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US4711451A Expired / Lapsed US ⏱️ 0.0 years remaining

Reel mapping scheme for a gaming device

Assignee: Bally Gaming International Inc
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Filing: 1986-07-29
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Granted: 1987-12-08
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Expires: 2006-07-29
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Abstract

Abstract A reel mapping scheme which allows one standard reel stop control software routine to control the stopping of the reels when the device is operated as a standard gaming device, a multiple stop gaming device or a virtual reel gaming device. The gaming device includes a number of rotating symbol bearing reels, each reel having n stop positions associated with each symbol on the reel. For each reel, the gaming device stores a map of the symbols on the reel in a symbol map memory and a map of the stop positions on the reel in a stop map memory where the data stored in the first location in the reel map memory represents the first stop for a symbol whose data is stored in the first location in the symbol map memory. Three mapping indexes are stored for each reel. One index stores only one value representing an address offset to the reel map memory at one location for each symbol on the reel to provide a standard gaming device. A second index stores two or more reel map address offset values for each symbol on a reel to provide a multiple stop gaming device. A third index stores, for each of a number of symbols on a reel, the same reel map address offset value at different locations in the index to provide a virtual reel gaming device.

Inventors

  • 👤 Phillip Pajak
  • 👤 Victor Salmons
  • 👤 Tony Chan

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-29 10:44
CPC Classifications
G; G07; G07F; G07F17/00; G07F17/32; G07F17/3244

