording; (e) During said simultaneous playing and observing step, said first player passively observing the second player of said game playing through all levels of play and listening by said first player to the subliminal audio description; then (f) Said first player thereafter playing said video game until destruction of said first player on the screen occurs and then; (g) Said first player again passively observing the recording of the second player of the game played through a level of play beyond where said last said destruction occurred; whereby said first player's level of skill for playing said game increases significantly.
Claim 4
Independent Claim 266 words
A method for increasing a skill level of a first player playing an interactive video game comprising the steps of: (a) Said first player being constantly threatened with destruction during the game and playing the video game until destruction of said first player occurs on a video screen; (b) Said first player obtaining a continuous video recording of a second player of the video game wherein said second player plays through all available levels of play for said game without being destroyed on the screen; then, (c) Said first player simultaneously playing and observing the video recording of said second player on a video recording player wherein said video game is shown being played by said second player through all available levels of play for said video game; (d) Simultaneously playing a recording of a subliminal audio description of actions of the second player appearing on the screen and each action taken by the second player to avoid destruction on the screen during the video recording; (e) During said simultaneous playing and observing step, said first player passively observing the second player of said game playing through all levels of play and listening by said first player to the subliminal audio description; then (f) Said first player thereafter playing said video game until destruction of said first player on the screen occurs and then; (g) Said first player again passively observing the recording of the second player of the game played through a level of play beyond where said last said destruction occurred; whereby said first player's level of skill for playing said game increases significantly.

References Cited (Backward Citations)

US4342454A Cited
US4586905A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1995-12-08 1996-06-08 1996-12-08 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 1999-12-08 2000-06-08 2000-12-08 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 2003-12-08 2004-06-08 2004-12-08 $7700.00 Window Closed / Lapsed

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