US5046735A
Expired / Lapsed
US
⏱️ 0.0 years remaining
Symbol assorting gaming machine
Assignee: Takasago Electric Industry Co Ltd
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Filing: 1989-10-11
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Granted: 1991-09-10
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Expires: 2009-10-11
Abstract
Abstract The present invention relates to a symbol assorting gaming machine for playing a poker game on a display screen, in which when playing the symbol assorting game by holding one or more symbols among a predetermined number of symbols displayed and replacing the rest with the other symbols, an optimum holding object is calculated in response to the probability calculation so as to be instructed to the player, thereby an interest of the game is stimulated not only for a proficient but also for a beginner, and the game can be mastered in a short time.
Inventors
- 👤 Junichi Hamano
- 👤 Michael Wood
- 👤 Lee Dunlap
- 👤 Terry Wilson
Bibliographic Details
Application Number
—
Jurisdiction
US
Data Source
google_patents
Last Synchronized
2026-10-28 17:55
CPC Classifications
G; G07; G07F; G07F17/00; G07F17/32
Claims Analysis
Total Claims: 10
Claim 1
Independent Claim
226 words
A symbol assorting gaming machine comprising: displaying means for displaying a first predetermined number of first display symbols selected from a group of a second predetermined number of various symbols, said second number being greater than said first number; holding means for selectively holding one or more of said first display symbols on said display; a first operator control; replacing means responsive to operation of said first operator control for replacing the first display symbols other than those being held with the other symbols extracted for display from said group of various symbols to provide a resultant display that includes said held display symbols and said other symbols; judging means for judging whether the resultant display symbol combination pattern after replacement coincides with a symbol combination pattern related to winning; calculating means for determining an optimum symbol combination of a number of symbols equal to said first predetermined number of said various symbols from all of the symbols of said group of various symbols, that includes at least one of said first display symbols, for determining the symbol combination that has the greatest probability of corresponding to a symbol pattern related to winning; a second operator control; and training means responsive to said calculating means and operation of said second operator control for displaying said optimum symbol combination to train a user of the gaming machine.
Claim 2
Dependent Claim
226 words
A symbol assorting gaming machine comprising: displaying means for displaying a first predetermined number of first display symbols selected from a group of a second predetermined number of various symbols, said second number being greater than said first number; holding means for selectively holding one or more of said first display symbols on said display; a first operator control; replacing means responsive to operation of said first operator control for replacing the first display symbols other than those being held with the other symbols extracted for display from said group of various symbols to provide a resultant display that includes said held display symbols and said other symbols; judging means for judging whether the resultant display symbol combination pattern after replacement coincides with a symbol combination pattern related to winning; calculating means for determining an optimum symbol combination of a number of symbols equal to said first predetermined number of said various symbols from all of the symbols of said group of various symbols, that includes at least one of said first display symbols, for determining the symbol combination that has the greatest probability of corresponding to a symbol pattern related to winning; a second operator control; and training means responsive to said calculating means and operation of said second operator control for displaying said optimum symbol combination to train a user of the gaming machine.
Claim 3
Dependent Claim
44 words
A symbol assorting gaming machine in accordance with claim 1, wherein said instructing means comprises means for showing the user an optimum symbol combination among a plurality of said display symbols displayed by said displaying means by distinguishing them visually from the other symbols.
Claim 4
Dependent Claim
238 words
A symbol assorting gaming machine comprising: displaying means for displaying a first predetermined number of first display symbols selected from a group of a second predetermined number of various symbols, said second number being larger than said first number; holding means for selectively holding one or more of the first display symbols on said display; a first operator control; replacing means responsive to operation of said first operator control for replacing the first display symbols other than those being held with the other symbols extracted for display from said group of various symbols to provide a resultant display that includes said held display symbols and said other symbols; judging means for judging whether the resultant display symbol combination pattern after replacement coincides with a symbol combination pattern related to winning; calculating means for determining the optimum symbol combination of a number of symbols equal to said first predetermined number of said various symbols from all of the symbols of said group of various symbols, that includes at least one of said first display symbols for determining the symbol combination that has the greatest probability of corresponding to a symbol pattern related to winning; operating means including a second operator control for controlling said calculating means to determine said optimum symbol combination; and training means responsive to said calculating means and operation of said second operator control for displaying said optimum combination to train a user of the machine.
Claim 5
Dependent Claim
238 words
A symbol assorting gaming machine comprising: displaying means for displaying a first predetermined number of first display symbols selected from a group of a second predetermined number of various symbols, said second number being larger than said first number; holding means for selectively holding one or more of the first display symbols on said display; a first operator control; replacing means responsive to operation of said first operator control for replacing the first display symbols other than those being held with the other symbols extracted for display from said group of various symbols to provide a resultant display that includes said held display symbols and said other symbols; judging means for judging whether the resultant display symbol combination pattern after replacement coincides with a symbol combination pattern related to winning; calculating means for determining the optimum symbol combination of a number of symbols equal to said first predetermined number of said various symbols from all of the symbols of said group of various symbols, that includes at least one of said first display symbols for determining the symbol combination that has the greatest probability of corresponding to a symbol pattern related to winning; operating means including a second operator control for controlling said calculating means to determine said optimum symbol combination; and training means responsive to said calculating means and operation of said second operator control for displaying said optimum combination to train a user of the machine.