Claims Analysis

Total Claims: 7
Claim 1
Independent Claim 332 words
In a gaming device having a rotating symbol bearing reel with n stop positions associated with each symbol, a control system for stopping said reel to display a randomly selected symbol along a win line comprising: reel map means for storing, for each stop on the reel, data representing the stop at an addressable location in the reel map means corresponding to the location of the stop on the reel to provide a map of the reel stops, the data storage location for each stop having an associated, unique address offset value k which differs from the k offset values associated with an adjacent stop or stops for the same symbol by a unit value; symbol map means for storing, for each symbol on said reel, data representing the symbol at an addressable location in the symbol map means corresponding to the location of the symbol on the reel to provide a map of the symbols, the data storage location for each symbol having an associated, symbol address offset equal to k/n without the remainder where k is one of the n reel map offset values associated with the symbol's n stops; mapping index means for storing one or more k offset values for each symbol on said reel where each k offset value stored in the index means points to the symbol in the symbol map means whose associated symbol address offset equals k/n without the remainder, each k offset value being stored in the mapping index means at a location having an associated index offset value; means for randomly generating a number representing an index offset value for said mapping index means; and means for stopping said reel at the stop position whose associated k offset value is the value stored in the mapping index means at the address having the index offset value represented by said random number to display along the win line the symbol whose associated symbol address offset value is equal to k/n without the remainder.
Claim 2
Dependent Claim 332 words
In a gaming device having a rotating symbol bearing reel with n stop positions associated with each symbol, a control system for stopping said reel to display a randomly selected symbol along a win line comprising: reel map means for storing, for each stop on the reel, data representing the stop at an addressable location in the reel map means corresponding to the location of the stop on the reel to provide a map of the reel stops, the data storage location for each stop having an associated, unique address offset value k which differs from the k offset values associated with an adjacent stop or stops for the same symbol by a unit value; symbol map means for storing, for each symbol on said reel, data representing the symbol at an addressable location in the symbol map means corresponding to the location of the symbol on the reel to provide a map of the symbols, the data storage location for each symbol having an associated, symbol address offset equal to k/n without the remainder where k is one of the n reel map offset values associated with the symbol's n stops; mapping index means for storing one or more k offset values for each symbol on said reel where each k offset value stored in the index means points to the symbol in the symbol map means whose associated symbol address offset equals k/n without the remainder, each k offset value being stored in the mapping index means at a location having an associated index offset value; means for randomly generating a number representing an index offset value for said mapping index means; and means for stopping said reel at the stop position whose associated k offset value is the value stored in the mapping index means at the address having the index offset value represented by said random number to display along the win line the symbol whose associated symbol address offset value is equal to k/n without the remainder.
Claim 3
Dependent Claim 50 words
The gaming device of claim 1 wherein said mapping index stores a k offset value at only one location in the index for each symbol on said reel such that one random number is generated to point to only one of the n stops for each symbol on the reel.
Claim 4
Dependent Claim 43 words
The gaming device of claim 1 wherein said mapping index stores two or more different k offset values for a number of the symbols on the reel such that more than one of the n stops is used for said number of symbols.
Claim 5
Dependent Claim 51 words
The gaming device of claim 1 wherein said mapping index stores for each of a number of symbols on the reel the same k offset value at different locations in the index such that multiple random numbers are generated to point to the same stop for a symbol on the reel.
Claim 6
Dependent Claim 516 words
In a gaming device having a rotating symbol bearing reel with n stop positions associated with each symbol, a control system capable of operating the gaming device as a standard device, multiple stop device and a virtual reel device when stopping the reel to display a randomly selected symbol along a win line comprising: reel map means for storing, for each stop on the reel, data representing the stop at an addressable location in the reel map means corresponding to the location of the stop on the reel to provide a map of the reel stops, the data storage location for each stop having an associated, unique address offset value k which differs from the k offset values associated with an adjacent stop or stops for the same symbol by a unit value; symbol map means for storing, for each symbol on said reel, data representing the symbol at an addressable location in the symbol map means corresponding to the location of the symbol on the reel to provide a map of the symbols, the data storage location for each symbol having an associated symbol address offset equal to k/n without the remainder where k is one of the n reel offset values associated with the symbol's n stops: standard game mapping index means for storing only one k offset value for each symbol on said reel at only one storage location where each k offset value stored in said index means points to the symbol in the symbol map means whose associated symbol address offset equals k/n without the remainder, each k offset value being stored in the mapping index means at a location, the address of which has an associated index offset value; multiple stop game mapping index means for storing two or more different k offset values for a number of the symbols on the reel where each k offset value stored in said index means points to the symbol in the symbol map means whose associated symbol address offset equals k/n without the remainder, each k offset value being stored in the mapping index means at a location, the address of which has an associated index offset value; virtual reel game mapping index means for storing, for each of a number of symbols on the reel, the same k offset value at different storage locations in the index means where each k offset value points to the symbol in the symbol map whose associated symbol address offset equals k/n without the remainder, each storage location in the index means having an address with an associated index offset value; means for randomly generating a number representing an index offset value; and means for stopping said reel at the stop position whose associated k offset value is the value stored in the standard game mapping index means, multiple stop game mapping index means or virtual reel game mapping index means at the address having the index offset value represented by said random number to display along the win line the symbol whose associated symbol address offset value is equal to k/n without the remainder.
Claim 7
Dependent Claim 516 words
In a gaming device having a rotating symbol bearing reel with n stop positions associated with each symbol, a control system capable of operating the gaming device as a standard device, multiple stop device and a virtual reel device when stopping the reel to display a randomly selected symbol along a win line comprising: reel map means for storing, for each stop on the reel, data representing the stop at an addressable location in the reel map means corresponding to the location of the stop on the reel to provide a map of the reel stops, the data storage location for each stop having an associated, unique address offset value k which differs from the k offset values associated with an adjacent stop or stops for the same symbol by a unit value; symbol map means for storing, for each symbol on said reel, data representing the symbol at an addressable location in the symbol map means corresponding to the location of the symbol on the reel to provide a map of the symbols, the data storage location for each symbol having an associated symbol address offset equal to k/n without the remainder where k is one of the n reel offset values associated with the symbol's n stops: standard game mapping index means for storing only one k offset value for each symbol on said reel at only one storage location where each k offset value stored in said index means points to the symbol in the symbol map means whose associated symbol address offset equals k/n without the remainder, each k offset value being stored in the mapping index means at a location, the address of which has an associated index offset value; multiple stop game mapping index means for storing two or more different k offset values for a number of the symbols on the reel where each k offset value stored in said index means points to the symbol in the symbol map means whose associated symbol address offset equals k/n without the remainder, each k offset value being stored in the mapping index means at a location, the address of which has an associated index offset value; virtual reel game mapping index means for storing, for each of a number of symbols on the reel, the same k offset value at different storage locations in the index means where each k offset value points to the symbol in the symbol map whose associated symbol address offset equals k/n without the remainder, each storage location in the index means having an address with an associated index offset value; means for randomly generating a number representing an index offset value; and means for stopping said reel at the stop position whose associated k offset value is the value stored in the standard game mapping index means, multiple stop game mapping index means or virtual reel game mapping index means at the address having the index offset value represented by said random number to display along the win line the symbol whose associated symbol address offset value is equal to k/n without the remainder.

References Cited (Backward Citations)

No citation records indexed.

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1990-12-07 1991-06-08 1991-12-08 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 1994-12-07 1995-06-08 1995-12-08 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 1998-12-07 1999-06-08 1999-12-08 $7700.00 Window Closed / Lapsed

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