Claims Analysis
Total Claims: 10
Claim 1
Independent Claim
116 words
An electronic amusement machine including a visual display having at least two sets of individual characters, the characters of each set corresponding to the characters of the other of said at least two sets, one of said sets being a playing set and the other of said at least two sets being a storage set, said machine including first circuit means to randomly illuminate a predetermined number of characters of said playing set during successive plays of a game and second circuit means to transfer the result of completed plays on said playing set to said storage set, and means for storing said results at least until the last play is completed on said playing set.
Claim 2
Dependent Claim
116 words
An electronic amusement machine including a visual display having at least two sets of individual characters, the characters of each set corresponding to the characters of the other of said at least two sets, one of said sets being a playing set and the other of said at least two sets being a storage set, said machine including first circuit means to randomly illuminate a predetermined number of characters of said playing set during successive plays of a game and second circuit means to transfer the result of completed plays on said playing set to said storage set, and means for storing said results at least until the last play is completed on said playing set.
Claim 3
Dependent Claim
20 words
A machine as defined in claim 1 wherein the individual characters of each set represent playing cards for playing poker.
Claim 4
Dependent Claim
67 words
A machine as defined in claim 2 further comprising means for individually illuminating said cards on said playing set in a time spaced relationship and third circuit means for providing a reject facility whereby cards may be rejected as they are illuminated, the number of rejects being a maximum of five and the total number of illuminated cards on said playing set on completed plays being five.
Claim 5
Dependent Claim
73 words
A machine as defined in claim 1 wherein said first circuit means include a random address generator and an addressable latch circuit and said second circuit means includes a counter to determine when a play is completed on said playing set and to provide a clock pulse to a latch circuit to transfer the result of respective plays to said storage set or sets, respectively, the last play remaining on said playing set.
Claim 6
Dependent Claim
161 words
An electronic amusement machine including a visual display comprising a playing face having many differing individual characters capable of illumination during a game and a storage face having individual characters representing the characters of said playing face said storage face being capable of illumination during a game, said machine including first circuit means adapted, in use, to successively illuminate, during a first play, a predetermined number of characters of said playing face in a random manner and second circuit means to transfer the results of said first play to said storage face by illuminating the characters of said storage face representing the illuminated characters of the playing face, said first circuit means enabling a second play to be made whereby a similar number of cards to said first play are illuminated on said playing face, to enable the results of said second play to be compared with the results of said first play in accordance with a predetermined set of rules.
Claim 7
Dependent Claim
161 words
An electronic amusement machine including a visual display comprising a playing face having many differing individual characters capable of illumination during a game and a storage face having individual characters representing the characters of said playing face said storage face being capable of illumination during a game, said machine including first circuit means adapted, in use, to successively illuminate, during a first play, a predetermined number of characters of said playing face in a random manner and second circuit means to transfer the results of said first play to said storage face by illuminating the characters of said storage face representing the illuminated characters of the playing face, said first circuit means enabling a second play to be made whereby a similar number of cards to said first play are illuminated on said playing face, to enable the results of said second play to be compared with the results of said first play in accordance with a predetermined set of rules.
Claim 8
Dependent Claim
20 words
A machine as defined in claim 5 wherein the individual characters of each face represent playing cards for playing poker.
Claim 9
Dependent Claim
67 words
A machine as defined in claim 6 further comprising means for individually illuminating said cards on said playing face in a time spaced relationship and third circuit means for providing a reject facility whereby cards may be rejected as they are illuminated, the number of rejects being a maximum of five and tht total number of illuminated cards on said playing face on completed plays being five.
Claim 10
Dependent Claim
60 words
A machine as defined in claim 5 wherein said first circuit means includes a random address generator and an addressable latch circuit and second circuit means includes a counter to determine when a play of a game is completed on said playing face and provide a clock pulse to a latch circuit to transfer the result to said storage face.