Claims Analysis
Total Claims: 14
Claim 1
Independent Claim
351 words
A chess set comprising an eight by eight pattern of sixty four playing squares on a chess game playing board and two sets of visually distinct playing pieces each comprising eight pawns, two knights, two bishops, two rooks/castles, one queen and one king, said playing board having each of the sixty four playing squares characterised by a centrally situated and substantially square recess of equal size, shape and alignment in all said playing squares, and in cooperative relation with each of the playing pieces, said playing pieces having means such that each playing piece is animated to display and act a diverse bellicose activity appropriate to the character of each type of playpiece by activation by a player-person to cause each distinct play piece when activated to physically attack an opposing playpiece that is to be "taken" during a move of the game; each playpiece further characterised in that the bases of each playing piece and the recesses of each of the playing board playing squares have an interdependent co-operating relationship such that, at least, the bases of the kings, queens, rooks/castles, bishops and knights playpieces cannot establish the cooperating relationship with any playing squares of the playing board when facing a direction that is unallowable in accordance with the traditional rules of the game of chess, whilst all the bases of the playiing pieces in their inter-dependent relationships with the playing squares are characterised by the centrally situated recesses whereby the base of each of the playing pieces rest on the playing squares' recessed configurations which recessed configurations allow the directional positioning of the playing pieces so that they will establish only correct directional attitudes that the playpieces' representational and activatable animated means may be aimed correctly and only in the directions to which directions the playpieces are permitted to move in accordance with the rules of the game of chess, each play piece animated means being able to physically reach and strike any of the opponent playpieces anywhere about the playing board in accordance with the permitted moves as allowed by the traditional rules of the game of chess.
Claim 2
Dependent Claim
351 words
A chess set comprising an eight by eight pattern of sixty four playing squares on a chess game playing board and two sets of visually distinct playing pieces each comprising eight pawns, two knights, two bishops, two rooks/castles, one queen and one king, said playing board having each of the sixty four playing squares characterised by a centrally situated and substantially square recess of equal size, shape and alignment in all said playing squares, and in cooperative relation with each of the playing pieces, said playing pieces having means such that each playing piece is animated to display and act a diverse bellicose activity appropriate to the character of each type of playpiece by activation by a player-person to cause each distinct play piece when activated to physically attack an opposing playpiece that is to be "taken" during a move of the game; each playpiece further characterised in that the bases of each playing piece and the recesses of each of the playing board playing squares have an interdependent co-operating relationship such that, at least, the bases of the kings, queens, rooks/castles, bishops and knights playpieces cannot establish the cooperating relationship with any playing squares of the playing board when facing a direction that is unallowable in accordance with the traditional rules of the game of chess, whilst all the bases of the playiing pieces in their inter-dependent relationships with the playing squares are characterised by the centrally situated recesses whereby the base of each of the playing pieces rest on the playing squares' recessed configurations which recessed configurations allow the directional positioning of the playing pieces so that they will establish only correct directional attitudes that the playpieces' representational and activatable animated means may be aimed correctly and only in the directions to which directions the playpieces are permitted to move in accordance with the rules of the game of chess, each play piece animated means being able to physically reach and strike any of the opponent playpieces anywhere about the playing board in accordance with the permitted moves as allowed by the traditional rules of the game of chess.
Claim 3
Dependent Claim
30 words
A chess set according to claim 1, characterised in that the profiled recesses of the playing board playing squares are of substantially square configuration in shape as viewed from above.
Claim 4
Dependent Claim
81 words
A chess set according to claim 1, characterised in that said animated means of the pawn play pieces and the king play pieces is such that activation of the play pieces animation causes a hand held representational weapon appropriate in character with the playpiece role to be swung at in a reprentationally agressive stance and to physically strike a playing piece occupying any one adjacent square, that is allowably attackable in accordance with the traditional rules of the game of chess.
Claim 5
Dependent Claim
67 words
A chess set according to claim 1, characterised in that said animated means of the bishop play pieces, rook/castle playpieces and queen playpieces is such that it is activated to launch and propel a projectile, the projectile being capable of physically striking opposing playing pieces that are allowably attackable on any square of the play board in accordance with the rules of the traditional game of chess.
