US4492581A
Expired / Lapsed
US
⏱️ 0.0 years remaining
Gameboard teaching apparatus
Assignee: Panasonic Holdings Corp
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Filing: 1982-05-11
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Granted: 1985-01-08
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Expires: 2002-05-11
Abstract
Abstract A game apparatus enabling a person to learn the standard orders of development in or to solve a problem of the game of Go, shogi (Japanese chess), chess or the like. In the case of learning the standard orders of development in the game, this game apparatus detects and displays the move of a game piece, and in the case of the game problem, the game apparatus counts the number of error moves of the game piece and does not display the correct move of the game piece until the counted number of error moves of the game piece is greater than a predetermined value, and then displays the correct move of the game piece.
Inventors
- 👤 Kazuo Arai
- 👤 Takeshi Shimamoto
Bibliographic Details
Application Number
—
Jurisdiction
US
Data Source
google_patents
Last Synchronized
2026-11-03 18:14
CPC Classifications
G; G09; G09B; G09B19/00; G09B19/22; A; A63; A63F; A63F3/00; A63F3/00173; A63F3/00261; A63F2003/00406
Claims Analysis
Total Claims: 5
Claim 1
Independent Claim
400 words
A game apparatus comprising: a game board on which a player plays a game; game pieces for the game; a memory means for storing coded data of orders of development of the game or problems of the game; a game piece detecting means for detecting a position of a game piece on the game board and for providing a detected signal; a display means for displaying the next move of the game piece; a control means for controlling said display means to display according to said coded data stored in said memory means when said detecting means detects a move of the game piece; wherein said game piece detecting means comprises a plurality of game piece sensors for detecting the game piece and a sensor selecting means for selecting one of said game piece sensors; and wherein said control means comprises: an imaginary board memory for storing the state of development in the game; a sensor address counter for feeding address data to said sensor selecting means and to said imaginary board memory; a comparator for comparing said detected signal from said game piece detecting means with an output signal of said imaginary board memory; and a memory address counter for feeding memory address data to said memory and incrementing the memory address data when triggered by an output signal from said comparator, said control means causing said display means to display the next coded data in said memory means only when said detected signal and said output signal of said imaginary board memory are equal; wherein said control means further comprises: an address comparator for comparing the address data from said sensor address counter with said coded data from said memory, said address comparator being triggered by the output of said comparator; a false counter for counting up a signal from said address comparator; a presettable number means for presetting a specified number; and a number comparator for comparing an output of said false counter with the specified number of said presettable number means, said control means causing said display means to display said coded data from said memory means when triggered by an output from said number comparator, whereby said display means displays a position for placing a game piece when the address data from said sensor address counter is equal to the coded data and the output of said false counter is equal to the specified number.
Claim 2
Dependent Claim
400 words
A game apparatus comprising: a game board on which a player plays a game; game pieces for the game; a memory means for storing coded data of orders of development of the game or problems of the game; a game piece detecting means for detecting a position of a game piece on the game board and for providing a detected signal; a display means for displaying the next move of the game piece; a control means for controlling said display means to display according to said coded data stored in said memory means when said detecting means detects a move of the game piece; wherein said game piece detecting means comprises a plurality of game piece sensors for detecting the game piece and a sensor selecting means for selecting one of said game piece sensors; and wherein said control means comprises: an imaginary board memory for storing the state of development in the game; a sensor address counter for feeding address data to said sensor selecting means and to said imaginary board memory; a comparator for comparing said detected signal from said game piece detecting means with an output signal of said imaginary board memory; and a memory address counter for feeding memory address data to said memory and incrementing the memory address data when triggered by an output signal from said comparator, said control means causing said display means to display the next coded data in said memory means only when said detected signal and said output signal of said imaginary board memory are equal; wherein said control means further comprises: an address comparator for comparing the address data from said sensor address counter with said coded data from said memory, said address comparator being triggered by the output of said comparator; a false counter for counting up a signal from said address comparator; a presettable number means for presetting a specified number; and a number comparator for comparing an output of said false counter with the specified number of said presettable number means, said control means causing said display means to display said coded data from said memory means when triggered by an output from said number comparator, whereby said display means displays a position for placing a game piece when the address data from said sensor address counter is equal to the coded data and the output of said false counter is equal to the specified number.
Claim 3
Dependent Claim
48 words
A game apparatus according to claim 1, wherein said control means causes said display means to display said coded data from said memory means when said number comparator is fed a larger number which is output from said counter than the specified number of said presettable number means.
Claim 4
Dependent Claim
35 words
A game apparatus according to claim 1, wherein said control means further comprises an informing unit which informs said player, by voice or an LED, of the result of a comparison by said address comparator.
Claim 5
Dependent Claim
26 words
A game apparatus according to claim 1, 2, or 3 wherein said memory means comprises a magnetic card reader for reading data from a magnetic card.
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USPTO Annuity & Maintenance Windows
| Annuity Stage | Window Opens | Payment Deadline | Surcharge Period Until | Estimated Fee | Status |
|---|---|---|---|---|---|
| 3.5 Years (Year 4) | 1988-01-08 | 1988-07-09 | 1989-01-08 | $2000.00 | Window Closed / Lapsed |
| 7.5 Years (Year 8) | 1992-01-08 | 1992-07-09 | 1993-01-08 | $3760.00 | Window Closed / Lapsed |
| 11.5 Years (Year 12) | 1996-01-08 | 1996-07-09 | 1997-01-08 | $7700.00 | Window Closed / Lapsed |