Claims Analysis
Total Claims: 2
Claim 1
Independent Claim
440 words
A color-coded card game that contains two decks of cards with five kinds of card game accessories to make it easy for the dealer to control the game by instructing the players according to the color(s) and the symbol on each card, and therefore the game comprises: DECK NUMBER ONE which contains each matching card that has either one or two colors to match the other matching cards found only in deck number one, DECK NUMBER TWO which contains each instruction card that has one symbol (ball means to buy 2 cards, star means to sell 2 cards, triangle means to trade 2 cards, wall means to win 2 cards, and octagon means to owe 2 cards) and one background (meaning the player who is the color of the symbol must buy, sell, trade, win, or owe 2 cards from/to the player who is the color of the said background) and contains each winning card that has ten colors, each color on a small separate square except for the single color on a big separate square below the said small squares when one of the players who is one of the different colors on the 9 small squares can win all of the colored coins from the first and/or second bank if the said one player has cards that equal 3 whole matching colors the same color of the big separate square on the winning card, THE COLORED COINS when each said coin, after being dropped into the colored bank, will be won by the player(s) and rarely by the dealer(s) and each one of the said coins can be handed to the dealer while each color of a coin refers to a certain player who is the same color of the coin, THE ID (identification) TAGS to identify each player and the dealer because each ID tag is a certain color so each player can be a certain color (red player, blue player, etc.), THE PLAYERS' ASSEMBLE CARD to show the players how to be seated around the dealer and how to find the next player to buy, sell, trade, win, or owe 2 cards from/to when there is at least one missing player, THE COLORED STICK-TRAY for the dealer to use to receive colored coins, especially from the players who are faraway and must hand coins to the dealer, THE COLORED BANK for the dealer to use to drop colored coins into and/or for the players to win colored coins from, AND THE SERIAL NUMBERS on the cards and the colored coins to prevent cheating and discourage any player from trying to cheat in the color-coded card game.
Claim 2
Dependent Claim
440 words
A color-coded card game that contains two decks of cards with five kinds of card game accessories to make it easy for the dealer to control the game by instructing the players according to the color(s) and the symbol on each card, and therefore the game comprises: DECK NUMBER ONE which contains each matching card that has either one or two colors to match the other matching cards found only in deck number one, DECK NUMBER TWO which contains each instruction card that has one symbol (ball means to buy 2 cards, star means to sell 2 cards, triangle means to trade 2 cards, wall means to win 2 cards, and octagon means to owe 2 cards) and one background (meaning the player who is the color of the symbol must buy, sell, trade, win, or owe 2 cards from/to the player who is the color of the said background) and contains each winning card that has ten colors, each color on a small separate square except for the single color on a big separate square below the said small squares when one of the players who is one of the different colors on the 9 small squares can win all of the colored coins from the first and/or second bank if the said one player has cards that equal 3 whole matching colors the same color of the big separate square on the winning card, THE COLORED COINS when each said coin, after being dropped into the colored bank, will be won by the player(s) and rarely by the dealer(s) and each one of the said coins can be handed to the dealer while each color of a coin refers to a certain player who is the same color of the coin, THE ID (identification) TAGS to identify each player and the dealer because each ID tag is a certain color so each player can be a certain color (red player, blue player, etc.), THE PLAYERS' ASSEMBLE CARD to show the players how to be seated around the dealer and how to find the next player to buy, sell, trade, win, or owe 2 cards from/to when there is at least one missing player, THE COLORED STICK-TRAY for the dealer to use to receive colored coins, especially from the players who are faraway and must hand coins to the dealer, THE COLORED BANK for the dealer to use to drop colored coins into and/or for the players to win colored coins from, AND THE SERIAL NUMBERS on the cards and the colored coins to prevent cheating and discourage any player from trying to cheat in the color-coded card game.