Claim 6
Dependent Claim
188 words
A chess set according to claim 1, characterised in that said animated means of the knight play pieces is such that it may be activated to cause a hand held and hand wielded representational weapon of a representational horse mounted knight warrior to be extended forward, upward and downward in an arcuate path from the warrior's shield by way of laterally and symmetrically placed sets of asymmetrical sets of links and levers, generally describing a "lazy tongs" principle effect, which system of links and levers is embodied in the simulated weapon and shield configuration of the armament of the representational horse mounted knight warrior, the weapon and shield system upon being extended does by-pass any play pieces located in any of the adjacent play squares and when fully extended the tip end of the simulated weapon does reach and physically strike any playpiece at which the agressor play piece is directed at the agressee playpiece on any play square which is the diagonally opposite play square of a three by two rectangular pattern of six play squares in accordance with the traditional rules of the game of chess.
Claim 7
Dependent Claim
83 words
A chess set according to any of the preceding claims, characterised in that said animated means of each playing piece is operable, to cause the activation of that playpiece representational weapon actuation mechanism by manipulation of the upper playpiece body component characterised by a queen, and bishop playpiece head with head gear and a rook/caastle upper tower extension, such manipulative action being characterised by a rotational hand activated movement of the play piece upper body component about the play piece vertical body axis.
Claim 8
Dependent Claim
84 words
A chess set according to any of the claims from claim 1 to claim 5 inclusive, characterised in that said animated means of each playing piece is operable, to cause the activation of a play piece representational weapon actuation mechanism by manipulation of an upper play piece body component characterised by a pawn and king play piece head with head gear, such manipulative action being characterised by a downward movement of the playpiece head upper body component about the play piece vertical body axis.
Claim 9
Dependent Claim
126 words
A chess set according to the preceeding claims 3 or 5 whereby upon completion of the manipulative activation of the play pieces' agressional stance, the de-activation of the agressive stance of the play pieces with the return of the play pieces attitude to the "at rest", non agressive stance is effected by a "return spring" characterised by it being able to release such stored compressional or tensional forces generated during the input of energy expended in the activation of the playpiece agressive stance sequence, this energy as released is able to power the play piece activating mechanism that the play piece activating mechanism is driven to return the play piece stance to the "at rest" attitude once the activating manipulative force is withdrawn from the playpiece.
Claim 10
Dependent Claim
115 words
A chess set according to the preceeding claim 4 whereby the activation of the actuating mechanism that propels the projectile is characterised by the presence of a spring as part of the actuation mechanism which upon activation of the actuating mechanism said actuating spring suddenly releases its stored energy to suddenly and forcibly displace a lever system which transfers such outburst of energy from the spring to an abutting projectile to forcibly propel such projectile in a trajectory determined by the attitude of the play piece and its built in projectile firing barrel, the now spent spring is then restored to readiness to fire again by further rotation of the head of the play piece.
Claim 11
Dependent Claim
100 words
A chess set in accordance with claim 1, wherein the play board is characterised by a laminated formation comprising an upper layer of playing squares whereby each playing square surrounding an upper annular panel and the basal component of the recess are characterised by being derived from the same square panel of wood, the recess being generated by the die cutting/punching out of the concentric square panel of the recess from the matrix square panel, both components affixed to a supporting laminated substructure at the appropriate levels to thus generate a recess to each play square of the play board.
Claim 12
Dependent Claim
63 words
A chess set in accordance with claims 1 or 10 wherein the play squares of the play board being of natural wood, and having the concentric recess panel component die cut/punched out of its central area, incorporate moulded coloured liners characterised by moulded/die cast plastic or metal materials, in order to hide the unattractive lateral appearance of the sides of the recess cavity.
Claim 13
Dependent Claim
48 words
A chess set in accordance with claim 1 wherein the play board play squares panels incorporating concentric recesses are characterised by each play panel being moulded to incorporate the recess feature in one-piece recessed play panel pieces, characterised by being made of rigid or semi rigid mouldable substances.
Claim 14
Dependent Claim
51 words
A chess set in accordance with claim 1, wherein the play board play squares panels are defined by a surround of exposed raised ridges extending upward from a play pieces' underlying vacuum formed plastic tray interposed between the play board playing squares panels and supporting laminated sub-structure of the play board.