Claim 6
Dependent Claim
44 words
A symbol assorting gaming machine in accordance with claim 3, wherein said instructing means comprises means for showing the user an optimum symbol combination among a plurality of said display symbols displayed by said displaying means by distinguishing them visually from the other symbols.
Claim 7
Dependent Claim
256 words
A symbol assorting gaming machine comprising: displaying means for displaying a first predetermined number of first display symbols selected from a group of a second predetermined number of various symbols, said second number being greater than said first number; holding means for selectively holding one or more of said first display symbols on said display; replacing means for replacing the first display symbols other than those being held with the other symbols extracted for display from said group of various symbols to provide a resultant display that includes said held display symbols and said other symbols; judging means for judging whether the resultant display symbol combination pattern after replacement coincides with a symbol combination pattern related to winning; calculating means for determining an optimum symbol combination of said various symbols, that includes at least one of said first display symbols, for determining the symbol combination that has the greatest probability of corresponding to a symbol pattern related to winning; and instructing means responsive to said calculating means for displaying said optimum symbol combination to instruct a user of the gaming machine, said calculating means including means for storing fixed data and memory means for storing fixed data obtained by said means for calculating fixed data; said calculating means for determining an optimum symbol combination comprising first calculating means for executing a first part of a probability calculation by reading out the fixed data from the memory means, and second calculating means for executing a further part of said probability calculation by executing a predetermined calculating procedure.
Claim 8
Dependent Claim
256 words
A symbol assorting gaming machine comprising: displaying means for displaying a first predetermined number of first display symbols selected from a group of a second predetermined number of various symbols, said second number being greater than said first number; holding means for selectively holding one or more of said first display symbols on said display; replacing means for replacing the first display symbols other than those being held with the other symbols extracted for display from said group of various symbols to provide a resultant display that includes said held display symbols and said other symbols; judging means for judging whether the resultant display symbol combination pattern after replacement coincides with a symbol combination pattern related to winning; calculating means for determining an optimum symbol combination of said various symbols, that includes at least one of said first display symbols, for determining the symbol combination that has the greatest probability of corresponding to a symbol pattern related to winning; and instructing means responsive to said calculating means for displaying said optimum symbol combination to instruct a user of the gaming machine, said calculating means including means for storing fixed data and memory means for storing fixed data obtained by said means for calculating fixed data; said calculating means for determining an optimum symbol combination comprising first calculating means for executing a first part of a probability calculation by reading out the fixed data from the memory means, and second calculating means for executing a further part of said probability calculation by executing a predetermined calculating procedure.
Claim 9
Dependent Claim
267 words
A symbol assorting gaming machine comprising: displaying means for displaying a first predetermined number of first display symbols selected from a group of a second predetermined number of various symbols, said second number being larger than said first number; holding means for selectively holding one or more of the first display symbols on said display; replacing means for replacing the first display symbols other than those being held with the other symbols extracted for display from said group of various symbols to provide a resultant display that includes said held display symbols and said other symbols; judging means for judging whether the resultant display symbol combination pattern after replacement coincides with a symbol combination pattern related to winning; calculating means for determining the optimum symbol combination of said various symbols, that includes at least one of said first display symbols for determining the symbol combination that has the greatest probability of corresponding to a symbol pattern related to winning; instructing means responsive to said calculating means for displaying said optimum combination to instruct a user of the machine; and operating means for controlling said calculating means to determine said optimum symbol combination, said calculating means including means for calculating fixed data and memory means for storing fixed data obtained by said means for calculating fixed data; said calculating means for determining an optimum symbol combination comprising first calculating means for executing a first part of a probability calculation by reading out the fixed data from the memory means, and second calculating means for executing a further part of said probability calculation by executing a predetermined calculating procedure.
Claim 10
Dependent Claim
267 words
A symbol assorting gaming machine comprising: displaying means for displaying a first predetermined number of first display symbols selected from a group of a second predetermined number of various symbols, said second number being larger than said first number; holding means for selectively holding one or more of the first display symbols on said display; replacing means for replacing the first display symbols other than those being held with the other symbols extracted for display from said group of various symbols to provide a resultant display that includes said held display symbols and said other symbols; judging means for judging whether the resultant display symbol combination pattern after replacement coincides with a symbol combination pattern related to winning; calculating means for determining the optimum symbol combination of said various symbols, that includes at least one of said first display symbols for determining the symbol combination that has the greatest probability of corresponding to a symbol pattern related to winning; instructing means responsive to said calculating means for displaying said optimum combination to instruct a user of the machine; and operating means for controlling said calculating means to determine said optimum symbol combination, said calculating means including means for calculating fixed data and memory means for storing fixed data obtained by said means for calculating fixed data; said calculating means for determining an optimum symbol combination comprising first calculating means for executing a first part of a probability calculation by reading out the fixed data from the memory means, and second calculating means for executing a further part of said probability calculation by executing a predetermined calculating procedure.
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USPTO Annuity & Maintenance Windows
| Annuity Stage | Window Opens | Payment Deadline | Surcharge Period Until | Estimated Fee | Status |
|---|---|---|---|---|---|
| 3.5 Years (Year 4) | 1994-09-09 | 1995-03-11 | 1995-09-10 | $2000.00 | Window Closed / Lapsed |
| 7.5 Years (Year 8) | 1998-09-09 | 1999-03-11 | 1999-09-10 | $3760.00 | Window Closed / Lapsed |
| 11.5 Years (Year 12) | 2002-09-09 | 2003-03-11 | 2003-09-10 | $7700.00 | Window Closed / Lapsed |