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US4119955A Expired / Lapsed US ⏱️ 0.0 years remaining

Circuit for display, such as video game display

Assignee: Intel Corp
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Filing: 1977-03-24
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Granted: 1978-10-10
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Expires: 1997-03-24
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Abstract

Abstract A digital display circuit for use with a video game or other displays fabricated as an MOS integrated circuit is described. The circuit permits the simultaneous display of many different patterns (and the simultaneous display of the same pattern) at any locations on a raster scanned cathode ray tube. Content-addressable memories are employed to compare the contents of a digital beam location counter with desired object locations. A random-access memory is then used to address a pattern library where each line of the patterns is stored. When more than one pattern is displayed at the same location, counting in the digital beam location counter is delayed to permit accessing of more than a single pattern line from the pattern library. A displacement counter is employed to store a count representative of the displacement between the actual beam position and the contents of the beam counter. The beam location counter is incremented at a faster rate during non-display periods to compensate for delayed counting. The circuit provides an easy method for detecting the coincidence of patterns and the coincidence of patterns with a grid.

Inventors

  • 👤 Andrew J. Nichols, III

Bibliographic Details

Application Number —
Jurisdiction US
Data Source google_patents
Last Synchronized 2026-10-23 19:02
CPC Classifications
A; A63; A63F; A63F13/00; A63F13/40; A63F13/42; A63F13/426; G; G09; G09G; G09G5/00; G09G5/42; A63F2300/00; A63F2300/20; A63F2300/203

Claims Analysis

Total Claims: 17
Claim 1
Independent Claim 181 words
A circuit for controlling the display of patterns comprising: a digital counter for providing a first digital signal representative of display beam location; comparator means for comparing said first digital signal with a second digital signal representative of the desired location of an object on said display, said comparator means coupled to said digital counter; first memory means for storing digital information and for providing output signals representative of pattern storage locations, said first memory means coupled to said comparator means; combining means for combining two digital signals, said combining means receiving said output signals from said first memory means and a digital signal representative of vertical beam location; second memory means for storing digital representations of patterns, said second memory means coupled to receive output signals from said combining means; and transfer means for receiving said digital representations of patterns from said second memory means and for providing a beam control signal for said display beam, said transfer means coupled to said second memory means; whereby at least one pattern may be placed at said desired location on said display.
Claim 2
Dependent Claim 181 words
A circuit for controlling the display of patterns comprising: a digital counter for providing a first digital signal representative of display beam location; comparator means for comparing said first digital signal with a second digital signal representative of the desired location of an object on said display, said comparator means coupled to said digital counter; first memory means for storing digital information and for providing output signals representative of pattern storage locations, said first memory means coupled to said comparator means; combining means for combining two digital signals, said combining means receiving said output signals from said first memory means and a digital signal representative of vertical beam location; second memory means for storing digital representations of patterns, said second memory means coupled to receive output signals from said combining means; and transfer means for receiving said digital representations of patterns from said second memory means and for providing a beam control signal for said display beam, said transfer means coupled to said second memory means; whereby at least one pattern may be placed at said desired location on said display.
Claim 3
Dependent Claim 16 words
The circuit defined by claim 1 wherein said comparator means comprises at least one content-addressable memory.
Claim 4
Dependent Claim 15 words
The circuit defined by claim 2 wherein said first memory means comprises a random-access memory.
Claim 5
Dependent Claim 15 words
The circuit defined by claim 3 wherein said second memory means comprises a read-only memory.
Claim 6
Dependent Claim 30 words
The circuit defined by claim 4 wherein said read-only memory in addition to storing said digital representations of patterns, also stores a signal to indicate the end of a pattern.
Claim 7
Dependent Claim 18 words
The circuit defined by claim 1 wherein said first memory means provides output signals for controlling display color.
Claim 8
Dependent Claim 20 words
The circuit defined by claim 6 wherein said first memory means provides output signals for controlling said display beam duration.
Claim 9
Dependent Claim 21 words
The circuit defined by claim 1 wherein said first memory means also provides a horizontal location signal for said display beam.
Claim 10
Dependent Claim 173 words
A circuit for controlling the display in a video game, or the like, comprising: a digital counter for providing digital signals respresentative of display beam position; location means for positioning objects on said display, said location means coupled to said digital counter; pattern storage means for storing signals representative of said patterns, said pattern storage means coupled to said location means; a displacement counter for providing a signal representative of the difference between the actual horizontal beam position and the count provided by said digital counter, said displacement counter coupled to said digital counter; control means for delaying counting in said digital counter and for causing said displacement counter to count, so as to provide time to read said digital signals representative of said patterns from said pattern storage means, said control means coupled to said displacement counter; transfer means for receiving said digital signals representative of said patterns from said pattern storage means and for providing a beam control signal for said display; whereby patterns may be displayed at said desired position.
Claim 11
Dependent Claim 173 words
A circuit for controlling the display in a video game, or the like, comprising: a digital counter for providing digital signals respresentative of display beam position; location means for positioning objects on said display, said location means coupled to said digital counter; pattern storage means for storing signals representative of said patterns, said pattern storage means coupled to said location means; a displacement counter for providing a signal representative of the difference between the actual horizontal beam position and the count provided by said digital counter, said displacement counter coupled to said digital counter; control means for delaying counting in said digital counter and for causing said displacement counter to count, so as to provide time to read said digital signals representative of said patterns from said pattern storage means, said control means coupled to said displacement counter; transfer means for receiving said digital signals representative of said patterns from said pattern storage means and for providing a beam control signal for said display; whereby patterns may be displayed at said desired position.
Claim 12
Dependent Claim 37 words
The circuit defined by claim 9 wherein the count in said displacement counter is coupled to said transfer means for controlling the time at which said signals representative of said patterns are provided for said beam control.
Claim 13
Dependent Claim 16 words
The circuit defined by claim 9 wherein said transfer means includes a plurality of shift registers.
Claim 14
Dependent Claim 26 words
The circuit defined by claim 11 including means for controlling the rate at which said digital signals representative of patterns are shifted in said shift registers.
Claim 15
Dependent Claim 13 words
The circuit defined by claim 12 wherein said location means includes content-addressable memories.
Claim 16
Dependent Claim 45 words
The circuit defined by claim 9 wherein said transfer means receives a signal from said location means representing a portion of the desired horizontal location of objects, said transfer means employing said signal for controlling the time at which said beam control signal is provided.
Claim 17
Dependent Claim 46 words
The circuit defined by claim 9 wherein said transfer means includes a plurality of shift registers and wherein a coincidence detection means for detecting the coincidence of signals is coupled to the outputs of said shift registers to provide a signal for the coincidence of patterns.

References Cited (Backward Citations)

USRE28507E Cited
US3849773A Cited
US3836902A Cited
US3781850A Cited

USPTO Annuity & Maintenance Windows

Annuity Stage Window Opens Payment Deadline Surcharge Period Until Estimated Fee Status
3.5 Years (Year 4) 1981-10-09 1982-04-10 1982-10-10 $2000.00 Window Closed / Lapsed
7.5 Years (Year 8) 1985-10-09 1986-04-10 1986-10-10 $3760.00 Window Closed / Lapsed
11.5 Years (Year 12) 1989-10-09 1990-04-10 1990-10-10 $7700.00 Window Closed / Lapsed

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